Announcement

Collapse
No announcement yet.

No Provoke

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Re: No Provoke

    The melee jobs would gear balance between DD and Def? And no more IT mob hunting.
    You'd think that, wouldn't you...
    Likibiki ~ Crusher of Dreams
    75 Summoner
    58 White Mage
    Pandemonium Server

    Comment


    • #17
      Re: No Provoke

      Originally posted by Likibiki View Post
      See, people keep telling me that PLD can tank as /NIN at endgame - but I refuse to believe it.
      I was speaking more of HNM type stuff then exp. I would think in most exp situations, pld/war would be best, but like Omni was saying a well-prepared pld/nin could be very viable against amnesia mobs.

      Though thinking about it... sj on amnesia doesn't matter in regards to voke anyway. If a pld gets hit with amnesia they don't have 'voke regardless of what they subbed.


      Wii code: 6851 9579 6989 9039

      Comment


      • #18
        Re: No Provoke

        In a world without provoke, I'd think people would sub more of the oddball stuff to help support the party, I could see drk/whm for instance, especially on aspirable stuff, probably more drg/mage.

        Or else they'd go the easy route and grab 2x tanks and a thief, tanks stand on opposite sides of the mob and thf just alternates SATA between them until level 60, then you could easily get by with one tank.

        Yeah you could have a melee grab hate for SATA back onto tank, but in most situations, and especially with reduced hate control, it'd make the tank's job a bit harder.


        You have the right to remain silent, anything you say can and will be misqouted and then used against you.

        I don't have a big ego, it just has a large mouth.

        Comment


        • #19
          Re: No Provoke

          I think we'd see even more burn parties if Provoke didn't exist. Pure offensive mentality: kill it before it kills you.
          BST66

          Have you hugged your Taru today =)

          Comment


          • #20
            Re: No Provoke

            Originally posted by Likibiki View Post
            You'd think that, wouldn't you...
            lol what?
            Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
            ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

            Comment


            • #21
              Re: No Provoke

              You'd think that DD would realise they needed to balance DEF and ATK.

              But... they don't.

              They're not that smart. I still see humes and taru running around in level 30 RSE in the new zones, others wearing level 50 gear because of the stat bonuses, then they complain when they get hit for way more than I can handle.

              Here's a tip - don't wear gear that gets you hit for >200 every 3 seconds, when I only have Cure 3. Because... you'll die. Often.
              Likibiki ~ Crusher of Dreams
              75 Summoner
              58 White Mage
              Pandemonium Server

              Comment


              • #22
                Re: No Provoke

                FF12's Decoy is an interesting alternative to provoke imo. Probably make sense if it's castable by PLD or some support jobs.
                There are painters who transform the sun into a yellow spot,
                but there are others who with the help of their art and their intelligence
                transform a yellow spot into the sun.

                - Pablo Picasso

                Comment

                Working...
                X