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COR, PUP and BLU dodge the Dynamis Bullet?

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  • #16
    Re: COR, PUP and BLU dodge the Dynamis Bullet?

    I never said I agreed with him >. > but that's his official stance on it.


    I hope they have something amazing planned for the "real" ToAU end game (and I don't think it's Einherjar, since we still don't have the pit.) We likely won't see it until around August/September when ToAU wraps up and SE starts preparing for WotG's release.
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    • #17
      Re: COR, PUP and BLU dodge the Dynamis Bullet?

      For the people who are saying "Salvage isn't really endgame", do you actually even do it? Have you ever done it? Does your LS do it regularly?
      Read my blog.
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      Currently: Entry #32, August 31/07.
      Entry 32: Death to Castro

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      • #18
        Re: COR, PUP and BLU dodge the Dynamis Bullet?

        this is a case of clarification:

        RoZ:
        minigame: Dynamis
        Endgame: Tu'Lia (sky gods)
        HNM: 3 kings

        CoP
        minigame: Limbus
        Endgame: Al'Taieu (sea gods)
        HNM: 3 wyrms

        ToAU
        minigame: Salvage/Assault
        endgame: unknown
        HNM: Khimara, cerberus, Hydra. (lolhydra)

        endgame has traditionally referred to an 'area' that is free to roam. this is why salvage isn't really 'endgame'

        not that sundi is known for being very clear or accurate in his english statements.
        Grant me wings so I may fly;
        My restless soul is longing.
        No Pain remains no Feeling~
        Eternity Awaits.

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        • #19
          Re: COR, PUP and BLU dodge the Dynamis Bullet?

          Originally posted by Legal Fish View Post
          For the people who are saying "Salvage isn't really endgame", do you actually even do it? Have you ever done it? Does your LS do it regularly?
          Yeah I don't quite agree with the assessment that this is a "mini-game" seeing the pains you have to go to to get some of the Salvage armor, which is rather impressive. I'm seriously considering passing up doing other jobs entirely to work toward Skadi set - it would essentially give COR the stats I wish I could get from god gear for that job, yet only my RNG can access.

          I've not done a lot of Salvage, but it requires possibly more preparation in terms of jobs available in alliance than most endgame events would. In other parts of the game, being short mages or tanks would be the worst case scenario, but in Salvage jobs like DRG, PUP and MNK are jobs you need at the very beginning to get things started, not to mention H2H skill if your job allows it.

          And that's not to mention everything else that's locked off to you from the start.

          Its VERY different.

          Nyzul Isle has more in common with the Chaos/Omega/100-Level Dungeons from other FF games than it does Dynamis or an Endgame zone. Random Objectives, Random Pathos effects that cannot be undone, Random NMs - you just don't know what you're getting when you go it.

          It may not be "endgame" by the standards of some, but the content is no slouch. When I think of a mini-game, I think of something like Chocobo Breeding or Venture roll. I think of Triple Triad or Sphere Break. I don't think death-trap.
          Last edited by Omgwtfbbqkitten; 05-19-2007, 10:47 PM.

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          • #20
            Re: COR, PUP and BLU dodge the Dynamis Bullet?

            For the record, yes I have done Salvage. I enjoyed it immensely actually, but it's clearly not the end game as pointed out by Amele.
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            • #21
              Re: COR, PUP and BLU dodge the Dynamis Bullet?

              Originally posted by Malacite View Post
              For the record, yes I have done Salvage. I enjoyed it immensely actually, but it's clearly not the end game as pointed out by Amele.
              Show me the part where low and intermediate players can do it.

              It's endgame content.

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              • #22
                Re: COR, PUP and BLU dodge the Dynamis Bullet?

                I agree with Omgetc here ... if it's not an area which involves farming spawn items and popping really hard NMs, doesn't mean that it's not endgame content. Not all endgame content has to follow a formula to be considered 'endgame'.

                Salvage is most definitely endgame - any old idiot 75 can do it but to actually beat it properly and get the Salvage armor sets requires just as much preparation, skill and strategy as any old sky/sea god fight. Those final Salvage bosses don't fall over so easily.

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                • #23
                  Re: COR, PUP and BLU dodge the Dynamis Bullet?

                  http://bluegartrls.com/forum/viewtopic.php?t=15860

                  For the veteran players who are interested to know if ToAU will still bring some surprises, we had learned that Salvage was a mini-game and doesn't meant to be part of the endgame content of this expansion. Salvage was envisaged long time ago and is not an answer to a lack of abjurations caused partly by RMT (Real Money Trader). Most of these abjurations are obtainable again thanks to the Special Task Force.

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                  • #24
                    Re: COR, PUP and BLU dodge the Dynamis Bullet?

                    Funny, in another interview SE said they intended Salvage gear to be for hard working players, not casual players. And that was right out of mouth of the dev, not second-hand.

                    Don't go by what SE says, their knowledge of their own game is about equal to your average level 60 Paladin shouting for help for a level limit quest.

                    EDIT: LOL at Sage Sundi saying it... that practically confirms I'm right.
                    Last edited by Legal Fish; 05-20-2007, 11:58 AM.
                    Read my blog.
                    ffxibrp.livejournal.com
                    Currently: Entry #32, August 31/07.
                    Entry 32: Death to Castro

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                    • #25
                      Re: COR, PUP and BLU dodge the Dynamis Bullet?

