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holy hell. RMT is back with their price spinning effort.

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  • #61
    Re: holy hell. RMT is back with their price spinning effort.

    Originally posted by dirtyclown View Post
    NO U.

    If the AH stays intact and a gil limit is imposed, how many people do you think will actually use bazaars more often? Most players would rather just put their things up for X amount and not have to deal with anyone trying to bargain down the price. Not everyone is gifted with social skills, which is why the AH system is so popular. I'm sure you've had a chance to talk to people while playing now and again, and well...Hahaha. Good times.
    A cash limit wouldn't work, why? Because then you're hurting the masses as well. If your tactics hurt the good more then it hurts the bad, it's probably not a good idea. If this idea WAS put into practice, the limit would be no-where near 1mil. It would be around 1-10 billion, or 100mil at the very very absoulte least. Any ideas that focus around "how to make it harder for RMT to take place" in my honest opinion, just won't work out well if at all. Don't get me wrong, a lot of them are good ideas, but as long as RMT have accounts with the current form of currency (money or tradable items) there's not much that can be done. Square-Enix just (like it was said above by dirtyclown) needs to take action, and take out the majority of the RMT accounts, as hard as it may be. Take out enough accounts often enough, and the RMT companys will declare FF, a money sink and move on. But of course, this would have to keep continuing, it can't be done once, it'd have to be on going....

    Which FF Character Are You?

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    • #62
      Re: holy hell. RMT is back with their price spinning effort.

      Originally posted by dirtyclown View Post
      Ideas for making the Auction House less mandatory so as to combat RMT is nice, but you know what would really help? If SE would stop playing nice. They need to bring down the hammer. Revising their terms of service and actually giving their GMs the go ahead to start banhammering the people who are the subject of probably 90% of all GM calls would be a tremendous help. And not just a slap on the wrist 3 day ban, either. Permanent ban, account deleted, have a wonderful day sir. Right now it's a friggin circus, RMT groups aren't bothering to hide anymore. That's a direct "fuck you" to SE if I've ever seen it.
      I agree 100%. In addition, I think they should take it a step further and ban the credit card #s of the RMT. If the RMT had to apply for new credit ards every time there was a sweep of acounts I think they'd move on real quick.
      sigpic

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      • #63
        Re: holy hell. RMT is back with their price spinning effort.

        Originally posted by dirtyclown
        Last I checked, this isn't Diablo 2.
        Apparently my point wasn't clear: money isn't the only thing of value in FFXI. The relative worth of items is generally calculated in money as it is the most convenient way of doing so. We could ignore the AH system and only conduct transactions in, for example, beastcoins, but we don't. There's no practical reason why we don't, only that it's inconvenient.

        Given the hypothesis you proposed, I thought you may be interested to see how a similar set-up worked in an already existing situation. I apologise if this was not the case.
        I have heard that those who celebrate life
        walk safely amongst the wild animals.
        When they go into battle, they remain unharmed,
        the animals find no place to attack them
        and weapons are unable to harm them.
        Why? Because they find no place for death in them.

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        • #64
          Re: holy hell. RMT is back with their price spinning effort.

          I'd really honestly like the whole ban all China IP's, combined with Dirty's original idea. I mean I guess people anywhere in the world can play XI? Or is it only for UK, NA, and Japan? I'm not too clear on that, but if that's how it works, then hell yes, please just ban all of China...imagine logging on and so many RMT are missing cause China is completely blocked from XI. If that would work, and I KNOW that it has a 99.9% chance of never happening, but IF it would, so many people would be so happy, and the majority of RMT would be gone. +_+

          Thanks to Roguewolf for the sig. :D

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          • #65
            Re: holy hell. RMT is back with their price spinning effort.

            If SE just set how much everything costed RMT would be screwed and there would be no lame undercutting. I would rather take less control in the ecconomy then something not selling cause of impatiant people screwing you over by undercutting. And every update the prices accross the board are evenly updated according to how much gil is created and distroyed.

            Just my opinion >.>


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            • #66
              Re: holy hell. RMT is back with their price spinning effort.

