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  • #16
    Re: Undoing merits

    But a limit on how many merits you can have *equipped* would do that without crippling people who want to have multiple 75 jobs on the same character. If you could set your merits from those you have learned the way you set blue magic (probably only in your mog house, though), with the same limits that presently exist, nobody could be any more powerful than they are right now, only more flexible. And +/- enmity would stop hosing people's other jobs (just turn it off when you don't want it).

    Under the current system, a person who levels two jobs to 75 on the same character is noticeably and permanently weaker than one who does it on different characters (and that's without even counting things like CoP rings, which you get to do twice on two characters).

    This is directly opposed to the core design of the game: the job change system which allows you to pursue multiple jobs on one character, and the ability to keep your quests, missions, rank, fame, gobbiebags, etc.
    Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
    RDM90, PLD90, DRG90, COR90, SCH90, BLU54
    All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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    • #17
      Re: Undoing merits

      Originally posted by Karinya View Post
      But a limit on how many merits you can have *equipped* would do that without crippling people who want to have multiple 75 jobs on the same character. If you could set your merits from those you have learned the way you set blue magic (probably only in your mog house, though), with the same limits that presently exist, nobody could be any more powerful than they are right now, only more flexible. And +/- enmity would stop hosing people's other jobs (just turn it off when you don't want it).
      Under the current system, a person who levels two jobs to 75 on the same character is noticeably and permanently weaker than one who does it on different characters (and that's without even counting things like CoP rings, which you get to do twice on two characters).
      This is directly opposed to the core design of the game: the job change system which allows you to pursue multiple jobs on one character, and the ability to keep your quests, missions, rank, fame, gobbiebags, etc.
      Well if you lvl 2 jobs who are in the basic area of the ballpark you can get away with it. kinda like 2 for the price of 1. War an Bst have the same axe merits, crit hit merits, an such. The mages can all play with the -eminity merits. But what if you play 2 extremes. What about those i know who played pld to 75, an now play bst. the +eminity really makes there exp alot harder then it does mine; I know for me if i was to put 1 merit to eminity, it would screw me over when i exped bst or farmed at endgame lvl.

      now if you put classes that rely on multiple weapons> your putting even more problems into like war an rng> thats five different weapons for those twelve merits

      Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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      • #18
        Re: Undoing merits

        Originally posted by little ninja View Post
        Well if you lvl 2 jobs who are in the basic area of the ballpark you can get away with it. kinda like 2 for the price of 1. War an Bst have the same axe merits, crit hit merits, an such. The mages can all play with the -eminity merits. But what if you play 2 extremes. What about those i know who played pld to 75, an now play bst. the +eminity really makes there exp alot harder then it does mine; I know for me if i was to put 1 merit to eminity, it would screw me over when i exped bst or farmed at endgame lvl.
        now if you put classes that rely on multiple weapons> your putting even more problems into like war an rng> thats five different weapons for those twelve merits
        Exactly. I have enough problems as rdm and pld, but I know someone who's 75 in mnk, nin and brd and is leveling bst and blu. Just thinking about trying to design a merit setup for that gives me a headache.

        Heck, you don't even need multiple jobs to run into this problem. DRK, RNG and WAR have two A weapons and can't fully merit both even if they have no other jobs and don't want any defensive skills at all. So they effectively fall behind DDs with one A weapon they use all the time (MNK, SAM, DRG) - especially DRK and WAR's A- weapons with only partial merits compared to most other DDs' A+ with full merits. RNG have basically the same WS with both weapons so they can pick one and stick with it, but in some fights WAR and DRK may be required to change weapons for SC compatibility, or to fit a different choice of subjob.

        Job-specific merits help some, but they're expensive and often not as powerful as combat/magic skill merits.

        I haven't even touched enmity, because in many situations on another job it's worse than no merit at all.
        Defeated: Maat, Divine Might, Fenrir, Kirin, Cactrot Rapido, Xolotl, Diabolos Prime, Kurrea, 9/10 Dynamis Bosses (missing Tav), Promathia, Proto-Ultima, Proto-Omega, 4 Jailers, Apocalypse Nigh, 6/6 Nyzul Bosses
        RDM90, PLD90, DRG90, COR90, SCH90, BLU54
        All Nations Rank 10, ZMs & PMs Complete, AUMs Complete, Captain, Nyzul Floor 100 (5 Weapons, 4 WS), Medal of Altana, WotG Mission 15, 1/3 Addons Complete, 9/9 Abyssea Main Quests, 6/6 Caturae

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        • #19
          Re: Undoing merits

          Well basicly they aim for 2 things with merit distributing.
          A player decide to master 1 job and be best in it or try to spent the points wich benefit most jobs.

