Re: New player observations/questions
FFXI is much more "adventurous" than most mmorpgs, you really need to go out there and experience things to learn about the game. There's no quest marks theres no fancy icons flying around telling you everything and theres almost no indication on where to go and what to do. You might be used to being told what to do next on other games, but that's not how it works on FF, you need to go out there and explore, get killed, then go there again, then die again in a different way and keep on trying till you run out of hair.
You may find it frustrating but in my opinion its much better than being guided by an arrow. Feels much more adventury.
The closest thing to a newbie guide, a non biased and proper guide, is this:
FINAL FANTASY XI .
It took me a month of very hardcore gaming to reach lv18 my first time around, and i had played tons of MMOs by then, and FFXI delivered an experience that none of those other games did, this is why i still play it, years after.
FFXI is much more "adventurous" than most mmorpgs, you really need to go out there and experience things to learn about the game. There's no quest marks theres no fancy icons flying around telling you everything and theres almost no indication on where to go and what to do. You might be used to being told what to do next on other games, but that's not how it works on FF, you need to go out there and explore, get killed, then go there again, then die again in a different way and keep on trying till you run out of hair.
You may find it frustrating but in my opinion its much better than being guided by an arrow. Feels much more adventury.
The closest thing to a newbie guide, a non biased and proper guide, is this:
FINAL FANTASY XI .
It took me a month of very hardcore gaming to reach lv18 my first time around, and i had played tons of MMOs by then, and FFXI delivered an experience that none of those other games did, this is why i still play it, years after.



Honestly the only way I was able to tough out playing the game for the first few years was picking up the no horribly horribly outdated hint guide ... released 2004 I think... and that's still floating around near my computer for crafting/quest references - if you are gung ho about it I would reccomend getting one off e-bay or Amazon.com to help you with learning macro's, spell levels, weapon skills, starting gear, starting weapons in something you can sit in your lap to look at while you are running around - one of my favorite features is to autorun pointed at my destination and look up things in the book.
The map coordinates are wrong... but it's all in good fun for a leg up.
You may want to find some repetable quests that take basic drops off the monsters you are killing, those are a good place for starting capital
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