What would it be? Controlling multiple characters, ala FFXII/Granado Espada? Turn based/ATB? I'm curious to see what other people would find interesting in a new battle system, although I'm sure most are fine with it as it is.
Personally, I'd go with independent Job/Character levels. Would basically eliminate having to repeat the leveling grind, and the EXP needed for 75 could be set much higher, giving people more of an opportunity to explore different areas, and swapping jobs in the fly could be interesting and useful (if accompanied by a weakness effect so it wasn't game breaking, of course)
Would also be interesting to see how people react to jobs at lower levels, such as a lv60 character with a lv3 bard in a party. Of course the character's BRD would level up very quickly, but still, would they be swinging daggers around until they were able to sing?
Personally, I'd go with independent Job/Character levels. Would basically eliminate having to repeat the leveling grind, and the EXP needed for 75 could be set much higher, giving people more of an opportunity to explore different areas, and swapping jobs in the fly could be interesting and useful (if accompanied by a weakness effect so it wasn't game breaking, of course)
Would also be interesting to see how people react to jobs at lower levels, such as a lv60 character with a lv3 bard in a party. Of course the character's BRD would level up very quickly, but still, would they be swinging daggers around until they were able to sing?
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