Re: Making the game appetizing for new players
I'd prefer a change to the death penalty system. First, they should reduce the exp penalty(again). I just think its stupid that people lost hours worth of exp because of one mistake by another player.
Secondly, I think they should make it so that the penalty is reduced(or even removed) when opting to return to home point after a death. Its already bad enough that the player loses a crapload of exp, its made worse that they have to waste even more time getting back to where they were(especially in CoP dungeon crawls).
I'd prefer a change to the death penalty system. First, they should reduce the exp penalty(again). I just think its stupid that people lost hours worth of exp because of one mistake by another player.
Secondly, I think they should make it so that the penalty is reduced(or even removed) when opting to return to home point after a death. Its already bad enough that the player loses a crapload of exp, its made worse that they have to waste even more time getting back to where they were(especially in CoP dungeon crawls).
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