              Originally posted by KoukiRyu View Post
              I'd really honestly like the whole ban all China IP's, combined with Dirty's original idea. I mean I guess people anywhere in the world can play XI? Or is it only for UK, NA, and Japan? I'm not too clear on that, but if that's how it works, then hell yes, please just ban all of China...imagine logging on and so many RMT are missing cause China is completely blocked from XI. If that would work, and I KNOW that it has a 99.9% chance of never happening, but IF it would, so many people would be so happy, and the majority of RMT would be gone. +_+
              Any player can sell his gil (yes, it is against TOS). Living in China is not against TOS, thus, banning all China's IP (for whatever reason) is a prejudice remark.
              Server: Quetzalcoatl
              Race: Hume Rank 7
              75 PLD, 75 SAM, 75 WAR, 75 NIN, 75 MNK, 65 BLU

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              • #67
                Re: holy hell. RMT is back with their price spinning effort.

                While not as prolific, there are quite a lot of US based RMT companies. There was a help wanted ad for one here in Portland that was hiring a few months back.


                Wii code: 6851 9579 6989 9039

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                • #68
                  Re: holy hell. RMT is back with their price spinning effort.

                  Originally posted by eticket109 View Post
                  There was a help wanted ad for one here in Portland that was hiring a few months back.
                  LMAO! I have never seen a help wanted add for RMT.
                  75BLM/37NIN
                  Malevolent
                  Midgardsormr

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                  • #69
                    Re: holy hell. RMT is back with their price spinning effort.

                    Originally posted by Corthaemus View Post
                    LMAO! I have never seen a help wanted add for RMT.
                    It was pretty funny. It looked like they mainly dealt with UO of all things. The ad asked for someone with a customer service background who was familliar with MMOs. It only paid $7.50 an hour though which is nothing for most customer service jobs around here. I'll have to look around at home to see if I still have the link to their website but the ad itself is gone now.


                    Wii code: 6851 9579 6989 9039

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                    • #70
                      Re: holy hell. RMT is back with their price spinning effort.

                      Originally posted by kiffkin View Post
                      Apparently my point wasn't clear: money isn't the only thing of value in FFXI. The relative worth of items is generally calculated in money as it is the most convenient way of doing so. We could ignore the AH system and only conduct transactions in, for example, beastcoins, but we don't. There's no practical reason why we don't, only that it's inconvenient.

                      Given the hypothesis you proposed, I thought you may be interested to see how a similar set-up worked in an already existing situation. I apologise if this was not the case.
                      No, You made yourself quite clear. However, I post from under a bridge rather frequently. If you get what I mean. A comparison between two games whose only similarity is the fact that they are played online doesn't really work. If a gil limit had been introduced from the beginning, SE would have been able to keep a lid on overinflation, market cornering, etc. by limiting an individual player's capacity to do so. If it were to happen now, it would indeed be chaos, I won't disagree with that. The point is, they didn't bother with trying to control and shape the economy from the beginning, instead letting it grow into the large bloated monster that it is today.

                      Originally posted by Linra
                      A cash limit wouldn't work, why? Because then you're hurting the masses as well.
                      That part made me lol. SE has already imposed quite a few things on the players that make things harder to do. Also, refer to the above paragraph.
                      sigpic

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                      • #71
                        Re: holy hell. RMT is back with their price spinning effort.

                        Originally posted by dirtyclown View Post
                        However, I post from under a bridge rather frequently. If you get what I mean.
                        You? No... never.

                        :p


                        Wii code: 6851 9579 6989 9039

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                        • #72
                          Re: holy hell. RMT is back with their price spinning effort.

                          Originally posted by dirtyclown
                          I post from under a bridge rather frequently.
                          Thanks for wasting my time. If I wanted to deal with trolls, I wouldn't be on this forum.
                          I have heard that those who celebrate life
                          walk safely amongst the wild animals.
                          When they go into battle, they remain unharmed,
                          the animals find no place to attack them
                          and weapons are unable to harm them.
                          Why? Because they find no place for death in them.

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