Announcement
Collapse
No announcement yet.
Why Valkurm?!?!?
Collapse
X
-
Re: Why Valkurm?!?!?
Okay. I'll admit: I actually'd from that.
Originally posted by ArmandoNo one at Square Enix has heard of Occam's Razor.Originally posted by ArmandoNintendo always seems to have a legion of haters at the wings ready to jump in and prop up straw men about hardware and gimmicks and casuals.Originally posted by TaskmageGOD IS MIFFED AT AMERICA
REPENT SINNERS OR AT LEAST GIVE A NONCOMMITTAL SHRUG
GOD IS AMBIVALENT ABOUT FURRIES
THE END IS COMING ONE OF THESE DAYS WHEN GOD GETS AROUND TO ITOriginally posted by TaskmageHowever much I am actually smart, I got that way by confronting how stupid I am.
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
Honestly
If you have smart people in a good spot the dunes freaking rocks. Going after T-low ITs with no competition and you can pretty much chain your life away. Plus being right in the middle of so much, it's a very convienent spot to go to.
The problem is that *everyone* goes there and most suck at this game. The zone itself is great exp for a good 10 lvls, it's the people that ruin it."I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
I think SE had intended it to be either side, Dunes or Penn for this level range. Since the subjob guests and their related items are in mhaura or selbina. I have always said the same thing "why?" go to the dunes. With advent of the last two expansions and long time players leveling their new jobs all over the place, the dunes is more frustrating than useful now. I have seen a few guys from beginners ls I run actually just give up on the game in their first month, cause of no parties in the dunes. Keep in mind that my opinion is just from the Sylph server perspective.
Right now /sea all 13-19 gets 74 peeps and 10 are in dunes 7 are in the past leveling, the rest scattered among the area's mentioned above.
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
Originally posted by tebian View Post...Right now /sea all 13-19 gets 74 peeps and 10 are in dunes 7 are in the past leveling, the rest scattered among the area's mentioned above.
Yep, I've noticed that a lot of older characters just don't do dunes anymore. I usually make a trip out at least once on the way to 20 because someone asks me, but in general, I've found that partying in the dunes nets me about the same xp/hr as soloing, so the only point of going there if you already have a subjob is to help new characters. However, since SE has adjusted the way XP works in small parties, the nooblets don't really need a full sextet to get going. Of course there might be something to be said for "doing your civic duty" and helping the noobs out...
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
If you have smart people in a good spot the dunes freaking rocks. Going after T-low ITs with no competition and you can pretty much chain your life away. Plus being right in the middle of so much, it's a very convienent spot to go to.
The worms aren't too bad, and if your whm is smart with the Silence, then the worms become jokes.
I'd also rather fight the mobs in Buburimu any day of the week rather than the ones in Valkurm.
I will say that Buburimu can be more dangerous than Valkurm, but the exp is so much better and the danger is negligable if you have half a brain for avoiding aggro and where to camp that it's almost not worth mentioning.
Oh, and let's not forgot the Shakrami Maze, that's another awesome place to exp.
One pet peeve of mine actually...
Alot of these places people won't go to because it used to take too long to get there, which is why Valkurm was so popular since it was inbetween two of the towns.
Nowadays with the OP warps though, it is completely trivial to get to places. You can warp to Buburimu or Valkurm at lvl 10. The Shakrami Maze is a 4 minute walk from the Buburimu OP, by all rights these places should be getting alot more parties in them now than they are.
Valkurm just sucks, period, especially with the GBH patrolling the shores and hogging about 50% of the crabs and 100% of the pugils to be considered a good leveling location anymore since it supports fewer parties now. I think this is especially true when you compare it to Buburimu where most of the mobs you exp off of are inland.
You have the right to remain silent, anything you say can and will be misqouted and then used against you.
I don't have a big ego, it just has a large mouth.
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
it's bad enough getting a pt in valkurm some days but at least we're all in the same location. I like valkurm. it'd be dead annoying to get a party invite to say mhaura, get there, and then it breaks up.
going back to dunes for me is like reconnecting with an old friend, plus u can use unorthodox subjobs and get away with it, ive no real interest in levelling war but Im gonna do war/whm just cos i can :DTHF60 WHM43 BLM42 RDM41 BRD40 COR26 BLU27 RNG37 WAR20 NIN37 PUP41 DNC22
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
I used to be all about Valkurm in the 10-20 range, but I personally found better xp in going solo in Konstchat Highlands and then partying @ 18 in Qufim.
Valkurm is only there for sj quest and follow-up sj quest for Tenshodo pass***************************************
| 90 SMN | 90 BRD | 90 BLM | 90 THF | 90 WAR |
***************************************
5/5 BST +2
2/5 WAR +2
Farsha(85)
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
I've been going for the worms outside Bastok [S] for soloing from 16ish to 20, after burning through whatever Campaign Ops credits I have at the time. Just sub WHM, pick up Sigil Regen and Refresh, and never stop to rest.Ellipses on Fenrir
There is no rush. If you're not willing to take your time, don't be surprised when no one wants to give you much of theirs.
,
. . .
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
It was weird. When I first started the game, if you were from Windurst, you leveled to at least 15 in Maze of Shakhrami, then you went straight to Penn. Didn't even bother with Dunes. It wasn't until a year or so later that Dunes really became the one place you *had* to level. I've done almost every job through the Dunes level range now, and I consider myself lucky, just wish they'd stop releasing new jobs, I have to keep doing this over again. Maze and Penn are way easier than Dunes for most of those ranges, I've never understood why people didn't just reset a HP in Windy or Mhaura and use them. So much less of a headache killing worms than lizards and sheep. Those lovely dhalmels are also full of gil heavy items.
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
I think the rock eaters is N gustaberg are closer to level 30, I was there with my SCH @ lvl 21 and was only able to kill them through nuke/dia/rest/dis/rest/dia/rest/nuke etc took about 5-10 minutes per for 200 XP a pop.
sig courtesy tgm
retired -08
-
Thanks 0
Comment
-
-
Re: Why Valkurm?!?!?
Originally posted by MrMageo View PostI think the rock eaters is N gustaberg are closer to level 30, I was there with my SCH @ lvl 21 and was only able to kill them through nuke/dia/rest/dis/rest/dia/rest/nuke etc took about 5-10 minutes per for 200 XP a pop.
Really, WoTG completely trivialized Dunes for any player that has access to the past. Stone Eaters in the past are basically an aggro free version of Maze of Shakrami. There's no reason to do the dunes anymore so long as you find people with the crags unlocked. Pretty much also just cut Qufim out of the picture.
-
Thanks 0
Comment
-
Comment