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Skill Up in Campaign

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  • #16
    Re: Skill Up in Campaign

    Right now I'm trying to wear out this trial sapara. I see a lot of people doing the same. I didn't see anything about not being able to, so we'll see.

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    • #17
      Re: Skill Up in Campaign

      Originally posted by DakAttack View Post
      Roll in a group? I play solo as Pld/Nin, and I deal damage, tank, heal, and raise when necessary. It all contributes to my reward in the end, so why wouldn't I toss a heal or raise when I'm simply skilling up a weapon? When Jagidbod shows up I whip out the dark staff anyways. Nothing would really change, except the enemies might take a little longer to kill, and that benefits the people swinging their skilled weapons.
      That's exactly it, even outside the group, you're mindful to things outside of your typical responsibilities as a PLD. Its the jobs in which things like curing are a larger part of thier job role that neglect it completely.

      I've had more raises from DRGs, PLDs and BLUs in Campaign than I have RDMs and WHMs. More and more each day, melees come to campaign with /WHM or /DNC because they are tired of HPing after seeing five or six RDMs pass over thier dead body, draw thier swords and start thwaking mobs with it.

      Yet they wonder why we cringe when SE said they're buffing 'em for frontline play. Gee, I wonder

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      • #18
        Re: Skill Up in Campaign

        Originally posted by Omgwtfbbqkitten View Post
        That's exactly it, even outside the group, you're mindful to things outside of your typical responsibilities as a PLD. Its the jobs in which things like curing are a larger part of thier job role that neglect it completely.

        I've had more raises from DRGs, PLDs and BLUs in Campaign than I have RDMs and WHMs. More and more each day, melees come to campaign with /WHM or /DNC because they are tired of HPing after seeing five or six RDMs pass over thier dead body, draw thier swords and start thwaking mobs with it.

        Yet they wonder why we cringe when SE said they're buffing 'em for frontline play. Gee, I wonder
        You must have it bad, because while I can't count on a heal from anybody but myself, I do get a few while tanking. Raises might not be quick, but everybody gets theirs. Woot, got a raise while typing this.

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        • #19
          Re: Skill Up in Campaign

          Well, going /WHM is vastly more feasable in campaign for my COR than it is my RNG, but thankfully RNG has means of evading damage through /NIN and the ability to cure itself with things like Bloody Bolts, few other melee jobs can say the same if they don't sub /WHM or /DNC.

          But yeah, support classes are bred pretty stupid on Odin. Just because you get easy invites doesn't mean no one notices when you play the job like an idiot. Even if I'm going out there COR/WHM, I'm going with my Joyeuse and Steel Bullets. I will cure people, I will TP and I will Slug Shot. If I see a body drop, I will pull back and raise them
          Last edited by Omgwtfbbqkitten; 12-26-2007, 05:35 PM.

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          • #20
            Re: Skill Up in Campaign

            Originally posted by Omgwtfbbqkitten View Post
            melees come to campaign with /WHM or /DNC because they are tired of HPing after seeing five or six RDMs pass over thier dead body, draw thier swords and start thwaking mobs with it.
            On Ifrit, raises are no problem in Campaign Battles--anyone who can, would.

            Are most of the RDM seem more eager to melee than usual, though? Yes, because you don't get much experience/limit points for curing, buffing, enfeebling, binding, sleeping, compared to just whacking on stuff.

            Less danger, too; on my RDM/BLM, I am typically K.O.'ed about 3-4 times per battle when NPCs failed to show up in Garliage Citadel. If I wanted to, I can go as RDM/NIN or RDM/WHM and solo my own critters (and ignore everyone else) for 800 to 2k per battle, instead of the 300-1.2k I typically get.

            Campaign Battle's reward is skewed to the melee type; people who sleepga critters to keep them off fortifications and to help keep NPCs (and players) alive longer are penalized with fewer experience/limit points.

            You say RDMs on Odin ignore the melees on the floor? I totally understand why. Not that I'd do as they do, but the melees don't do much for RDMs' Campaign rewards. Even if they have to go to home point, it's not like the melees would lose any exp from death, right?

            Sad, but true. In an exp party, no matter what is your role, you more less get the same amount of experience points as everyone else. In Campaign, caring about others hurts you and no one else--teamwork is detrimental to us RDMs.

            Bring or buy your own Reraise. (Or invite me to party when in Campaign--I cure, refresh, raise without ever a complaint. )
            Bamboo shadows sweep the stars,
            yet not a mote of dust is stirred;
            Moonlight pierces the depths of the pond,
            leaving no trace in the water.

            - Mugaku

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            • #21
              Re: Skill Up in Campaign

              That sounds like what I ran into ... I went as RDM37, cured until out of MP, rinse, repeat, for pathetic XP. I went as WHM75 to melee, and was getting FAR better XP for that. I could have done better than RDM37 curing, of course, but not all that much better - MP would still be the limiting factor.

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              • #22
                Re: Skill Up in Campaign

                I'm new to Odin but I haven't noticed corpses being ignored. I sometimes get raised as soon as I drop even though I always have RR, heh.

