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  • Quandry for INT

    Ok so I had hopes levling my BLM a bit tonight @ lvl 43. I was in Eastern Altepa Desert BLM/NIN fighting Goblin Spiders for pretty weak XP (45-69) LFP. I had 56INT +24 from gear so we will call It 80. I was doing about 244 Damage with my Blizzard 2, and I got to thinking how this would stack up against a naked 75RDM, and a naked 75 BLM.

    I eagerly got my brother (75BLM/RDM with 79 INT) and got my 75RDM/BLM with 77 INT.
    We proceded to drop teir 2's on the goblin pets. I was utterly disgusted, When I landed a Blizzard 2 for 238. I was mortified. My lvl 44 BLM with 80 INT can out damage my RDM. I proceded to equip all the same gear I could that the BLM was using and came up with +19 INT. I casted Blizzard 2 again 268. Now I found this very odd not because I was 16 Int over my BLM and doing only 14 damage more. I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up.

    So I got my brother to cast the same teir 2 spell he casted a blizzard which is merited (1 to potency) and hit for 259.

    We decided to try and see how our non merited teir 3's stacked up. Using fire he hit for 470, I hit for 438. We moved down to aero, He Hit for 440 and I hit for 410.

    Now Im not sure hoe the math goes but I did this to take out MAB I-IV

    Fire

    470/1.32 = 356 (floor from decimals)
    438/1.24 = 353 (floor from decimals)

    Aero

    440/1.32 = 333 (floor from decimals)
    410/1.24 = 330 (floor from decimals)

    In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)

    But when I take that back to my casting from my BLM vs Naked RDM

    244/1.24 = 196
    238/1.24 = 191

    And now I have a 5 point differntial meaning each INT = 1.666*

    So I then took my RDM with 96 INT vs BLM with 80

    268/1.24 = 216
    244/1.24 = 196

    A 20 point difference meaning each INT was now worth 1.25 DMG

    Now I dont understand this, is INT a varying diferential? How can It change from 1.25, to 1.5 to 1.6 . I can understand that stats May have a cap to them at certain levels, Possibly 80 INT on a 43 BLM is skewing the resaults of this. I ca understand the closeness of the BLM and RDM both naked.

    However we tested the clothed BLM vs my Clothed RDM, he added +17 INT, and I added my +19. bringing us both to 96

    Fire

    495/1.32 = 375
    466/1.24 = 375

    an Identical match @ 75 with 96 INT and the same spell. Like I figured it would be.

    So I decided to check against our teir 2's as well (.02 etxtra represents the +2 from 1 potency)

    259/1.34 = 194
    238/1.24 = 191

    Again his INT diferentail is 1.5

    Now I compared BLM75(79 INT) to BLM43(80 INT)

    259/1.34 = 194
    244/1.24 = 196

    and INT is now 2DMG/1

    so here is what we have

    RDM75(77) vs BLM75 (79)

    Teir 2 1.5DMG/INT
    Teir 3 1.5DMG/INT

    Both 96 INT

    Teir 3 Dead Even

    RDM75(77) vs BLM43(80 INT)

    Teir 2 1.666*/INT

    RDM75(96 INT) vs BLM43(80 INT)

    Teir 2 1.25 INT

    BLM75(79 INT) ve BLM43(80 INT)

    Teir 2 2.0INT

    *ALL JOBS ELEMENTAL SKILL CAPPED*

    the total span from our INT testing is 1.25-2.0 DMG/INT. It apears to me that INT at a lower level stacks up more damage than it does at higher levels. As In each Case the lvl 43 had a greater INT-DMG ratio than we did @ 75 on either BLM or RDM. Is this factual or am I just a Lucky BLM?
    Last edited by MrMageo; 03-19-2008, 03:21 AM. Reason: kept putting 44 blm when IT was 43 at the time numbers were collected. Just dinged so ya its 43 in this not 44

    sig courtesy tgm
    retired -08

  • #2
    Re: Quandry for INT

    Did you include Elemental Magic skill in any of these calculations?

