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Think this can play FFXI? (OCZ Neural Impulse Actuator)

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  • #16
    Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

    I doubt Unreal tournament working with this is more complicated than FFXI...

    With unreal: move, jump, fire, change weapon, strafe... is there anything else?.

    With FFXI... just navigating the commands menu alone is probably more complicated to achieve than all that. ._.
    signatures are for pussies mew mew mew, here's mine

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    • #17
      Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

      The only think i wouldn't be able to understand in Unreal Tournament would be "aiming." That's probably where another piece of the device comes in.
      http://www.ffxiah.com/player.php?id=953347

      War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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      • #18
        Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

        They did say it was meant to be used with a mouse, I believe.

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        • #19
          Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

          Originally posted by Feba View Post
          They did say it was meant to be used with a mouse, I believe.
          Which you could possible do with some sort of glove? Similiar to the Wii.
          http://www.ffxiah.com/player.php?id=953347

          War75 Thf75 Pld75 Sam75 Mnk75 Rdm75 Nin75 Bard 75

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          • #20
            Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

            P-P-P-P-P-P-POWERGLOVE!



            Yeah, sure, but I'm not sure where you'd find anything like that. You might as well go with a normal pointing device (mouse, trackball, wiimote, etc.)

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            • #21
              Re: Think this can play FFXI? (OCZ Neural Impulse Actuator)

              screw all that, just wait for the first Holo-deck MMORPG.... ;p
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