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The pros and cons of WotG so far

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  • #16
    Re: The pros and cons of WotG so far

    Originally posted by Tsrwedge View Post
    Okay, new gripe - I've been waiting for two hours for the campaign battle to end in CN so I could trade my Rolanberries for Vellum for Scholar...

    SE, I can understand depopping NPCs for a half an hour or an hour like you do for Besieged... but over two hours? C'mon!
    Don't you mean The Eldieme Necropolis?
    Hacked on 9/9/09
    FFXIAH - Omniblast

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    • #17
      Re: The pros and cons of WotG so far

      No there's an NPC in Crawlers Nest [S] you trade Rolanberries to in exchange for some of the Vellum Sheets required for the Scholar quest, which you then deliver to the NPC in The Eldimine Necrpolis [S] as part of completint the quest (though you also need to by RDM or BLM and two hour for the NPC after).

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      • #18
        Re: The pros and cons of WotG so far

        Pros - all other areas are less populated, especially camping NMs! I got my joyeuse this last friday. Thanks Omniblast for helping out! 2 smn smashing him was great.

        Cons - not everyone I know has gotten it or were able to register it.
        Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
        ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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        • #19
          Re: The pros and cons of WotG so far

          Pros: My wife's finally happy as she wanted Dancer 5 years ago.

          Cons: Al Zabi deserted and all NPC gone from Beseige >.>
          Guide to pay your JP POL (Japanese Playonline) account by michaeldue here >>> http://www.ffxi-europe.com/

          Kudos to michaeldue !!!

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          • #20
            Re: The pros and cons of WotG so far

            Originally posted by Omgwtfbbqkitten View Post
            At the very least - though disorganized now - these fights let people maintain what their job is. Some RDMs are probably just excited to be nuking/enfeebling with no obligation to be curing all the time, meanwhile some BRDs are probably puzzled as to what they're supposed to be doing since they're not used to doing thier actual job.
            Actually, as my bard, I have been sleeping everything I can get my harp on. Then elegy as much as I can. I attempt to throw in a requiem, but can't seem to land it. I do a little curing on the side as needed.

            I have gotten more XP/AN than as a BST trying to kill things.

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            • #21
              Re: The pros and cons of WotG so far

              Yeah we're gonna lose the Necro pretty soon, no one's bothered defending it (Garlaige is the only 1 that' managing to hold out and even then...)

              What's REALLY Funny is Bastok is already down to 0 Morale and Prosperity. So by the 1st Campaign update Bastok's already lost the war...


              and BBQ I was not talking about tags. You really don't earn notes when hunting EXP mobs with Sigil.
              sigpic


              "BLAH BLAH BLAH TIDAL WAVE!!!"

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              • #22
                Re: The pros and cons of WotG so far

                Originally posted by Omgwtfbbqkitten View Post
                Well, I'd be rather disappointed with WotG if I did find a burn camp right away. Its not something this game needs more of as several jobs have lost thier meaning within them. BRD, PLD, RDM, WAR, BLM and WHM all lost something to thier main functions in exchange for massive EXP gain. I'd like the abuse of that to stop, quite frankly.
                True that, I mostly meant the lack of VT to IT mobs to a 75 job that you could actually camp for XP in the first place, regardless of what kind of meriting you like to do. So far, the highest anything has conned is T, that I've seen.
                sigpic
                ~Aksannyi~~Hades~~75WHM~75RDM~75BLM~75SMN~73WAR~67SCH~47BRD~
                ~Mama Gamer~~Quitted July 2009/Bannt October 2009~~Excellence LS~
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                • #23
                  Re: The pros and cons of WotG so far

                  Maybe a little off topic, but around what level do you have to be for Campaign? I ran by when I first popped up and saw some NPC's an mobs, and one or two players doing it, but I didn't stop to fight. I'm assuming it's similar to besieged? Like level 60+ preferably? I'm just kinda wondering if I can run around on a lowbie job and still be of any help, or if I have to stick to a higher level.

                  Thanks to Roguewolf for the sig. :D

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                  • #24
                    Re: The pros and cons of WotG so far

                    Originally posted by KoukiRyu View Post
                    Maybe a little off topic, but around what level do you have to be for Campaign? I ran by when I first popped up and saw some NPC's an mobs, and one or two players doing it, but I didn't stop to fight. I'm assuming it's similar to besieged? Like level 60+ preferably? I'm just kinda wondering if I can run around on a lowbie job and still be of any help, or if I have to stick to a higher level.
                    I know level 1s don't earn exp from Campaign Ops, and I think someone said you have to be at least level 10 to earn exp (though you still get AN). As for the battles themselves, I doubt there is a min level, though you'll probably be obliterated if you are low level and take hate/get hit with AoE.

                    And as stupid as the Campaign Ops "tag" system can be, at least if you don't touch it for the time period (24 hrs from when you join the army?, its not 24hrs from when you do it), they do start to stack.

                    I also like how the zones "appear" to be the same in the past, though mob levels are actually much different.
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                    Y'okay!

                    PSN: goboaj (be my friend damnit)

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                    • #25
                      Re: The pros and cons of WotG so far

                      Originally posted by Omniblast View Post
                      Don't you mean The Eldieme Necropolis?
                      No, but I was looking for a non-existant NPC... it's Tucker @ K-8, not Tuker @ I-8 X_X
                      Wii Number - 2810 2423 4673 3261 - Please PM me if you add me!
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                      • #26
                        Re: The pros and cons of WotG so far

                        Thought I might touch up on pixies for a sec. The Sidhe near Witchfire Glen don't seem to heal anyone (I unweakened next to one and they ignored me *sob*).

                        Also, if you're going to die in a WotG zone, try to find a pixie BEFORE you die. If you don't, you'll end up like me stranded next to a Wivre (and some skeletons ><) in Grauberg with no pixies nearby:

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                        • #27
                          Re: The pros and cons of WotG so far

                          I noticed that the pixie/sprites have a pretty decent timer on their cures.

                          Is it me or do pixie's do not have cure V, only sprites do?
                          Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                          ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                          • #28
                            Re: The pros and cons of WotG so far

                            Yeah I think Pixies are lower tier than the sprites. I can attest to this because before I was informed of thier kindness, I actually did try to kill one. It conned EP then lil thing cast aweome things like Cure V, Stoneskin, high tier protect and Shell... oh, and it could cast Regain on itself too. It resisted light-based sleep, too.

                            So after fighting it for ten minutes, I died seeing at COR is only a moderate soloist these days. At least that means no grudge against me, I think.

                            I only will play nice with the Pixies and Sprites now, though I'm sure when new spells get out, BLUs will kill them.

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                            • #29
                              Re: The pros and cons of WotG so far

                              Was it casting spells only, or were there abilities?

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                              • #30
                                Re: The pros and cons of WotG so far

                                They seemed to have two kinds of ranged TP attacks, I couldn't recall the names though. They didn't have bows, they just fought barhanded. In a lot of ways, they remind me of Aerns and just about as difficult to solo as an Aern, for that matter.

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