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The issues with FFXI that we don't often discuss

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  • #61
    Re: The issues with FFXI that we don't often discuss

    Originally posted by Kittyneko View Post
    Well, you might have noticed that Campaign did sort of strengthen the feeling of Allegiance to your nation again.
    Campaign is also set in the past, not the present. During wartime (as it is the Crystal War) it's only natural to get a strong sense of nationalism. Often the bigger the war, the stronger it is -- look at WWI & II.

    Personally, I liked the EQOA setup of dueling, much like dirtyclown described. Being able to duel != dueling. It must be accepted by both sides. Heck, you could even put in a betting system associated with it (a wager of sorts) like the current trading system.

    Beyond that, I'm not much of a PvP person, but sometimes it's nice to be able to show someone just how strong you are... especially as a job that's looked down on like pup. And you can do it without having to reserve Ballista or Brenner fields.
    Kindadarii (Bahamut)
    90PUP / 90SMN / 90BRD / 90WHM / 59DNC
    70.3 + 2 Woodworking
    52.2 Synergy


    Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

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    • #62
      Re: The issues with FFXI that we don't often discuss

      yea LS Halls or LS Vs LS events would be savage craic but realistically where would you put em.Something to do with mogs neway.Banking with ls ppl soounds gr8 but only if you trust em when i was on wow i put 5/6k in to a guild not much i know but still.Guild went and i was out 5/6k.Renting gear to ppl ehh same as above i guess.How abot an RMT huunt event find an RMT or RMT ls report it engage in PVP when you win yee et the value of there items or 10k or a reward.

      It ain't tanking unless you get hit
      To those who are about to tank I salute you.

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      • #63
        Re: The issues with FFXI that we don't often discuss

        Wut?

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        • #64
          Re: The issues with FFXI that we don't often discuss

          lol I actively hunt RMT myself SSG is an awesome plce to go. You can pull that one Shagin NM thats beyond the gold door Bind him logout and come back in and fishing bots are dead.

          Although I have been placed in GM jail several times because of this I have yet to be severly punishevia suspension or banning. I think it is because the understand the length of time it takes for them to hunt down RMT. I find em and kill em and when they get back they are at their HP so I kill several hours of RMT BS am I a hero. Id like to think so.

          sig courtesy tgm
          retired -08

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          • #65
            Re: The issues with FFXI that we don't often discuss

            Originally posted by MrMageo View Post
            am I a hero. Id like to think so.
            I'm sure you do.

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            • #66
              Re: The issues with FFXI that we don't often discuss

              More like someone pissing into a windstorm, but whatever helps you sleep at night.

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              • #67
                Re: The issues with FFXI that we don't often discuss

                That windstorm's going DOWN.

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                • #68
                  Re: The issues with FFXI that we don't often discuss

                  Just to emphasis the right thing to do with fish bots (or any detectable bots): Report them to S-E.

                  Go to FFXI's Service and Support website:
                  1. Scroll down to "E-mail Support"
                  2. Click on "You can send mail form inquiries from here".
                  3. Scroll down to "Report to Special Task Force".
                  4. Select report type: "Witnessed the use of third party software in-game".
                  5. Click "Open mail form".

                  Then, fill out the page.

                  Info you'll need to supply:
                  - Date.
                  - Time.
                  - World.
                  - Character name(s).
                  - Description of what the botter(s) were doing.
                  Bamboo shadows sweep the stars,
                  yet not a mote of dust is stirred;
                  Moonlight pierces the depths of the pond,
                  leaving no trace in the water.

                  - Mugaku

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                  • #69
                    Re: The issues with FFXI that we don't often discuss

                    Originally posted by KingOfZeal View Post
                    Personally, I liked the EQOA setup of dueling, much like dirtyclown described. Being able to duel != dueling. It must be accepted by both sides. Heck, you could even put in a betting system associated with it (a wager of sorts) like the current trading system.
                    EQOA had dueling added? Sounds like I got away from it at good time, well, it was already headed downhill as of the first expansion. Sony showed time and again they didn't really give a shit about that one, though to the games credit it was the PS2's first load-time free experience.

                    Nonetheless, the thing about the system you're talking about is that it encourages people to be pests. Its like that guy in Lower Jeuno still doing the casino scam, you're not forced to associate with him or gamble, but he's still a pest anyway and you eventually blacklist him or you don't.

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                    • #70
                      Re: The issues with FFXI that we don't often discuss

                      So, your point? Annoying people are going to be annoying. You're going to blacklist them anyway; why take out (or not add in the first place) a feature which many say they would enjoy, for the sake of getting to blacklist them for something else?