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                • #23
                  Re: Skill Up in Campaign

                  When I go to a campaign battle I go as WHM/PLD, and my goal is to melee as much as possible. If I have a large MP buffer, I will toss some cures and do an occasional raise. But I will not /heal to get enough MP for raises and cures on other as long as there are normal campaign mobs present. If there are any leftover KO'ed bodies after campaign battle is over I will of course raise them.

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                  • #24
                    Re: Skill Up in Campaign

                    Originally posted by IfritnoItazura View Post
                    Sad, but true. In an exp party, no matter what is your role, you more less get the same amount of experience points as everyone else. In Campaign, caring about others hurts you and no one else--teamwork is detrimental to us RDMs.
                    No more raises for RDMs then. You'll get a lot of Campaign EXP if I just leave you lying there. Your EXP is by far one of the most disposable anyway.

                    Maybe I'm just looking at it from the courteous angle instead of the jackass angle, but I don't want my fortifications wailed on when I'm defending my nation's fort. I tend to look beyond the laughably free and easy EXP you get from Campaign and am willing to take time out to raise others.
                    Last edited by Omgwtfbbqkitten; 12-28-2007, 03:23 PM.

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                    • #25
                      Re: Skill Up in Campaign

                      You get points for raising people, and it's not as dangerous as mixing it up. Healing on the other hand is like putting your name on the beatdown list. Somebody asked for a heal today, and I thought 'Oh, you're fighting Bakgodek? Best wishes.' and went on with my business. I don't want any of that.

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                      • #26
                        Re: Skill Up in Campaign

                        Originally posted by Nuriko View Post
                        That sounds like what I ran into ... I went as RDM37, cured until out of MP, rinse, repeat, for pathetic XP. I went as WHM75 to melee, and was getting FAR better XP for that. I could have done better than RDM37 curing, of course, but not all that much better - MP would still be the limiting factor.
                        That's what my experiences have been also. I've gone several times to a Campaign as a WHM75 and spent my time healing, buffing, raising and would never seem to get over 600-800xp for 3 waves of Beastmen attacks.

                        I go as a SMN75 or BST66 and I'm easily going 1500xp while focusing on damage. Campaigns, unless outside of a PT, seems more of an all out for yourself fest. But the same is true for the melees. I've died a few times , because I had agro from a link and all the melees are whacking at the monster, let me die and proceed to do swing their pointy sticks and swords.. It's a catch 22. Help someone, get penalized. But don't expect any help from anyone else either. (unless in a PT of course)
                        _________________________
                        Rank 10 - Windurst
                        Zilart M15 - Completed
                        CoP M2 >.<
                        ToAU M8 - Completed
                        Assault LV1 2/5
                        Lv75 SMN, Lv75 WHM Lv66 BST
                        Lu Shang Acquired 28/08/04
                        ----------------------------------------

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                        • #27
                          Re: Skill Up in Campaign

                          To this day, my best XP in Campaign has been merely maintaining two Reposes for an extended amount of time - 1700 XP. If I keep two blood tanks alive for the same amount of time, with all the usual goodies (haste, etc.), I'm lucky to clear 1000 XP.

                          Cleaning up after Muu Buxu the Elusive's Mijin Gakure just netted me 555 XP. That's curing from about 5% to full about 6 or 7 melees and a few raises to boot.
                          Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
                          How to ask smart questions: catb.org/~esr/faqs/smart-questions.html

                          Boom! (On SCH75/RDM)

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                          • #28
                            Re: Skill Up in Campaign

                            Yeah, Sleep and Raise seem to be the key to mage exp in Campaign.

                            Also, my LS's mate was trying to unlock the fist WS and found that skillchaining in campaign doesn't count.

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                            • #29
                              Re: Skill Up in Campaign

                              Thinking about latent-breaking, I'm not really surprised ... you need to fight EP and above mobs, and the campaign mobs are {Impossible To Gauge}.

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                              • #30
                                Re: Skill Up in Campaign

                                I've been using campaign battles to keep my magic skills capped as a BLM beginning around lvl 40 or so. I had read some info before then that fortifications can be used to get skill ups up to their appropriate caps at level 50.

                                After level 50, I changed to casting Dia, Bio and Stone/Water on actual campaign mobs for skill ups. It worked great, and I managed to keep enfeebling, dark and elemental all capped up to level 67. I even felt safer using campaign battles than using Besieged for skill ups. If you don't wear tags, you won't get hit by AoEs or aggro any incoming mobs.

                                I dinged level 68 last night, and today I tried capping my magic skills in campaign. I haven't gotten a single skill up yet after having dumped at least 4 full MP bars worth of Dia and Bio. This included casting on Divine Sentinels, Yuu Mjuu the Awakened, Shadoweye Gnats and Throatripper Predators. At this point, I'm guessing that campaign mobs count as level 67 for skill up purposes.
                                Lyonheart
                                lvl 75 WAR, 75 BST, 75 BLM, 75 NIN, 47 SCH
                                Cooking 100.0+3+3, Culinarian's Signboard, Raw Fish Handling, Noodle Kneading, Patissier
                                Fishing 60

                                Lakiskline
                                Bonecrafting 100.0+3+3,
                                Leather 60+2, Woodworking 60, Alchemy 60
                                Smithing 60, Clothcraft 55, Goldsmithing 54.1, Cooking 11
                                Boneworker's Signboard, Bone Purification, Bone Ensorcellment, Filing, Lumberjack, Chainwork

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