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Rumor: Paladin Broken Vitality at 75?

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  • #31
    Re: Rumor: Paladin Broken Vitality at 75?

    That's interesting, I've had to go change jobs to PLD before to replace a ddPLD, and the difference between Emnity control and dmg taken was very noticeable (I've always been a turtle so I don't have DD gear yet to make any comparisons myself).

    Guess I'll check out that guide and see if I like the results at lvl 75, if what you say is true it might be worth a try.


    (I leveled PLD up to 70 back when PLD didn't use DD gear, and the rest of the way I soloed for the most part because I despised the lolPLDdd approach <_<; )



    Edit > Never mind that guide is only up to lvl 60. ; ;
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    Prishe's Knight 2004-Forever.

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    • #32
      Re: Rumor: Paladin Broken Vitality at 75?

      What level PLD now? And /NIN DDadin is still good for merits, while not as ideal as a NIN or WAR, it makes the PLD less of dead weight than they'd be as a turtle.
      Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

      Formerly Callisto of Ramuh. | Retired 5.28.10

      Callisto Broadwurst of Palamecia

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      • #33
        Re: Rumor: Paladin Broken Vitality at 75?

        I'm lvl 75 right now, and ever since the lolPLDdd thing I simply stopped partying except for some cases where I've been asked to switch jobs to replace someone.

        But lately it's all been missions (like Alexander) what I've used PLD for.

        And really, if PLD is considered dead weight one way or the other I rather just keep turtling for missions only and forget about ever tanking on merit parties. I have both RDM and BRD which I would enjoy 10 times more than playing PLD in that situation anyway.
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        Prishe's Knight 2004-Forever.

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        • #34
          Re: Rumor: Paladin Broken Vitality at 75?

          It's sort of the issue DRG had back in the day, not that it was ever bad, but loads of DRGs played/geared the job incorrectly/poorly so it got the 'lolDRG' stigma when it was in fact capable of being a top-tier DD.

          I'm still 1k from 68 but I have a fair amount of PLD gear lined up for 70+ already in terms of what would make you a viable meripo PLD there's lots of new stuff available now.

          Organics is possibly the single best WS Sword in the game outside of Excalibur now, and it's a monster for Vorpal, that + Joyeuse would have very respectable output. Aurum Cuisses and Sabatons are both extremely nice pieces as well, and relatively easy to obtain if your LS does ZNMs.

          Without going too crazy on whiteboxing/relic/etc. this is some gear recommendations I'd make for it:

          TP


          WS


          Most of that is easily in reach in any normal endgame LS that does Sky/Sea, I skipped things like Heca hat/subligar since I never assume that someone camps kings.

          I have a good chunk of this already but I still need Aurum Legs/Feet. With Colibri you could easily spam cheapkabobs for a nice Attack boost, doesn't completely make up for losing Berserk but it's a decent boost and cheap even if losing food often. On Mamools you could do Sushi and have some fun with Vorpal. It would be nice if a Crit build for Vorpal was more feasible without full Hecatomb and such, I'd have to really sit and look at it to see what reasonable DD gear could get you to the 112~ DEX spot vs. birds.

          Really if you have another merit job there's not a ton of reason to merit on PLD, but it's nice being able to at least hold your own in the party should you want faster buffer than campaign battles. As with NIN, really your main goal is to be first voke and hold the mob's attention until everyone is ready to unload on it, in doing that you may as well get a few good shots in yourself. :D
          Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

          Formerly Callisto of Ramuh. | Retired 5.28.10

          Callisto Broadwurst of Palamecia

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          • #35
            Re: Rumor: Paladin Broken Vitality at 75?

            Hmm, I guess I'll pass on the PLD thing after all, I don't have a sky ls, not even a dynamis one and I don't think I can make the time commitment to try to get a LS anyway.

            Already have capped xp so tanking in a merit party was for fun purposes only (like everything else I do in the game really <_<; ), so I don't think it's even worth the trouble to end up being just kinda sort of adequate in the end.


            Thanks for the suggestions though.
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            Prishe's Knight 2004-Forever.

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            • #36
              Re: Rumor: Paladin Broken Vitality at 75?

              Besides PLD/NIN for merits, PLD/DNC works too, as using TP for Waltz and Samba --- another reliable source of HP recovery.

