Re: New job ideas
ok ... i can see why people are getting upset about the idea of an Alchemist being introduced into FFXI, but why? so far, every job is very different from each other, so why wouldnt this be the case with an Alchemist? of course, you can make your own potions and what not already through crafting, but thats after you spend hundreds of thousands of gil. and these things you can sell, correct? why whouldnt an Alchemist be able to create new things?
say they can combine Poison Potion and Ether to create an HP / MP Drain Potion? or even combine other combinations to create something intirely new, and never before seen? i mean the posiblities are endless! and even combining items with weapons? of course there would be a huge risk... your item could be lost (i could only assume that the items that you would be useing wouldnt be simple Poison Potions, but maybe Rare, and possibly rare/ex so that only Alchemists can use the weapon) , or maybe everything could be lost? but that would be the risk you would have to take for a 'one-of-a-kind' weapon...
i would take that risk...
i dont know? i dont see why an Alchemist would be such a bad idea?
oh ya... i still love the other ideas to...
Geomancer and Time Mage would freakin rock too!
ok ... i can see why people are getting upset about the idea of an Alchemist being introduced into FFXI, but why? so far, every job is very different from each other, so why wouldnt this be the case with an Alchemist? of course, you can make your own potions and what not already through crafting, but thats after you spend hundreds of thousands of gil. and these things you can sell, correct? why whouldnt an Alchemist be able to create new things?
say they can combine Poison Potion and Ether to create an HP / MP Drain Potion? or even combine other combinations to create something intirely new, and never before seen? i mean the posiblities are endless! and even combining items with weapons? of course there would be a huge risk... your item could be lost (i could only assume that the items that you would be useing wouldnt be simple Poison Potions, but maybe Rare, and possibly rare/ex so that only Alchemists can use the weapon) , or maybe everything could be lost? but that would be the risk you would have to take for a 'one-of-a-kind' weapon...
i would take that risk...
i dont know? i dont see why an Alchemist would be such a bad idea?
oh ya... i still love the other ideas to...
Geomancer and Time Mage would freakin rock too!
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