Re: Duo - An army of two
Wow, let loose the dogs of opinion!
Ok, let me try to tidy up what I've read and add in my experiences.
Basically the general consensus was that the duo combination you chose was bad. I'd agree. From a strategic sense, the best way to duo is to have one melee and one healer. That way, if the stuff hits the fan, you can survive.
As for duoing, my wife and I have done it with multiple combinations. Currently we were messing around with SMN/WHM and SAM/WAR. As Tarutarus no less. That means she has very little HP in comparison to other races. The EXP was slow, and we had plenty of downtime.
I do keep the statistics in mind, and Khei, I'm afraid you've just been soured by a bad experience. A good party, well balanced and prepared, can grind out 5-10k an hour even in the range you discussed. You did not provide a set-up for that party you joined. Most likely it was thrown together. Had you partied in Yuhtunga, you'd have made better EXP, being on the bubble between zones.
A duo cannot even match an EXP party, pound for pound. Duos are fun ways to play with someone who you'd normally not get the chance to consistantly party with in a relaxed environment. When planning a Duo, you have to consider how viable the jobs are. DRK is very physically weak, and as such will take a lot of damage. You would need the best possible armor to mitigate that, and a lot of MP to keep your partner alive.
The people duoing DRK/THF and RDM/WHM are experienced players, most likely with some bank for at least decent if not very good gear. If this is you and your friend's first time around, you will need to do a lot more work to get yourselves established.
My personal suggestion is to either do the good old BST-BST or DRG-DRG duo since they can both duo well AND cheaply. The best part about BST-BST is that it opens up NM camping and BCNM possibilities to fund your daily grinding.
IF you want to go for a melee/mage combo, my personal suggestion is WAR and RDM. Why? Well WAR can still do some hefty damage without sacrificing much armor. If you do PLD-mage, you will find it takes far too long to kill mobs. PLDs aren't DD's, and if you don't wield sword-shield holding hate early on can be hard. So you wind up with one of the lowest damage weapon classes for DoT. With WAR, you ca sub MNK to toughen yourself up some, wield an axe/shield combo, and have some decent DoT.
As for RDM, RDM has Refresh and Convert, two very crucial skills as your get higher in level. They can both mitigate downtime and keep you prepared for those OMG WTF moments.
Also realize as you level, you will progressively have a harder time making the next level. EM at 30 and EM at 60 are worlds apart for difficulty. Ever hear of 75's biting it to an EP bunny? Well, bunnies are just evil... But it's meant to reference the fact that the con you see is a RANGE not a fixed value. Jumping some visibly low mob at a higher level will show you how much different that can be.
Non-optimal duo setups will not be fun. You will die a lot, have long downtimes, and become frustrated with the grind.
Regardless of the posts here, of our OPINION of your situation, try it out. Just remember the good advise here in this thread and understand that your choices might not be the most optimal available.
Wow, let loose the dogs of opinion!
Ok, let me try to tidy up what I've read and add in my experiences.
Basically the general consensus was that the duo combination you chose was bad. I'd agree. From a strategic sense, the best way to duo is to have one melee and one healer. That way, if the stuff hits the fan, you can survive.
As for duoing, my wife and I have done it with multiple combinations. Currently we were messing around with SMN/WHM and SAM/WAR. As Tarutarus no less. That means she has very little HP in comparison to other races. The EXP was slow, and we had plenty of downtime.
I do keep the statistics in mind, and Khei, I'm afraid you've just been soured by a bad experience. A good party, well balanced and prepared, can grind out 5-10k an hour even in the range you discussed. You did not provide a set-up for that party you joined. Most likely it was thrown together. Had you partied in Yuhtunga, you'd have made better EXP, being on the bubble between zones.
A duo cannot even match an EXP party, pound for pound. Duos are fun ways to play with someone who you'd normally not get the chance to consistantly party with in a relaxed environment. When planning a Duo, you have to consider how viable the jobs are. DRK is very physically weak, and as such will take a lot of damage. You would need the best possible armor to mitigate that, and a lot of MP to keep your partner alive.
The people duoing DRK/THF and RDM/WHM are experienced players, most likely with some bank for at least decent if not very good gear. If this is you and your friend's first time around, you will need to do a lot more work to get yourselves established.
My personal suggestion is to either do the good old BST-BST or DRG-DRG duo since they can both duo well AND cheaply. The best part about BST-BST is that it opens up NM camping and BCNM possibilities to fund your daily grinding.
IF you want to go for a melee/mage combo, my personal suggestion is WAR and RDM. Why? Well WAR can still do some hefty damage without sacrificing much armor. If you do PLD-mage, you will find it takes far too long to kill mobs. PLDs aren't DD's, and if you don't wield sword-shield holding hate early on can be hard. So you wind up with one of the lowest damage weapon classes for DoT. With WAR, you ca sub MNK to toughen yourself up some, wield an axe/shield combo, and have some decent DoT.
As for RDM, RDM has Refresh and Convert, two very crucial skills as your get higher in level. They can both mitigate downtime and keep you prepared for those OMG WTF moments.
Also realize as you level, you will progressively have a harder time making the next level. EM at 30 and EM at 60 are worlds apart for difficulty. Ever hear of 75's biting it to an EP bunny? Well, bunnies are just evil... But it's meant to reference the fact that the con you see is a RANGE not a fixed value. Jumping some visibly low mob at a higher level will show you how much different that can be.
Non-optimal duo setups will not be fun. You will die a lot, have long downtimes, and become frustrated with the grind.
Regardless of the posts here, of our OPINION of your situation, try it out. Just remember the good advise here in this thread and understand that your choices might not be the most optimal available.
Comment