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  • #16
    Re: About FFXI

    Originally posted by neighbortaru View Post
    "run around in circles when the goblin readies bomb toss"
    even better is to run into the gob when it readies bomb toss. Its amazing that that one lasted through the jungles.
    I RNG 75 I WAR 37 I NIN 38 I SAM 50 I Woodworking 92+2

    PSN: Caspian

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    • #17
      Re: About FFXI

      Originally posted by neighbortaru View Post
      "run around in circles when the goblin readies bomb toss"
      No... no, a weaponskill will stop it for sure!!! Doesn't mater which one

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      • #18
        Re: About FFXI

        People still think that's true, sadly. :/

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        • #19
          Re: About FFXI

          Actually, you have to stand behind the person with the 2nd most amount of enmity, then run around in circles around the nearest Tarutaru, then get behind the goblin and /poke him.

          This only works in Valkurm and Teriggan because the sand gets in the goblin's eyes.
          PSN ID - PaiPai Gamertag - PaiPaiMaster Steam ID: Pai Pai Master
          Rockman - Fairy

          WAR75/SMN75/PLD68/NIN37/THF37/SAM37/WHM41
          WIN8-1/ZM (Clear)/PM (Clear)/AM (Clear)/WotG3/ACP1
          Currently Playing:
          FINAL FANTASY XIII, Starcraft 2 Beta

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          • #20
            Re: About FFXI

            Originally posted by Pai Pai Master View Post
            Actually, you have to stand behind the person with the 2nd most amount of enmity, then run around in circles around the nearest Tarutaru, then get behind the goblin and /poke him.

            This only works in Valkurm and Teriggan because the sand gets in the goblin's eyes.


            That's great!

            Paragon of Bard, Summoner, and White Mage Excellence | Summa Cum Laude
            Snip Snap Fun

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            • #21
              Re: About FFXI

              It's less great when you have people randomly running around you.

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