As most of us know, a few NMs were changed in the update to be force spawned by a low rate drop from local enemies and had their special items made 100% drop.
Well, I for one would like to see SE do this to a lot more NMs.
1) Ample reward for time invested: NM camping IMO is way to big of a time sink in most cases. Waiting hours upon hours for a very small chance to get a desirable item is NOT most people's idea of a good time. This is a game first and foremost, and I wish SE would wrap their heads around that concept. You get people to keep playing a game by making enjoyable, not with time sinks!
2) It's good for the economy. Instead of rare/ex certain drops, this allows for people who want to put in the time and effort for an item to get it reliably and still sell it if they want to. This in turn leads to an ample supply for those who wish to buy it rather than get it themselves without getting price gouged. It also prevents RMT from hoarding/flooding and other shenanigans.
What are your thoughts on this?
Well, I for one would like to see SE do this to a lot more NMs.
1) Ample reward for time invested: NM camping IMO is way to big of a time sink in most cases. Waiting hours upon hours for a very small chance to get a desirable item is NOT most people's idea of a good time. This is a game first and foremost, and I wish SE would wrap their heads around that concept. You get people to keep playing a game by making enjoyable, not with time sinks!
2) It's good for the economy. Instead of rare/ex certain drops, this allows for people who want to put in the time and effort for an item to get it reliably and still sell it if they want to. This in turn leads to an ample supply for those who wish to buy it rather than get it themselves without getting price gouged. It also prevents RMT from hoarding/flooding and other shenanigans.
What are your thoughts on this?
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