              For example, the new Shield Spike spell, which leads to more shield proc, less damage taken, more TP (Shield Mastery), more Curing Waltz for PLD/DNC.

              Even swap-in DD gear just for WS has benefit for traditional turtle style tanking.
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              • #37
                Re: Rumor: Paladin Broken Vitality at 75?

                You can substitute amir feet for aurum, the stats are very similar (except the 2% haste, unfortunately), and they only require assault, not a tier 3 ZNM (that's a lot of zeni even if you get the drop first time).

                For the legs, galliard trousers would be good if you have them (slightly less acc but no -atk), but if you don't, they're only moderately easier to get (you only have to kill one NM with a 100% drop, but it's Kurrea, who may be harder to beat than low tier ZNMs).

                If you don't have any of the listed (rather high-end) hands, tarrasque mitts are cheap and useful.

                Chivalrous chain is an affordable substitute for your disgustingly expensive and/or hard to get neck slot suggestions. :p (Actually spectacles aren't *that* bad, but you can get chiv chain for free, it's cheaper even if you're buying it, and it will perform about equally with spectacles, overall - probably better if you don't have a sea torque and have to leave it on for WS.)

                Also, I find PLD to be a lot of fun to play in Campaign. More fun than merit, that's for sure (although the exp rate is lower).

                P.S. Why don't you list Justice as an offhand? Does it not proc or something? It seems to me that Organics/Justice would be even better than the setups you list (since Justice has higher damage than Joyeuse and +7 STR too). Of course you'd need stones, which is kind of a pain for merit. But considering your idea of "not going too crazy" includes PCC, swift belt and multiple dusk pieces, I don't think you're too concerned about the inconvenience of getting the setup together.
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                • #38
                  Re: Rumor: Paladin Broken Vitality at 75?

                  Justice does work in the offhand, but it does not have higher damage than Joyeuse. 34 vs 35. It can, I believe, proc on weaponskills unlike Joyeuse and the str+7 is very significant for that also. It does chew through stones like mad even dual wielded though. I think a stack of 99 lasts for about 20 minutes of continuous melee.
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                  • #39
                    Re: Rumor: Paladin Broken Vitality at 75?

                    Originally posted by Karinya View Post
                    P.S. Why don't you list Justice as an offhand? Does it not proc or something? It seems to me that Organics/Justice would be even better than the setups you list (since Justice has higher damage than Joyeuse and +7 STR too). Of course you'd need stones, which is kind of a pain for merit. But considering your idea of "not going too crazy" includes PCC, swift belt and multiple dusk pieces, I don't think you're too concerned about the inconvenience of getting the setup together.
                    Swift and especially Dusk aren't hard to get at all, especially now with Dusk items at an all time low. And all you need for Swift is a pop item and six friends up to the Sacrarium, not too hard to do at all.
                    "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                    • #40
                      Re: Rumor: Paladin Broken Vitality at 75?

                      Originally posted by Callisto View Post
                      WS
                      Not so sure I'd be taking of Lifebelt/acc rings for Vorpal Blade. Even with sword merits.

                      Also, as far as I know, Justice Sword Double Attack does not activate on Weapon Skill (same as Joyeuse). The big difference between it and Joyeuse is that the extra attacks can activate the job trait version of double attack. Whereas Joyeuse kinda overpowers it and halves potency of your Brutal or your /war.
                      "And if he left off dreaming about you, where do you suppose you'd be?"

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                      • #41
                        Re: Rumor: Paladin Broken Vitality at 75?

                        Fuck Chiv Chain and Potent Belt, they're really expensive equivalents of R.G. Collar and Life Belt. Only reason to have a Chiv Chain is if A) you need for another job that can't wear R.G. Collar and/or B) that Store TP +1 is the last straw needed to shave off a hit to get to 100 TP.

                        Also, Lmnop is correct about Justice Sword and Vorpal Blade, and Karinya is right about Amir. I don't like Amir because the AP cost makes it as expensive as Dusk, but ideally you would get both, TP'ing in the Dusk and WS'ing in Amir if you can't get Aurum.

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                        • #42
                          Re: Rumor: Paladin Broken Vitality at 75?