                      I mean, playing a support class encourages people to harass you; that doesn't mean SE needs to take out BRD and COR. Having a rare piece of armor encourages people to harass you; that doesn't mean SE shouldn't have given us Relic Armor.

                      Personally, I don't think I'd be opposed to a dueling system, so much as concerned about how it could be implemented. About the only thing I can think of that would make sense would be like a Dojo setting. But for all the reasons to oppose adding a feature, "idiots will be idiots!" is about the poorest one you could ever come up with.

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                      • #71
                        Re: The issues with FFXI that we don't often discuss

                        I think SE just jumped right through Pup, to be honest. Do you know they have the second highest throwing skill rating? (Along with a few other jobs) But if they were to throw something, they would have to take out the automotion oils/animator, which leaves pup pretty much useless. Not to mention the only thing they can throw is the three (lvl60?) throwing discs that do 1dmg via IS, the Mamoolbane, Trollbane, and the other one that escapes my mind at the momment.

                        Another issue about pup, if you rest, the puppet rests as well. Now how is that going to work when SE only gives pup mage gear, the crappy stuff only. Suggesting that pup /mage and does some back line stuff. It would take out the damage input/healing from the puppet totally, yea, you can rest inbetween fights. But with the... lets say, the whole +50 mp you get from mage gear wont last long.

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                        • #72
                          Re: The issues with FFXI that we don't often discuss

                          Shrayn, I'm pretty sure every pet job is like that. IIRC, if you try to rest as a SMN, and your pet attacks, you get up. Might've changed, but being able to rest while your pet fights could be pretty broken in some ways; although not as broken as with SMN.

                          My advice? Cookies. +hMP is your best friend.

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                          • #73
                            Re: The issues with FFXI that we don't often discuss

                            Originally posted by Feba View Post
                            So, your point? Annoying people are going to be annoying. You're going to blacklist them anyway; why take out (or not add in the first place) a feature which many say they would enjoy, for the sake of getting to blacklist them for something else?
                            Because its completely uneccessary and there's already a means of getting that fix in-game already, that's why. Its called Diorama-Ghlesa Outpost and Diorama-Poroggo Isle.

                            Its also called Ballista. Takes places in various zones everyday.

                            I mean, playing a support class encourages people to harass you; that doesn't mean SE needs to take out BRD and COR. Having a rare piece of armor encourages people to harass you; that doesn't mean SE shouldn't have given us Relic Armor.
                            No one harasses CORs for invites, a BRD or RDM can go /anon and you typically stop getting bothered unless you're a real party whore.

                            I've never seen anyone harassed in FFXI over thier gear being checked in FFXI, its just some deep-seated fear JP players have. And really, it only takes place in the Western MMOs.

                            About the only thing I can think of that would make sense would be like a Dojo setting. But for all the reasons to oppose adding a feature, "idiots will be idiots!" is about the poorest one you could ever come up with.
                            Again, the Dioramas.

                            Its in the game - no one uses it because no one cares about PvP in FFXI.

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                            • #74
                              Re: The issues with FFXI that we don't often discuss

                              Feba:
                              You can heal with a pet out on BST, but that's the only job. SMN won't let you heal with an avatar out, when a PUP heals the puppet heals as well, and I'm almost certain a DRG's wyvern acts the same way as pup.

                              Also, and I don't know this for sure, but speculation says that if the pet (for DRG and PUP) were to be attacked while you're healing, it'll stand up, and then sit right back down. You however won't be forced to stand up with them.
                              Kindadarii (Bahamut)
                              90PUP / 90SMN / 90BRD / 90WHM / 59DNC
                              70.3 + 2 Woodworking
                              52.2 Synergy


                              Breeding Chocobos? Visit Chocobreeder.com to find chocobos in your area!

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                              • #75
                                Re: The issues with FFXI that we don't often discuss

                                Originally posted by Omgwtfbbqkitten View Post
                                I've never seen anyone harassed in FFXI over thier gear being checked in FFXI, its just some deep-seated fear JP players have. And really, it only takes place in the Western MMOs.
                                That is very true. In World of Warcraft you would constantly see people harassing one another over their choices in gear. Often times I would be sitting in the auction house and someone would be inspecting me, then randomly send me a message and try to advise me on a better choice or even criticize something I was wearing at the time.

                                I left World of Warcraft because far too many people put emphasis on PvP, even on the servers where it is supposed to be PvE geared. The competitive nature was too much to handle as someone who enjoys end-game raiding. It is hard as a healer to go into a battleground wearing PvE gear and hope to survive unless you have a group of players guarding you. As far as dueling is concerned, I just ignore people who ask me to. It is pointless to try and prove myself in that manner.

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