                      SE has to speak to BG like you would an honors student because BG thinks they're special and don't want their feelings hurt. They want to think they're better than then rest of the class.

                      SE worded it to mean we're getting an endgame zone.

                      Savlage and Nyzul Isle are still endgame content, regardless of SE or elitist definitions. It requires high-level players = it is not causal content.
                      Last edited by Omgwtfbbqkitten; 05-20-2007, 12:07 PM.

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                      • #26
                        Re: COR, PUP and BLU dodge the Dynamis Bullet?

                        They want to think they're better than then rest of the class.
                        But they are better than the rest of the class.

                        Practically all known strategies of Salvage come from BG Forums and they are practically 1 or 2 NMs sort of completely figuring it all out. Fucking porogos.
                        Read my blog.
                        ffxibrp.livejournal.com
                        Currently: Entry #32, August 31/07.
                        Entry 32: Death to Castro

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                        • #27
                          Re: COR, PUP and BLU dodge the Dynamis Bullet?

                          Originally posted by Legal Fish View Post
                          But they are better than the rest of the class.

                          Practically all known strategies of Salvage come from BG Forums and they are practically 1 or 2 NMs sort of completely figuring it all out. Fucking porogos.
                          I'm fairly sure that information is the combined efforts of people across servers and not one linkshell on Bahamut. BG just has a well-known forum. There are plenty of linkshell websites out there that are more informative, such as Avengers and Kool-Aid.

                          Better yet, its minus all the ego and drama.

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                          • #28
                            Re: COR, PUP and BLU dodge the Dynamis Bullet?

                            I'm fairly sure that information is the combined efforts of people across servers and not one linkshell on Bahamut. BG just has a well-known forum. There are plenty of linkshell websites out there that are more informative, such as Avengers and Kool-Aid.
                            BG Forums is hardly only about the linkshell on Bahamut. It's still their home, but areas of the forum where Salvage being discussed benefits from multiple linkshells. If by Avengers you mean the ffxiclopedia, then the BG community has done a lot for the Wiki and you can't compare a Wiki to a set of forums. Kool-Aid is ancient and I wouldn't put it on BG's level. For example: Kool Aid's Salvage page links to a BG regular's live journal.

                            You can call them elitist, but you can't leave out the elite part. There is no more advanced end-game community than BG forums, I'd even put it above anything on the JP have. BG also reports on things like Fellowship, quests, and SE's events(though KI is usually best for this). Stop with that "Waa waa elitist" nonsense. I can't recall the last time Allakhazam, the noob-i-est forum there is had some intellectual discussion about quests.
                            Read my blog.
                            ffxibrp.livejournal.com
                            Currently: Entry #32, August 31/07.
                            Entry 32: Death to Castro

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                            • #29
                              Re: COR, PUP and BLU dodge the Dynamis Bullet?

                              Originally posted by Omgwtfbbqkitten View Post
                              SE has to speak to BG like you would an honors student because BG thinks they're special and don't want their feelings hurt. They want to think they're better than then rest of the class.
                              SE worded it to mean we're getting an endgame zone.
                              Savlage and Nyzul Isle are still endgame content, regardless of SE or elitist definitions. It requires high-level players = it is not causal content.
                              show us where SE ever stated that minigame = casual content then.

                              minigame and endgame are not exclusive terms, last I checked.

                              my statement above is basically how SE defines 'minigame' and 'endgame' - chocobo raising is a hobby and venture roll is.. a tragedy (an answer to jeuno /sh spam!)

                              I'd hardly call harvesting or chocobo digging a 'minigame' either if you want to counter with those as examples; (see: hobby). would you call crafting a minigame?

                              there's a reason that BG forums has a direct line to SE (just like this site does), whether BG originally intended it or not, their forum has become the place for major endgame hnmls leaders and members to meet to discuss strategy on -all- aspects of the game, not just hnm's and endgame events.

                              and speaking as an honors student: I not sure if I should laugh in your face or feel insulted that you'd think the reason honors students get treated differently is because they want to feel special. Get off your horse, sir or madam.
                              Grant me wings so I may fly;
                              My restless soul is longing.
                              No Pain remains no Feeling~
                              Eternity Awaits.

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                              • #30
                                Re: COR, PUP and BLU dodge the Dynamis Bullet?

                                Originally posted by Amele View Post
                                minigame and endgame are not exclusive terms, last I checked.

                                my statement above is basically how SE defines 'minigame' and 'endgame' - chocobo raising is a hobby and venture roll is.. a tragedy (an answer to jeuno /sh spam!)

                                I'd hardly call harvesting or chocobo digging a 'minigame' either if you want to counter with those as examples; (see: hobby). would you call crafting a minigame?
                                A mini-game is a simple, accessable diversion. That is the GENRE definition.

                                Chocobo Hot-and-Cold - diversion.

                                Alliances of 12-18 level 75 players? Not a diversion.

                                and speaking as an honors student: I not sure if I should laugh in your face or feel insulted that you'd think the reason honors students get treated differently is because they want to feel special. Get off your horse, sir or madam.
                                Since you don't know what to think: Feel insulted.

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