Creating a Global MMO: Balancing Cultures and Platforms in Final Fantasy XI
(March 24, 2006)
If this has been posted before, I missed it. ._.
Some interesting points:
While I would expect the percentage of non-Japanese speakers to have risen, this game is probably now still at least as Japanese as English. The huge number of PS2 install base isn't a surprise to me; at least now I have more solid evidence whenever people want to dispute with me using arguments like "Everyone I know use PC!" (Yes, we need to care about those PS2 users--they are roughly half of our friends in Vana'diel!)
p.s. Cross referencing http://www.mmogchart.com/ , Woodcock estimates 500k-700k accounts (as of May 2006), and his chart indicates that the subscription base is pretty much in holding pattern in face of the WoW phenomenon, after some initial decline in the 2005-2006 period. Good to know as of last year, this game wasn't dying, I suppose. >_>;
(March 24, 2006)
If this has been posted before, I missed it. ._.
Some interesting points:
- 500k+ active subscribers. (Does this number ever change?!)
- 1.6 million characters (Content ID's?).
- 200k-300k active users daily.
- 130k-150k simultaneous connections.
- 55% Japanese (users/accounts).
- 2:1 ratio for Japanese PS2 users to PC users.
- 1:2 ratio for non-Japanese PS2 users to PC users.
While I would expect the percentage of non-Japanese speakers to have risen, this game is probably now still at least as Japanese as English. The huge number of PS2 install base isn't a surprise to me; at least now I have more solid evidence whenever people want to dispute with me using arguments like "Everyone I know use PC!" (Yes, we need to care about those PS2 users--they are roughly half of our friends in Vana'diel!)
p.s. Cross referencing http://www.mmogchart.com/ , Woodcock estimates 500k-700k accounts (as of May 2006), and his chart indicates that the subscription base is pretty much in holding pattern in face of the WoW phenomenon, after some initial decline in the 2005-2006 period. Good to know as of last year, this game wasn't dying, I suppose. >_>;
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