Re: Hornet Needle NM
Like I said, I didn't use them. Sandspin is good for stripping shadows (I use it for that), and I generally have it in my reportoire. The low-level Sleepgas work when farming Tonberries of not-so-low level--the fact that there are two castings of BLU Sleepga gives you a better chance of a stick and since we're talking about multiple mobs most of the time, it's nice to have two. I have had good results with EP/DC/EM of varying degrees. Sleepga Shadow Stripping is primarily used when you are dealing with multiples. Tonberry adds are quite frequent. I use multiple Sleepgas to do crowd control on rooms with large numbers of Tonberries. Lead with BLU Sleepgas, pick off stragglers. We've been playing in the temple a lot recently picking up basically every valuable item in there except for Thief's Knife of course, and we underestimated the ubersapling, Yallery Brown.
I forgot about the non-overwriting Clear Mind...meh... I suppose I've been wasting a slot. I remember thinking "Whoa! Clear Mind! Why wasn't I using that before?" Now I remember why.
Yes, /WHM gets Auto-Regen. I don't like /WHM. It is very useful, but I only sub it when I have to--It makes me more of a skipping pansy-picker. It doesn't have Cocoon, Bludgeon (which still does nice damage especially against pots and undead), Sleepga (of any kind), or any of the unusual debuffs and spells that /BLU gives--most of which I like even if they're not as useful. Head Butt may not stun reliably, but it always does Knockback unless you get the rare full resist (rare in EM- range). Sandspin's Acc- is also nice. Most battles where appropriate, I use a combination of Sandspin, Battle Dance, Wild Oats, and Poison Breath. Poison Breath still does relatively nice damage, but the resists are pretty frequent and it ends up being not nearly as good as the native nukes, but I still use it occasionally.
Like I said, I didn't use them. Sandspin is good for stripping shadows (I use it for that), and I generally have it in my reportoire. The low-level Sleepgas work when farming Tonberries of not-so-low level--the fact that there are two castings of BLU Sleepga gives you a better chance of a stick and since we're talking about multiple mobs most of the time, it's nice to have two. I have had good results with EP/DC/EM of varying degrees. Sleepga Shadow Stripping is primarily used when you are dealing with multiples. Tonberry adds are quite frequent. I use multiple Sleepgas to do crowd control on rooms with large numbers of Tonberries. Lead with BLU Sleepgas, pick off stragglers. We've been playing in the temple a lot recently picking up basically every valuable item in there except for Thief's Knife of course, and we underestimated the ubersapling, Yallery Brown.
I forgot about the non-overwriting Clear Mind...meh... I suppose I've been wasting a slot. I remember thinking "Whoa! Clear Mind! Why wasn't I using that before?" Now I remember why.
Yes, /WHM gets Auto-Regen. I don't like /WHM. It is very useful, but I only sub it when I have to--It makes me more of a skipping pansy-picker. It doesn't have Cocoon, Bludgeon (which still does nice damage especially against pots and undead), Sleepga (of any kind), or any of the unusual debuffs and spells that /BLU gives--most of which I like even if they're not as useful. Head Butt may not stun reliably, but it always does Knockback unless you get the rare full resist (rare in EM- range). Sandspin's Acc- is also nice. Most battles where appropriate, I use a combination of Sandspin, Battle Dance, Wild Oats, and Poison Breath. Poison Breath still does relatively nice damage, but the resists are pretty frequent and it ends up being not nearly as good as the native nukes, but I still use it occasionally.
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