Re: What is SE trying to hide here?
it is possible SE is gauging plugin popularity. For example, if they found out a portion of the playerbase that would be too large for them to ban is using TP party, they could incorporate it into the GUI. SE has DEFINITELY been taking steps to see what the playerbase is modding and incorporate it. Status icons, talk chime, talks of windowing...
What i'd like to see, personally, would be a full graphics overhaul. Unfortunately, SE seems like they're not interested in spending much cash on FFXI anymore, which is really a shame. Imagine what FFXI could look like in directX10... EVE-Online is doing this, although they don't have as many models to alter, and their areas are somewhat bland compared to FFXI. Heck, even consider what it would be like if FFXI looked as good as Half Life 2. It's not like there's a lack of people to do this, SE could easily hire graphic designers, or hell, even take the people that make some of the better looking .dat mods. Plenty of companies draw from their playerbase for employees, SE just wants to sell more games than work on this one it seems. Same as how they're happy to keep working on TAU stuff, but unwilling to go back and update things like dynamis and limbus to be instanced like assault.
it is possible SE is gauging plugin popularity. For example, if they found out a portion of the playerbase that would be too large for them to ban is using TP party, they could incorporate it into the GUI. SE has DEFINITELY been taking steps to see what the playerbase is modding and incorporate it. Status icons, talk chime, talks of windowing...
What i'd like to see, personally, would be a full graphics overhaul. Unfortunately, SE seems like they're not interested in spending much cash on FFXI anymore, which is really a shame. Imagine what FFXI could look like in directX10... EVE-Online is doing this, although they don't have as many models to alter, and their areas are somewhat bland compared to FFXI. Heck, even consider what it would be like if FFXI looked as good as Half Life 2. It's not like there's a lack of people to do this, SE could easily hire graphic designers, or hell, even take the people that make some of the better looking .dat mods. Plenty of companies draw from their playerbase for employees, SE just wants to sell more games than work on this one it seems. Same as how they're happy to keep working on TAU stuff, but unwilling to go back and update things like dynamis and limbus to be instanced like assault.
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