Dear friends,
I've played ffxi since the japanese version. I love and hate this game. I loved everything about it until I hit the 50's and started to sit in jeuno looking for a party. I know there are a ton of things you can do besides level up a job, but the point is that I couldn't do what I wanted when I wanted to. FLFP XI. It wasnt such a fanciful experience anymore. I'd sit in town and wait for the right jobs to log on or hope a party, which had already been going for who knows how many hours,needed me. What was once a game of thrill and excitement became a nightmare. Let me tell you, there is nothing fun and exciting about looking for a party. People would drop out at the last moment. Parties that needed me would disband when I got there. The jobs I wanted to play were surprisingly the choice of many others. Sometimes the competition would mean scarce parties for weeks on end. just ugh. uhghhhh.
NOW, I know you can say that this adversity makes the game much more rewarding, but who are you kidding? Not me. I want to face adversity in the shape of a mighty dragon or a boss of a perilous dungeon. I don't want the adversity of making a party. THis is called masochism friends, it isn't healthy.
IF S-E were to just make grinding to 75 a little easier, and a little faster, would it throw a wrench in anything? The end game content and missions could be left just as hard as they are now. It seems the only thing that could happen is more people are unable to resist FFXI's charms. I have no problem with challenging battles, but making a party sometimes is the most challenging and disheartening of all experiences I've ever faced in LIFE!. THe difficulty of the grind is just a big source of so much negative energy.
I have left and come back to FFXI several times, being drawn by everything, but the difficulty of leveling and party formation, which turns me off. Sitting in town looking for a party that might never happen is just such a total waste of time, even for an MMORPG, that I cannot allow myself to play it any longer.
From a successful business perspective:
If it was easier to get to 75, would it mean people would just quit sooner? NO, I would get almost every job to 75! I might even do it all over again on another character! With all the job specific things you can collect it would last forever. IF you can't find a party at level 50? NO problem you can solo. You will never sit in town feeling like you are totally wasting time ever again!
If you could solo even making half the experience you make in parties, the game would simply be irresistable to me. WOuld this make BST obsolete? NO, they could solo monsters for twice the exp as other jobs!
HOW FFXI COULD BE MADE EASIER, BUT NOT ANY LESS INTERESTING:
ONe of my biggest problems with FFXI is the severity of party balance. Not only should every job be able to solo, but many other party formations should be completely workable with the help of subjobs. Let's say I'm a warrior level 60 and I want to party, but there are no healers or mp refreshers online. NO party! time to log off and regret playing the job I wanted to or even FFXI entirely.
NO, what should be a viable option is for everyone who is online, regardless of main jobs, to be able to sub WHM and actually function successfully as a party. A ragtag party of adventurers subbing whm should be able to make a fulfilling experience gaining party. I recall in the original final fantasy being able to make almost any party combination work. Giving the player this freedom to play any main job they want with the subjob acting as a true support for their decision would be a godsend to this game. ALL those dragoons and dark knight's looking for a party could sub whm and brd and get to work. This would definitely prolong the life in this game! Imagine, you and some friends could actually make a duo or trio and party all the way to 75 with whatever jobs you liked. You wouldn't have to take a hit and switch to the jobs that every party needed. It's FINAL FANTASY, NOT FINAL COMPROMISE! Also if it wasn't such a rigid experience to gain levels people might take more risks moving around in a zone, slaying a larger variety of monsters instead of camping spawns in one spot. yawn.
FFXI looks as good as any MMORPG out or coming out in the future. It truly has a timeless quality to it. * A round of applause for the artists at Square-Enix* THe gameplay is the only thing I wish I could fix.
I very badly would like to come back to FFXI, but i just can't allow myself to put that much time into something that sometimes doesn't reciprocate with me.
THen what am i Doing posting this here? Well, I hope that by some odd chance somebody with influence reads this and takes it to heart.
FFXI would probably never see a drastic change like this, but I can dream. It's the kind of tweaking that wouldn't be very costly. A handful of employees could accomplish this kind of change. It would purely be in the numbers.
Any thoughts, anybody? AM I coming out of nowhere? Do I really just *not* get FFXI? Having played it as long as anybody I think I understand it just as well as the next guy.
