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  • set up for lvl 20 garrison?

    I'm not sure what catageory garrison would fall under so I'm posting under "general":


    What is an ideal set-up(how many would be ideal) for the lvl 20 cap garrison in N. Gust? Last night I had 2 others help me(total of 6 with the helpers). We survived the 1st round but lost all the NPC's we were protecting in the 2nd. I am wondering how much higher are the mobs than the lvl cap?(it took 3 of us to kill 1--and that was only the 1st wave) Also, if there are only a total of 6 drops for the lvl 20 garrison we did would it even be worth it to try another if I get another engraving?(are the drops really worth it being garrison gear, or should I just forget about doing another since I at least have the experience of this 1?)
    u have to know when to hold them, know when to fold them

  • #2
    Re: set up for lvl 20 garrison?

    I think your biggest problem was trying to do Garrison with only 3 people. Garrison was made to be an alliance event. I haven't seen any specific numbers for Party Members vs Mobs, but I wouldn't even try without at least a full party and a BRD for Lullaby.

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    • #3
      Re: set up for lvl 20 garrison?

      12 people tends to work best, as there are more mobs when u hit a 3 party allience.

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      • #4
        Re: set up for lvl 20 garrison?

        The main reason why I did the garrison was because I am strapped for space in my mog house--and I can't seem to build up my juneo fame to do the gobbie bag quest.
        u have to know when to hold them, know when to fold them

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        • #5
          Re: set up for lvl 20 garrison?

          You have to build fame in the starter cities to build Jeuno fame.
          Thanks Kazuki.
          Dragoon Equipment

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          • #6
            Re: set up for lvl 20 garrison?

            My ls does semi-regular Garrison events. We just throw together as many DDs as we can and then make sure we get at least 3-4 WHM for cures. We also get a SMN or two for Ramuh's Thunderspark so that it can Paralyze and also kite/take hate away from the Patricians. If we have an extra whm we'll have them focus on one of the Patricians to make sure that at least one Patrician survives. In between waves the WHMs throw cures at the patricians that are less than half health. We haven't lost a garrison yet.


            If your on Diabolos send me a message - Pavonti. I'll give you a pearl so you can join us.

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            • #7
              Re: set up for lvl 20 garrison?

              Actually... It can work with just 6 ppl, almost beat it last time we tried, just didnt have the right jobs XD Any tips though would be apreciated! Doing Events weekly with my LS

              Yay, Ty for this Eohmer~

              Silentsteel - Taru of Awesomeness on Valefor

              80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

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              • #8
                Re: set up for lvl 20 garrison?

                Well, in general my LS used to go in with 6-12 people. Always try to fill up all of your parties that you have because the number of mobs that appear are dependant on the number of parties you have. So if you have one party, regardless of the number of people in it, you will always fight say, 8 mobs per wave, just tossing that number out there.

                You will want a few healers devoted to only healing the NPCs, and then you will want healers for healing your party members. You are doing Gustaberg Garrison? You're in luck, Quadavs have no AoE special attacks, they might have ~ga spells though, I don't recall.

                For a 12 person setup, I'd say 1-2 NPC healers, you want 2-3 tanks/pseudo tanks/DD like war/mnk, 1 kiter, and then split the rest up between DD and healers.

                The important part though, is the kiter. Any job can work well for this, a ranger in my LS would sometimes come along and plug a mob full of sleep bolts and keep it away that way. Or I could kite as war/mnk alot of times.

                General tactics:

                The let the kiter grab his mob first, I would recommend a mage type mob since they are easier to kite, then wade in and attack the rest of the mobs. All players need to watch where the NPCs are attacking and make sure that none of them are actively tanking, this results in a very dead NPC. The kiter MUST keep his/her mob well away from the fight to prevent the NPCs from aggroing the monster. Once all mobs are dead EXCEPT for the kiter's mob, have everyone heal up, heal the NPCs, and rest to full mp, then have the kiter bring the mob back to start the next wave.

                The next wave will not start until all mobs from the first wave are dead, so it is imperative that the kiter's mob stay alive until you are ready to start the next wave. I think there are 3 waves total.