                          Originally posted by Armando View Post
                          Fuck Chiv Chain and Potent Belt, they're really expensive equivalents of R.G. Collar and Life Belt. Only reason to have a Chiv Chain is if A) you need for another job that can't wear R.G. Collar and/or B) that Store TP +1 is the last straw needed to shave off a hit to get to 100 TP.
                          I'm sorry, but Chiv chain is ridiculously easy to get if you have at least 3 friends. It just takes a few days, but doing nothing but Excavation duty with 4 people, as long as you have at least two Blm, Rdm and or Sch with two heavy/fast DDs is retardly simple to the point I can literally win while being half asleep. Same thing with the Potent Belt as you can win Leajoum Cleansing with pretty much the same exact setup.

                          Not saying they're better mind you, just saying they're not hard or expensive to get. I personally prefer the Chiv chain for the simple fact that it can be used on all jobs.
                          "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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                          • #43
                            Re: Rumor: Paladin Broken Vitality at 75?

                            Originally posted by Ziero View Post
                            I'm sorry, but Chiv chain is ridiculously easy to get if you have at least 3 friends.
                            If Chiv Chain is ridiculously easy to get, what does that make RG Collar? Extremely ridiculously stupidly easy to get? It just takes a few days of camping the AH.

                            If you really want to farm assault points, you could obtain the C Chain, sell it, buy RG Collar, and still have plenty of gil left. I believe that was the point Armando was trying to get across.
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                            • #44
                              Re: Rumor: Paladin Broken Vitality at 75?

                              Originally posted by Taskmage View Post
                              Justice does work in the offhand, but it does not have higher damage than Joyeuse. 34 vs 35. It can, I believe, proc on weaponskills unlike Joyeuse and the str+7 is very significant for that also. It does chew through stones like mad even dual wielded though. I think a stack of 99 lasts for about 20 minutes of continuous melee.
                              While Joy does have a higher listed base D, the Justice actually has a higher effective base damage due to the STR, both from fSTR and the STR mod on Sword WS'. If you were to only use one you'd want Justice since it procs on DA, if dual-wielding you'd mainhand Joy. Justice definitely doesn't proc on WS though.


                              Originally posted by Armando View Post
                              Fuck Chiv Chain and Potent Belt, they're really expensive equivalents of R.G. Collar and Life Belt. Only reason to have a Chiv Chain is if A) you need for another job that can't wear R.G. Collar and/or B) that Store TP +1 is the last straw needed to shave off a hit to get to 100 TP.
                              PLD won't hit any Store TP point to shave off a hit with normal gear(Ecphoria/Chiv/Brutal), so that part of the Chiv Chain is irrelevant, but I have to disagree with you here. RGC + Life gains 1 Acc and 1 Attack but loses 6 STR, between RGC/Life and Chiv/Potent I'd definitely take Chiv/Potent, that's basically 2 base D for 1 Acc/1 Atk. That's worth the gil, Chiv/Potent really aren't that expensive anymore, and it's like 10 Assault runs for each piece.

                              Of course I'm me so I'm obliged to go with PCC or GTFO.



                              j/k, actually I may be changing to Chiv for PLD as I'm comfortable with my Acc at the moment w/ the full sword merits and 4-5 levels of mobs I can use Sushi on.
                              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                              Formerly Callisto of Ramuh. | Retired 5.28.10

                              Callisto Broadwurst of Palamecia

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                              • #45
                                Re: Rumor: Paladin Broken Vitality at 75?

                                spamming Walls might be a bit easier if you could actually convince people to do it. Most of us that aren't high enough rank to do fun Assaults don't have friends willing to lower themselves to PSC. Or at least.. that's my issue. >_> Doesn't help that I never wanna see those fucking walls again. I got my Chiv Chain and sold it. Went back to my R.G.

                                Callisto, your Store TP count tells me you chose the Tamas. Rajas would most certainly shave off at least one swing-to-100. Get yourself to a uhhh... 18 hit build.

                                Potent/Chiv shouldn't be a priority unless you already have lots of gooder stuff (dusk, for instance) or you're assaulting anyway.

                                Though even knowing that it'd take 5 hours straight of parsing to see a difference between Chiv and R.G., it still feels gimp wearing it. x.x
                                "And if he left off dreaming about you, where do you suppose you'd be?"

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