Do they have 0 defense because a mob hits me for 7-9 dmg in newbie armor, yet hits my pet for about 25-30, what is going on here?
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Puppetmaster pets have 0 defense?
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Re: Puppetmaster pets have 0 defense?
He posted this question two times in two different places at the same time (I checked the timestamp when it was originally posted): once in General Discussion, once in Puppetmaster's specific job forum.
Fee isn't quite getting it right. However, the other thread does -- Puppets do have a very small amount of (natural) defense for their level. This can be offset to an extent by using Armor Plate I/II, among others. However, a lower levels it is still very possible to use the puppet to tank, even subbed (I strongly recommend everyone use /PUP the first 10 levels, especially if you have many of the attachments and/or frames). The main way to do this is by using the Shock Absorber, which has been proven to make a stoneskin that lasts 100 HP. With it's short recast time (and as an ability, not a spell), it will last long enough between cooldowns, and allow the puppet to effectively tank.
It's also possible to do that to an extent through the dunes (I did it when I was 10-20), but around 20 it's time to start phasing the SS-tank with an evade-tank if you intend to go that route. In that case, Accelerators and other evasion attachments (in addition to the defense ones) are necessary.Kindadarii (Bahamut)
90PUP / 90SMN / 90BRD / 90WHM / 59DNC
70.3 + 2 Woodworking
52.2 Synergy
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