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Rumor: Paladin Broken Vitality at 75?

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  • #46
    Re: Rumor: Paladin Broken Vitality at 75?

    Erm yes, sorry I forgot about Rajas, would bring you down to a 15-hit with a standard 240 delay PLD sword at 70+, however I don't generally assume a Rajas on PLD. You need +5 exactly to go to shave off a hit, so Rajas is required unless for some reason you're using an Askar body to TP in, which I would highly recommend against. However, Store TP on PLD is entirely moot either way since you're being hit consistently prior to 74 and having Shield Mastery procs in there doing all kinds of wacky things with your TP gain, while a normal DD doesn't take that into account for their # of swings to 100.

    I wouldn't say they're a priority, just that they're better, and I've always felt if you're going to make 200k for something you need, you may as well make 500k while you're at it before you go back to leveling.
    Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

    Formerly Callisto of Ramuh. | Retired 5.28.10

    Callisto Broadwurst of Palamecia

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    • #47
      Re: Rumor: Paladin Broken Vitality at 75?

      Oh, one more thing - avoid the suicide rings since you want to take some hits. Blood/Jaeger would probably be best if you want acc (substitute Ulthalam or Rajas if you have them). Blood is a Tier 1 ZNM drop and Jaeger is from Carmine Dobsonflies in Riverne (40 cap; 3-4 SMN can beat them easily with 2hr).
      Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
      RDM90, PLD90, DRG90, COR90, SCH90, BLU54
      All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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      • #48
        Re: Rumor: Paladin Broken Vitality at 75?

        Woodsmans don't really affect us much in party play since we could've evade a VT snail if we tried. But of course if you can wear the no-penalty variants, all the better, since it'll help while Flash is up.

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        • #49
          Re: Rumor: Paladin Broken Vitality at 75?

          I usually use Hercules and Jeager/Rajas and macro Life belt for WS-onry while going turtle on everything else (using Parade 24/7 on the neck slot unless the fight is capped).

          Does that make me semi-lolPLDdd?
          sigpic
          "In this world, the one who has the most fun is the winner!" C.B.
          Prishe's Knight 2004-Forever.

          その目だれの目。

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          • #50
            Re: Rumor: Paladin Broken Vitality at 75?

            Eww, don't tell me you wore Warrior's Belt +1 over Life Belt ; ;
            Last edited by Armando; 07-16-2008, 05:49 PM.

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            • #51
              Re: Rumor: Paladin Broken Vitality at 75?

              'Semi' would be putting it lightly, lol.
              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

              Formerly Callisto of Ramuh. | Retired 5.28.10

              Callisto Broadwurst of Palamecia

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              • #52
                Re: Rumor: Paladin Broken Vitality at 75?

                Ahaha

                Nah, there's no way even I would equip 3 vit over 10 acc even as a turtle. But since I got Warwolf I usually equip that for the +emnity and other stats over Life Belt. Parade is another story, stacking 6 mp/tick while being a turtle is just too good for me to wear anything else.
                sigpic
                "In this world, the one who has the most fun is the winner!" C.B.
                Prishe's Knight 2004-Forever.

                その目だれの目。

                Comment


                • #53
                  Re: Rumor: Paladin Broken Vitality at 75?

                  Originally posted by Armando View Post
                  Eww, don't tell me you wore Warrior's Belt +1 over Life Belt ; ;
                  Warwolf, I would assume. More vit, more enmity, more win.
                  Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
                  RDM90, PLD90, DRG90, COR90, SCH90, BLU54
                  All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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                  • #54
                    Re: Rumor: Paladin Broken Vitality at 75?

                    Warwolf is ok. But +5% hit rate still beats the 3 Enmity/+1 DMG/+1 hit rate/-1 enemy DMG if you ask me. Warwolf could be swapped into spells and JAs if you really wanted to.

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                    • #55
                      Re: Rumor: Paladin Broken Vitality at 75?

                      Unrelated, Armando I clicked your sig and I've never been more confused in my life.
                      Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                      Formerly Callisto of Ramuh. | Retired 5.28.10

                      Callisto Broadwurst of Palamecia

                      Comment


                      • #56
                        Re: Rumor: Paladin Broken Vitality at 75?

                        Originally posted by Armando View Post
                        Warwolf is ok. But +5% hit rate still beats the 3 Enmity/+1 DMG/+1 hit rate/-1 enemy DMG if you ask me. Warwolf could be swapped into spells and JAs if you really wanted to.
                        Maybe for someone geared towards DD, but for high def/vit tanking a 5% increase on a low dmg output (considering that's the increase for A rank skill at lvl 71+) isn't going to do much compared to the added emnity and stats, or at least it doesn't for me.

