Waayyy to early to tell yet, but I was curious. The two handed damage formula change was huge, more testing needs to be done but just from what I have seen it looks like darn near anyone with a two handed weapon can now use one in exp parties.
What I'm curious is to hear other people's opinions, *most* jobs can equip a two handed weapon, and I think that any job that can has like a B skill in it, except for Rdm, so,
will Smn be able to melee and use Spirit Taker, letting their summons stay out longer? Will Paladins be able to take up more of a DD/support role with Gswords? Will we *gasp* see a few staff weilding Monks?
Will something even cooler that I can't even imagine take place because of this?
And just how tough ARE the WoTG mobs gonna be?
What I'm curious is to hear other people's opinions, *most* jobs can equip a two handed weapon, and I think that any job that can has like a B skill in it, except for Rdm, so,
will Smn be able to melee and use Spirit Taker, letting their summons stay out longer? Will Paladins be able to take up more of a DD/support role with Gswords? Will we *gasp* see a few staff weilding Monks?
Will something even cooler that I can't even imagine take place because of this?
And just how tough ARE the WoTG mobs gonna be?
![EEK!](https://www.ffxionline.com/core/images/smilies/eek.png)
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