Sincerely,
the Galka in the back
I've played ffxi since the japanese version. I love and hate this game. I loved everything about it until I hit the 50's and started to sit in jeuno looking for a party. I know there are a ton of things you can do besides level up a job, but the point is that I couldn't do what I wanted when I wanted to. FLFP XI. It wasnt such a fanciful experience anymore. I'd sit in town and wait for the right jobs to log on or hope a party, which had already been going for who knows how many hours,needed me. What was once a game of thrill and excitement became a nightmare. Let me tell you, there is nothing fun and exciting about looking for a party. People would drop out at the last moment. Parties that needed me would disband when I got there. The jobs I wanted to play were surprisingly the choice of many others. Sometimes the competition would mean scarce parties for weeks on end. just ugh. uhghhhh.
NOW, I know you can say that this adversity makes the game much more rewarding, but who are you kidding? Not me. I want to face adversity in the shape of a mighty dragon or a boss of a perilous dungeon. I don't want the adversity of making a party. THis is called masochism friends, it isn't healthy.
IF S-E were to just make grinding to 75 a little easier, and a little faster, would it throw a wrench in anything? The end game content and missions could be left just as hard as they are now. It seems the only thing that could happen is more people are unable to resist FFXI's charms. I have no problem with challenging battles, but making a party sometimes is the most challenging and disheartening of all experiences I've ever faced in LIFE!. THe difficulty of the grind is just a big source of so much negative energy.
I have left and come back to FFXI several times, being drawn by everything, but the difficulty of leveling and party formation, which turns me off. Sitting in town looking for a party that might never happen is just such a total waste of time, even for an MMORPG, that I cannot allow myself to play it any longer.
From a successful business perspective:
If it was easier to get to 75, would it mean people would just quit sooner? NO, I would get almost every job to 75! I might even do it all over again on another character! With all the job specific things you can collect it would last forever. IF you can't find a party at level 50? NO problem you can solo. You will never sit in town feeling like you are totally wasting time ever again!
If you could solo even making half the experience you make in parties, the game would simply be irresistable to me. WOuld this make BST obsolete? NO, they could solo monsters for twice the exp as other jobs!
HOW FFXI COULD BE MADE EASIER, BUT NOT ANY LESS INTERESTING:
ONe of my biggest problems with FFXI is the severity of party balance. Not only should every job be able to solo, but many other party formations should be completely workable with the help of subjobs. Let's say I'm a warrior level 60 and I want to party, but there are no healers or mp refreshers online. NO party! time to log off and regret playing the job I wanted to or even FFXI entirely.
NO, what should be a viable option is for everyone who is online, regardless of main jobs, to be able to sub WHM and actually function successfully as a party. A ragtag party of adventurers subbing whm should be able to make a fulfilling experience gaining party. I recall in the original final fantasy being able to make almost any party combination work. Giving the player this freedom to play any main job they want with the subjob acting as a true support for their decision would be a godsend to this game. ALL those dragoons and dark knight's looking for a party could sub whm and brd and get to work. This would definitely prolong the life in this game! Imagine, you and some friends could actually make a duo or trio and party all the way to 75 with whatever jobs you liked. You wouldn't have to take a hit and switch to the jobs that every party needed. It's FINAL FANTASY, NOT FINAL COMPROMISE! Also if it wasn't such a rigid experience to gain levels people might take more risks moving around in a zone, slaying a larger variety of monsters instead of camping spawns in one spot. yawn.
FFXI looks as good as any MMORPG out or coming out in the future. It truly has a timeless quality to it. * A round of applause for the artists at Square-Enix* THe gameplay is the only thing I wish I could fix.
I very badly would like to come back to FFXI, but i just can't allow myself to put that much time into something that sometimes doesn't reciprocate with me.
THen what am i Doing posting this here? Well, I hope that by some odd chance somebody with influence reads this and takes it to heart.
FFXI would probably never see a drastic change like this, but I can dream. It's the kind of tweaking that wouldn't be very costly. A handful of employees could accomplish this kind of change. It would purely be in the numbers.
Any thoughts, anybody? AM I coming out of nowhere? Do I really just *not* get FFXI? Having played it as long as anybody I think I understand it just as well as the next guy.
Sincerely,
the Galka in the back
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