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    • #3
      Re: Quandry for INT

      elemental magic skill is capped on all charecters. I am under the assumtion from this that elemental skill has no affect on damage but strictly acc. As the 75 BLM has 276 75 RDM has 230 43 BLM has 132.

      sig courtesy tgm
      retired -08

      Comment


      • #4
        Re: Quandry for INT

        There's lots of sites which go into great detail about the damage calculation for elemental nukes. It doesn't quite go the higher your INT is the better your damage is, but rather the difference between your INT and the mobs INT affects how your damage is calculated.

        Does this link help at all?

        Comment


        • #5
          Re: Quandry for INT

          Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc.
          [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



          http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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          • #6
            Re: Quandry for INT

            Well explain to me then how a lvl 44 nearly keep par damage with a 75 on teir 2's with only 1 more INT?

            sig courtesy tgm
            retired -08

            Comment


            • #7
              Re: Quandry for INT

              Damage cap?
              I use a Mac because I'm just better than you are.

              HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

              loose

              Comment


              • #8
                Re: Quandry for INT

                Originally posted by MrMageo View Post
                I was shocked to Find out that INT calculations seem to be off. +3 INT from a 43BLM over my naked RDM yeiled a 7 point difference. I was even more shocked when +16 Int as a RDM over my BLM yeilded a 14 damage spread. The Numbers just didnt add up.
                The difference between your INT and the target's INT(dINT) is only a portion of the base damage calculation for spells. There is a certain point of dINT where anything over that point becomes half as effective, so stacking INT at a low level against mobs near the same level with similar INT will do a lot more than stacking INT.

                Originally posted by MrMageo View Post
                Now Im not sure hoe the math goes but I did this to take out MAB I-IV

                Fire

                470/1.32 = 356 (floor from decimals)
                438/1.24 = 353 (floor from decimals)

                Aero

                440/1.32 = 333 (floor from decimals)
                410/1.24 = 330 (floor from decimals)

                In both cases He acheived 3 more damage then I did with out MAB's. He only Had 2 more INT then I did which would mean INT was equalling 1.5 dmg/INT(1)]
                For Tier III's, yes the multiplier is 1.5. It's different for other types of spells, and the returns you get from INT can in fact vary depending on how large dINT is.

                Magic Damage - BGWiki
                Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                Formerly Callisto of Ramuh. | Retired 5.28.10

                Callisto Broadwurst of Palamecia

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                • #9
                  Re: Quandry for INT

                  Originally posted by Sevv View Post
                  Elemental Skill like any weapon skill effects not only macc but matt. So does respective mab, day, etc.
                  Elemental magic skill does not affect MaB, if that's what you mean. It only has an effect on resistance. The higher your skill, the less you get resisted against mobs.
                  ~~~BLM SAM RNG NIN PLD~~~

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                  • #10
                    Re: Quandry for INT

                    Originally posted by Mhurron View Post
                    Damage cap?

                    looks like we have a winner.
                    [FFXI Journal][Pld][War][Nin][Drg][Rng][Brd]



                    http://i287.photobucket.com/albums/ll154/xsev/orly.jpg

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                    • #11
                      Re: Quandry for INT

                      Woo! I got the obvious answer right!

                      Yay me!

                      WOO!
                      I use a Mac because I'm just better than you are.

                      HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                      loose

                      Comment


                      • #12
                        Re: Quandry for INT

                        well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
                        The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM.

                        sig courtesy tgm
                        retired -08

                        Comment


                        • #13
                          Re: Quandry for INT

                          Amazing what a specialist in a skill can do over a generalist isn't it.
                          I use a Mac because I'm just better than you are.

                          HTTP Error 418 - I'm A Teapot - The resulting entity body MAY be short and stout.

                          loose

                          Comment


                          • #14
                            Re: Quandry for INT

                            Originally posted by Mhurron View Post
                            Amazing what a specialist in a skill can do over a generalist isn't it.
                            LOL quite.

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                            • #15
                              Re: Quandry for INT

                              Originally posted by MrMageo View Post
                              well that makes sense but does that mean with +24 INT on my BLM I am already at the damage cap for blizzard two ?
                              The most embarassing party was my Naked RDM was out damaged by my geared BLM ; ; fuckign RDM.
                              If it makes you feel better, I'm pretty sure my mage-geared level 37 RDM can out-melee my naked 75 BLM on Batallia Downs tigers.

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