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  • #16
    Re: Classes - Specific jobs?

    Originally posted by Celeal View Post
    Skill > Gear > Race
    TARUTARU > ALL

    Please, tarus make the best choice for any job.
    ~~~BLM SAM RNG NIN PLD~~~

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    • #17
      Re: Classes - Specific jobs?

      You are sadly mislead.

      I'll keep it short.

      1-3 dmg is not advantagous in a pt situation. if you are relying on my -1 dmg per hit to get you through a fight, you have other glaring problems in your pt.

      +1 attitude is also misleading. you dont need +1 all the time to be productive. this, i have to deal the best dmg or i have to have the best gear to do anything worthwhile is very discouraging for new players. let me asure you, it is not the case.

      but really, what celeal said.
      Last edited by Omni; 10-23-2006, 01:03 PM.
      Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
      ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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      • #18
        Re: Classes - Specific jobs?

        I play both with and against my race at times. I tend to play to my Mithra's strengths while being a tad more different with my Taru. I'm Ranger, Corsair and Ninja on the mithra, which aren't really a step out of the norm for that race.

        But I love doing Taru DRG and BST as well. I just think they have a rather striking image about them and soloing with them is always a thrill.

        If you want to be a Taru MNK or Samurai, go for it.

        From my vast experience in the 1-20 stage of the game, I can tell you that if I didn't work the AH for +1 gear, make use of my 60 cooking skill, or spend time researching how to do my job effectively in a party, I would be hitting for about 1-3 damage less. I can also tell you that this has almost never failed to be advantageous to me in those situations where I didn't have the food/gear to max myself out. Trust me, for the condition of our OP, and the part of the game he's actually experiencing, I know EXACTLY what I'm talking about here.
        lol 1-20. Still so much to learn.

        Really, the only place race may play somwhat of a role is 75 endgame content. Starting in the 50s, if your race skews to a certain extreme in stats, those particular stats start to really grow.

        It might affect the tanking order on Gods and HNMs, but that's about it, if at all.

        Even still, probably the best PLDs I've PTed with were Tarutaru and some of the best BLM and WHMs I've met were Galka. They were great because they know how to use their gear, skills and food to make their disadvantages disappear.
        Last edited by Omgwtfbbqkitten; 10-23-2006, 01:22 PM.

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        • #19
          Re: Classes - Specific jobs?

          I mop up the floor with my Taru DRK :D

          Thanks for the sig, Selphiie!!

          FFXI Xbox360 user ----- BLM 63 / RDM 36/ WHM 42 / THF 25
          DRK 26 / BST 21 / DRG 17 / WAR 17 / MNK 10 / SMN 9 / PUP 4 /
          BLU 1 / PLD 1 / BRD 1 / RNG 1 / NIN 1 / SAM 1
          Bonecraft 63 / Leathercraft 19 / Fishing 7 Windhurst Rank 5

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          • #20
            Re: Classes - Specific jobs?

            There's a difference, although it's slight (I don't like when people come out trumpeting about making up differences with gear because no matter what, everyone has the access to those same gear, unless you're talking about RSE - which can be terribly expensive to acquire the RSE2s) so it shouldn't do anything detrimental to play. Basically, the game involves hunting with 5 other players, so the differences can be washed out.

            Unless you're talking about a mana burn or TP burn party with pimped players. Then it goes back to the differences (end game) which can be seen.

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            • #21
              Re: Classes - Specific jobs?

              Originally posted by Omgwtfbbqkitten View Post
              It might affect the tanking order on Gods and HNMs, but that's about it, if at all.
              Even still, probably the best PLDs I've PTed with were Tarutaru and some of the best BLM and WHMs I've met were Galka. They were great because they know how to use their gear, skills and food to make their disadvantages disappear.
              Skill is most important, but you can't really have gear and food that makes HP/MP advantages totally disappear; if a Tarutaru mage is using those same elements, they will still outperform if you take skill out of the equation.

              Approx. un-equipped stats, Galka WHM/SMN at level 75:
              HP: 1315 MP: 495

              Approx. un-equipped stats, Tarutaru WHM/SMN at level 75:
              HP: 817 MP: 914

              On the face of it, the Galka has 81 more total HP/MP points and that would seem to be a nice advantage that can be spent to "catch up". Unfortunately, the reality is that you can't actually do that in the case of HP and MP.