                The mobs will get harder as the waves progress, during the last wave a special NM will appear about halfway through, this NM can use Two Hours, and can be very deadly. The Yagudo NM is a ninja, the Orc is a monk, and I don't remember what the Quadav one is, I would expect either paladin or black mage though, and I think it's a paladin.

                Once the NM appears have your main tank distract it with just enough other players to keep him alive and to keep the NM away from the other people, while everyone else finishes up the rest of the mobs, then takes out the NM.

                It can still be beneficial for the kiter to pull a mob away from the last fight, some jobs might even be able to kite the NM away from the fight, I've never tried it though.

                Keep an eye on the NPCs since they tend to attack in one big group, but some may split off and attack other mobs.

                General DD comments:

                War/drg works REALLY well here, I would recommend using a Merc. Cpt. Great Sword, I don't think there is anything better for a warrior at this level in this event. Drg/war with a Platoon Lance also does wonders here, although in the other garrisons the wyvern will tend to die alot due to AoE attacks.

                Edit for a spelling mistake, and:

                I forgot to mention that it is best if you farm the item to start this event for everyone, then you can just go multiple times and things should work out well for everyone even if you lose one or two of them.


                You have the right to remain silent, anything you say can and will be misqouted and then used against you.

                I don't have a big ego, it just has a large mouth.

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                • #9
                  Re: set up for lvl 20 garrison?

                  Heh last time my LS did garriosn (West Ronfare)

                  we had a 3 pt alliance, the first run we completed all 3 waves with only 2 deaths (we felt really good)

                  second run we had 5 deaths (getting scared now)

                  third run we had a complete route (only 2 survivers, the LS leader and myself)

                  there were soooooo many dead bodies


                  oh any reason why those manniquinn parts are so *expensive? They were droping like candy when my LS did it.







                  *all prices are subjective to ea server
                  /em wave hand across chest

                  /s This is not the sig you are looking for. . .

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                  • #10
                    Re: set up for lvl 20 garrison?

                    oh any reason why those manniquinn parts are so *expensive? They were droping like candy when my LS did it.
                    Probably because few people do it, and also you can't sell 'em on the AH, they can only be bazzared


                    You have the right to remain silent, anything you say can and will be misqouted and then used against you.

                    I don't have a big ego, it just has a large mouth.

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                    • #11
                      Re: set up for lvl 20 garrison?

                      If doing a single pt of 6 I'ld sugest 2 healers once of them a whitemage for protectra at the start. It's a lot harder with one party than with 2 or 3 forming an alliance. The extra healer backs up the main if he falls behind and is in charge of main healing the NPC's. (The NPC's are worth money and gives an extra sword fodder during continuing waves.) I sugest at least 2 full parties. You also want any parties in the alliance to be full. The easiest I've garison I've attended was in Valkurm dunes and 8 of our members were healers. (No NPC's died and one member actually stripped off his armor while fighting over a argument he had with the one running the alliance, but couldn't die). So I'ld say the more healers you have the better
                      *Disclaimer I'm sure there is a too many point for the healers, but thats unlikely to be a problem with the # of available healers though.

                      Edit: The Value of the manequin parts are due to this quest
                      "It's Raining Mannequins" http://ffxi.somepage.com/questdb/400

                      You won't be able to sell them in mass since it is only of value when someone is doing the quest for the same reason dropping the price won't help sell them much faster for the same reason (Someone either needs the part or they don't so you'll probably be bazarring in the Rolenbury flee market for about a week.) If your high enough level to do all of them you might want to finish the quest also and have a 7 storage item for the moghouse ^..^

                      Here is a guide I found interesting for looking for specific garison drops I hope for in choosing which garison to attend
                      http://wiki.ffxiclopedia.org/index.php/Garrison
                      Last edited by Theyaden; 01-16-2007, 12:00 PM.

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                      • #12
                        Re: set up for lvl 20 garrison?

                        Originally posted by Vyuru
                        The next wave will not start until all mobs from the first wave are dead, so it is imperative that the kiter's mob stay alive until you are ready to start the next wave. I think there are 3 waves total.
                        This and keeping the npcs alive are the most crucial part of defeating a garrison with the optimal drops.
                        Thanks Kazuki.
                        Dragoon Equipment

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