          Basicly it would be to easy to get all merits with 1 job and that would benefit lvling all your other jobs.
          Even if it would only mean you can select for example 20 merits like 1 person said.

          With merits they wanted that people focus on 1 job when it comes to endgame cause if you have a whole party that has merits spent good when it comes to their job you can achieve more.

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          • #20
            Re: Undoing merits

            Originally posted by cealis View Post
            Well basicly they aim for 2 things with merit distributing.
            A player decide to master 1 job and be best in it or try to spent the points wich benefit most jobs.
            Basicly it would be to easy to get all merits with 1 job and that would benefit lvling all your other jobs.
            Even if it would only mean you can select for example 20 merits like 1 person said.
            With merits they wanted that people focus on 1 job when it comes to endgame cause if you have a whole party that has merits spent good when it comes to their job you can achieve more.
            i see your point with this but, to be realistic, at end game sometimes you lack certain jobs in your ls. some days you might be low on tanks, and others that have a tank job leveled can fill in. or maybe on backline jobs... whatever it may be, realistically speaking, there are players that play multiple roles in an end game ls. The current system makes it somewhat difficult for these players.

            If we were meant to focus on 1 job and 1 job only for merits, many end game ls would have trouble gathering for some events. Dont tell me that every ls out there is supposed to have a generous amount of blm, brds, rdms, whms, and tanks that are dedicated to those jobs and their ls. if thats whats expected of an ls to be able to participate in end game then thats just unrealistic.
            Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
            ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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            • #21
              Re: Undoing merits

              Well, they could add a meritable ability that allows you to "lock" merits so that they're always there I guess, even when you want to take them off.

              Or make it via a quest/mission or something, so it's not just a case of people who grind 24/7 can get majillions of merits... others have a shot as well.
              Likibiki ~ Crusher of Dreams
              75 Summoner
              58 White Mage
              Pandemonium Server

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              • #22
                Re: Undoing merits

                Originally posted by Likibiki View Post
                Well, they could add a meritable ability that allows you to "lock" merits so that they're always there I guess, even when you want to take them off.
                Or make it via a quest/mission or something, so it's not just a case of people who grind 24/7 can get majillions of merits... others have a shot as well.
                well, theres nothing wrong with someone meriting 24/7... thats their choice. theres always going to be people who have more time to put into their char. you shouldnt be punished for that because other people might not be able to merit as much.

                im not sure why you keep bringing this point up (i read this from you before), about people that merit more than you but i think if someone puts more effort and time into their char, they should get more out of it.
                Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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                • #23
                  Re: Undoing merits

                  No, I don't mean that they shouldn't get more out of it than others, but let's face it, grinding's hardly difficult.

                  In my opinion, a reward as beneficial as this (could be), shouldn't be as easy to unlock as getting say... 100,000 exp or whatever.

                  Basically it'd only be (realistically) attainable by the hardcore players who can spend hours and hours grinding away - some people, like myself, took 2 years to hit 75 (and I played a hell of a lot) and just don't have time to go grinding anymore - most of my exp comes from Besieged, capped areas and escort quests right now.

                  I'd rather see a mission (Genkai VI?) that allows you to keep merits rather than just have them lockable at the end of a long, long exp chain.

                  And in all honesty, playing 24/7 isn't a good thing. If anything, SE should be trying to stop people playing this much, really...
                  Likibiki ~ Crusher of Dreams
                  75 Summoner
                  58 White Mage
                  Pandemonium Server

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                  • #24
                    Re: Undoing merits

                    i understand what you are saying but it again, just because some players cant merit/grind as much doesnt mean you should make it more difficult for others.

                    in all fairness, 100k isnt as hard as it was before to get but still, 100k is still a pretty big chunk of time. and how many merits can that goto? stat merits? i can goto 1 stat merit, or unlock a couple group 2 merits.

                    i dont think they should make it any harder to merit because that affects those that are xp`ing too. you definitely dont want to make it harder for ppl to xp now.
                    Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                    ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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