              Consider that, to even catch an un-equipped Tarutaru with the same job combination, the Galka has to pick up over 400MP above and beyond whatever the Tarutaru is using. 400 MP is a lot of ground to cover.

              This is what I would consider a sensibly but well equipped Galka WHM might wear:
              Healing Staff: MP+50
              Hedgehog Bomb: MP+30
              Walahra Turban: HP+30 MP+30
              Republic Gold Medal: MP+50
              Loquacious Earring: MP+30
              Zedoma's Earring: MP+30
              Blessed Briault: MP+7%
              Dune Bracers: HP-35 MP+65
              Errant Cape: MP+30
              Hierarch Belt: MP+48
              Blessed Trousers: MP+25
              Dune Sandals: HP-20 MP+45
              Rings* discussed below.
              Assuming Serket/Vivian: HP>MP 50 x 2

              Net total without rings: HP: -125 MP: +485 + 7%
              Final stats (not counting merits), approximately:
              HP: ~1100 MP: ~1050

              Rings are kind of a catch-22 for Galka mages, since they do have HP to burn. Tamas Ring remains the best mage ring at +30MP with -enmity and stats, but Vivian and Serket Ring both do 50HP>MP.

              Now, a smart Tarutaru isn't going to use HP>MP gear at all (or at least greatly limit their use of such), so a Tarutaru might wear something like this instead:
              Healing Staff: MP+50
              Hedgehog Bomb: MP+30
              Walahra Turban: HP+30 MP+30
              Republic Gold Medal: MP+50
              Loquacious Earring: MP+30
              Morukaka Earring: HP+35
              Blessed Briault: MP+7%
              Creek Mitts: HP+65
              Empowering Mantle: HP+10 MP+10 HP+1% MP+1%
              Hierarch Belt: MP+48
              Blessed Trousers: MP+25
              Ataractic Sandals: HP+22 MP+22
              Tamas Ring: MP+30
              Bomb Queen Ring: HP+75

              Net total: HP: +192 +1% MP: +325 +8%
              HP: ~1020 MP: ~1320

              Notice that the Tarutaru doesn't even have to try hard to stay ahead in MP - and at the same time quickly closes the gap in HP. If the Galka WHM doesn't use any HP conversion gear, then he falls even farther behind in max MP.

              This is what I'm talking about when I say that you can't use gear and food to erase the differences in HP and MP. You can make up a bit of ground, it's true. But erase it? Not really.


              Icemage

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              • #22
                Re: Classes - Specific jobs?

                Originally posted by Icemage View Post
                This is what I'm talking about when I say that you can't use gear and food to erase the differences in HP and MP. You can make up a bit of ground, it's true. But erase it? Not really.


                Icemage
                Icemage and I are on the same page. I think, I mentioned about an old friend, once before. A tarutaru WHM that when she went full MP she got about 1,500 I think. That's one thousand freaking five hundred points of MP, almost quadruple what a Galka has unequipped.

                And then Icemage had a good point with regards to something like Souleater, which feeds off your HP. A % mind you. Sure, a Hume can stack all the +HP he/she can, but guess what? A Galka can do the same.

                I remember a Galkan monk friend who had like almost 3,000 HP with food, etc.. I remember being with him once and I still couldn't believe you could have that much HP in the game.

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                • #23
                  Re: Classes - Specific jobs?

                  I have only 1 word to say about Tarutaru Red Mages.

                  Avesta

                  That is all.
                  Hacked on 9/9/09
                  FFXIAH - Omniblast

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                  • #24
                    Re: Classes - Specific jobs?

                    Originally posted by Omniblast View Post
                    I have only 1 word to say about Tarutaru Red Mages.
                    Avesta
                    That is all.
                    werd.

                    hp/mp is the only stat that makes any sort of difference what race you are.

                    all other stats and their differences are negliable.

                    i see avesta running around sometimes... its like... its him!
                    Omni@Remora: NIN75 RNG75 MNK75 COR75 BST64 BRD53
                    ♪♫ San d'Oria Complete ♪♫ ZM Complete ♪♫ CoP Complete ♪♫ AM Complete ♪♫

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