Announcement
Collapse
No announcement yet.
Dagger & Sword
Collapse
X
-
-
Re: Dagger & Sword
O.o Fine, doors win. But that doesn't make the "only one or the other" discussion any less silly.
For red mages:
In general, daggers are better DoT for rdms before Joyeuse because their lower delay increases the number of times Enspell fires, thus directly increasing your damage. Joyeuse's double attack makes it faster than any dagger except Beestinger, Platoon Dagger and Hornetneedle, which all have lower base damage. Against magic-resistant mobs, swords become better in general, since their total damage is weighted more towards physical and is reduced less.
For weaponskills dagger has a better toolbox, with a int-based WS in AoE and non AoE flavors, an mp-drain WS, and eventually a strong physical WS with Evisceration, which opens/closes Darkness. All are available without a special subjob. Sword on the other hand has the invaluable Spirits Within, and at 100% TP Vorpal Blade from /drk /pld /war or /blu is comparable to Evisceration. All sword weaponskills can close level 2 chains. Savage Blade opens/closes Light.
All daggers do piercing damage, and will thus do more damage to flying mobs and mandies than a slashing-type sword with the same damage rating, but less to skeletons and hounds. However there are both piercing-type swords and slashing-type swords, making them superior as a category from a standpoint of damage type flexibility.
Of course, depending on your level the quality of weapon selection on each side of the comparison varies widely.
For thieves:
Swords are better mainhand weapons until 100 skill at level 33, since two-hit SA Fast Blade owns one-hit SA Wasp Sting, and no other weaponskills at that point gain any benefit from SA (ignoring the option of h2h with /mnk). After that, physical dagger WS stay firmly ahead of their sword counterparts, and sword skill rating drops off.
- Thanks 0
Comment
-
Re: Dagger & Sword
Originally posted by Taskmage View PostO.o Fine, doors win. But that doesn't make the "only one or the other" discussion any less silly.
Anyway
For red mages:
Originally posted by Taskmage View PostTaskmage said some great stuff, look up to read it.
- Thanks 0
Comment
-
Re: Dagger & Sword
Originally posted by Murphie View PostAs a Taru, I find my Cyclones still do more damage than Spirits Within, which is sad, but not unexpected.
- Thanks 0
Comment
-
Re: Dagger & Sword
Originally posted by Murphie View PostYeah, I mean with 300% TP. I just don't have a huge HP pool.
- Thanks 0
Comment
-
Re: Dagger & Sword
Well, it doesn't make me sad, per se. It's just that I get better results generally with my dagger WS. I still use my sword, but it's just not as impressive.
Not that I expected anything all that impressive in the first place.
- Thanks 0
Comment
-
Re: Dagger & Sword
Depends on your lvl of course but a 300 TP Cyclone does 450+ dmg to all mobs, while a taru RDM wont go beyond the 350-375 mark with SW (15/32 of your current HP) unless they wear a ton of +HP gear.
And Evisceration will pwn both easily when you get it.sigpic
"In this world, the one who has the most fun is the winner!" C.B.
Prishe's Knight 2004-Forever.
ãã®ç›®ã ã‚Œã®ç›®ã€‚
- Thanks 0
Comment
-
Re: Dagger & Sword
Ok, while it still somehow makes sense to me what I'm asking, it doesnt to you but the answers (even the windows vs doors) have been more than I expected.
The comparison Taskmage made was spot on. Thanks!
- Thanks 0
Comment
-
Re: Dagger & Sword
I go with daggers cause i just like to attack more often and now that im a THF at 33 i can SATAVB in parties(assuming the tank DOESNT FLIPPIN MOVE ON ME AFTER VOKING!!)
but none the less i have both Sword and Dagger capped and im moderatly trained in H2H as well.....I like pie........no seriously.. i do.
Das Oldskoolen
It's not a pizza. It's a bomb.
We didn't order a bomb either.
My Fav
THF:43 RNG:24 BLU:13 WHM:14 BLM:13 PUP:7 COR:9
Windy Rank: 4 <-----Humar ( retired )
THF:51 RNG:27 BLU:9 WHM:21 BLM:18 NIN:27 WAR:15
Windy Rank: 5 <-----Hucast
Clothcraft: 6.8(?) Skills to come: Leathercraft, cooking, goldsmithing.
- Thanks 0
Comment
-
Re: Dagger & Sword
What makes SATAVB good isn't the fact that it's a crit, it's the bonus to DMG from THF main SA and TA (based on dex and agi).
If you try SATAVB as a RDM60/THF30, it still sucks, because you're getting the crit but not the +DMG.
Daggers get more hits and more enspell damage compared to normal swords, but not compared to Joyeuse or Justice Sword. Too bad there isn't a virtue dagger...
P.S. Does anyone know if Martial Knife gets more MP from Energy Steal/Drain? Enough to make it worth using despite its otherwise poor stats?Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
RDM90, PLD90, DRG90, COR90, SCH90, BLU54
All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae
- Thanks 0
Comment
Comment