                        I use the items that work best with my playstyle, and if I had seen those 10 acc did more than all the Warwolf stats then I would've probably kept using it, but they didn't. Then again, I don't use a parser so who knows.

                        Either way I feel much more comfortable and manage emnity better with Warwolf, and in the end that's what matters the most to me.
                        sigpic
                        "In this world, the one who has the most fun is the winner!" C.B.
                        Prishe's Knight 2004-Forever.

                        その目だれの目。

                        Comment


                        • #57
                          Re: Rumor: Paladin Broken Vitality at 75?

                          While somewhat moot on Colibri at times, even just the faster TP gain can make a difference, even crappily geared(for DD) PLDs will crank out 200~ Swifts(that would be my WS of choice with meh DD gear), it's better than nothing.

                          Of course all of it's situational, depends on your subjob/what you're doing/what the rest of your gear looks like/etc. Although, even as someone who doesn't merit on PLD, you will still want a reasonable DD set(rather at least an accuracy set) to crank out XP/Notes in campaign, that's honestly the best way to keep PLD buffered. And all your turtle VIT gear still has a use for /DNC Waltzes(PLD/DNC is sweet for campaign at 75).

                          Edit: Most forums are slow today so I think I'm going to work on writing my 75 PLD macros, lol. Yes, I'm that bored.
                          Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                          Formerly Callisto of Ramuh. | Retired 5.28.10

                          Callisto Broadwurst of Palamecia

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                          • #58
                            Re: Rumor: Paladin Broken Vitality at 75?

                            Originally posted by Raydeus View Post
                            Maybe for someone geared towards DD, but for high def/vit tanking a 5% increase on a low dmg output (considering that's the increase for A rank skill at lvl 71+) isn't going to do much compared to the added emnity and stats, or at least it doesn't for me.

                            I use the items that work best with my playstyle, and if I had seen those 10 acc did more than all the Warwolf stats then I would've probably kept using it, but they didn't. Then again, I don't use a parser so who knows.

                            Either way I feel much more comfortable and manage emnity better with Warwolf, and in the end that's what matters the most to me.
                            Well think about what Armando said. Let's assume you have cure macros and JA macros that swap belt to Warwolf before the action, a small /wait after the action, and a /equip life belt afterwords. So, the enmity benefits to cures/JAs are cancelled out.

                            At this point, you're looking at -1 damage taken and 3% more enmity from melee only vs 5% higher damage (and therefore, 5% more enmity and a feel-good feeling for killing slightly faster).

                            I've been in parties that look like... rdm (or whm -- they perform the same), brdx2, war/ninx3.

                            I would absolutely love to try tossing a war for a DD built pld and changing the remaining wars to /sam.

                            I have the Bards, I have the healers, I have the Warriors. I just don't have any PLD friends who are geared good enough to try this.

                            EDIT: I suppose the +DEX and +STR on Warwolf makes it roughly equal to lifebelt in terms of enmity. Lifebelt will still edge it out in damage but it's obviously not a concern if you're still full turtling.
                            Last edited by Lmnop; 07-17-2008, 08:43 AM.
                            "And if he left off dreaming about you, where do you suppose you'd be?"

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                            • #59
                              Re: Rumor: Paladin Broken Vitality at 75?

                              Get me!

                              While I still have a bit to go my DD gear is for the most part set, making it all fit in macros is the actual hard part. At the moment I'm really just lacking Swift Belt, Organics and Aurum Sabatons/Cuisses, but those will hopefully be coming soon. Well that and getting the last 7 levels and whatnot.

                              My main deal is that I want my PLD to have capped buffer, and campaign battle is honestly too slow for that. I could easily cap buffer in one party of birds, but it would take weeks of campaign to do it.
                              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                              Formerly Callisto of Ramuh. | Retired 5.28.10

                              Callisto Broadwurst of Palamecia

                              Comment


                              • #60
                                Re: Rumor: Paladin Broken Vitality at 75?

                                Doesn't help that one of "my warriors" is also a Paladin who thinks Enmity paddle gets more hate for her than Joyeuse.

                                Mindsets are a hard thing to change. That's why I'm gonna have to become my own Armando and level PLD next.
                                "And if he left off dreaming about you, where do you suppose you'd be?"

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