EDIT: It appears I was slow on posting, but I am leaving thread up because it is all in one place instead of scattered like in the other thread.
Highlights:
Goblin Drink Resipie(Level 80[Cooking?]): Gyshal Greens, La Thiene Cabbage, Frost Turnip, Wild Onion, four other mystery items
Aht Urhgan appears to be getting new relics(BLU, COR and PUP AF2?)
Weakening Absolute Virtue:
Defeating as many as the monsters Jailer of Love summons (Ru'phuabo,Qn'xzomit, Qn'hpemde) as you can halves the regen effect. On top of that, using the corresponding day's element for magic and renkei attacks removes the remaining half. (Huh? I don't understand this last part...)
Job Changes(Colored) Bolded = Important.
Source(Japaneese):http://ff11creatersvoice.cocolog-nifty.com/fanfes/
Translated:http://miruka.livejournal.com/
Highlights:
Goblin Drink Resipie(Level 80[Cooking?]): Gyshal Greens, La Thiene Cabbage, Frost Turnip, Wild Onion, four other mystery items
Aht Urhgan appears to be getting new relics(BLU, COR and PUP AF2?)
Weakening Absolute Virtue:
Defeating as many as the monsters Jailer of Love summons (Ru'phuabo,Qn'xzomit, Qn'hpemde) as you can halves the regen effect. On top of that, using the corresponding day's element for magic and renkei attacks removes the remaining half. (Huh? I don't understand this last part...)
Job Changes(Colored) Bolded = Important.
MC:レリック・å…罪符ã®å…¥æ‰‹ãƒãƒ£ãƒ³ã‚¹ã¯å¢—ãˆãªã„ã®ã§ã—ょã†ã‹
MC: Will there be more opportunities to acquire relics and Abjurations?
æ¾äº•ï¼šè¿‘ã„ã†ã¡ã«å…罪符ã®ãƒãƒ£ãƒ³ã‚¹ãŒå¢—ã‚„ã™äºˆå®šã§ã™ã€‚
レリックã¨åŒç‰ã‚¯ãƒ©ã‚¹ã®ã‚‚ã®ã¯ã‚¢ãƒˆãƒ«ã‚¬ãƒ³ã§ã‚‚出ã—ã¦ã„ãã¾ã™ã‚ˆ
Matsui: There are plans to increase chances at acquiring Abjurations in the near future.
Aht'Urhgan will have Relics and similar class items.
MC:エリアãƒã‚§ãƒ³ã‚¸ã—ã¦ã‚‚フェãƒãƒ¼ãŒæ¶ˆãˆãªã„よã†ã«ãªã‚Šã¾ã›ã‚“ã‹ï¼Ÿã¾ãŸã‚¯ã‚¨ã‚¹ãƒˆç¶šç·¨ã¯ï¼Ÿ
MC: Will adjustments be made so that Fellows (NPCs) won't disappear when you change areas? Also, will there be continuations for the quests?
å°å·ï¼šã‚¨ãƒªã‚¢ãƒã‚§ãƒ³ã‚¸ã®ä»¶ã¯ã€æ‹…当ãŒå‰å‘ãã«ãŒã‚“ã°ã£ã¦ã¾ã™ã®ã§ã€‚è¿‘ã„ã†ã¡ã«å¯¾å‡¦ã•ã‚Œã‚‹ã‹ã‚‚?
フェãƒãƒ¼ã‚¯ã‚¨ã‚¹ãƒˆç¶šç·¨ã¯ã‚¢ãƒˆãƒ«ã‚¬ãƒ³ãƒŸãƒƒã‚·ãƒ§ãƒ³ãŒè½ã¡ç€ãã¾ã§é›£ã—ãã†ã§ã™ã€‚
Ogawa: For the changing areas thing, people have been working on it from before, so perhaps we will see a patch soon?
Any continuation of the Fellowship quests will be difficult until the Aht'Urhgan missions are settled.
MC:パレードゴルゲットã®å…¥æ‰‹æ–¹æ³•ã¯ï¼Ÿ
MC: How do you get the Parade Gorget?
æ¾äº•ï¼šNMを出ã™ã«ã¯èª¿ç†ï¼˜ï¼ãらã„ã§åˆæˆã§ãるゴブリンドリンクãŒå¿…è¦ã€‚
(ムãƒãƒ«ãƒãƒã‚¹æ—§å¸‚è¡—ã®ï¼Ÿï¼Ÿï¼Ÿã«ãƒˆãƒ¬ãƒ¼ãƒ‰ã™ã‚‹ï¼‰
ゴブリンドリンクã¯åˆæˆã«ï¼˜å€‹ææ–™ãŒå¿…è¦ã§ã™ã€‚
ギサールã®é‡Žèœã¨ãƒ©ãƒ†ãƒ¼ãƒŒã‚ャベツã¨ã‚ã¨ï¼–ã“。
ã®ã“ã‚Šã¯æ˜Žæ—¥æ˜Žå¾Œæ—¥ã€‚皆ã•ã‚“も調ã¹ã¦ã¿ã¦ãã ã•ã„ï¼
Matsui: To pop the NM, an approximately level 80 synth, Goblin Drink, is required.
(Trade it to a ??? in Oldton Movalpolos)
There are 8 ingredients for Goblin Drink.
Gysahl Greens and La Thiene Cabbage and 6 others.
The others will be revealed tomorrow and the day after. Please try looking them up!
â– Absolute Virtueã®å¼±ä½“ã®æ–¹æ³•
â– Methods of weakening Absolute Virtue
Jailer of LoveãŒå‘¼ã³å‡ºã™ãƒ¢ãƒ³ã‚¹ã‚¿ãƒ¼Ru'phuabo Qn'xzomit Qn'hpemdeã‚’ã§ãã‚‹é™ã‚Šå€’ã™ã¨ã€ãƒªã‚¸ã‚§ãƒã®åŠ¹æžœãŒåŠåˆ†ã«ãªã‚‹ã€‚
ã•ã‚‰ã«ã€ã‚る属性(曜日)ã®é”法や連æºå±žæ€§ã‚’ã¶ã¤ã‘ã¦ã„ãã¨æ®‹ã‚ŠåŠåˆ†ã®ãƒªã‚¸ã‚§ãƒã‚‚ã¨ã¾ã‚‹ã€‚
Defeating as many as the monsters Jailer of Love summons (Ru'phuabo, Qn'xzomit, Qn'hpemde) as you can halves the regen effect.
On top of that, using the corresponding day's element for magic and renkei attacks removes the remaining half. (Isn't this still JoL... oh whatever)
■戦士 Warrior
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
多彩ãªWSを使ã„ã“ãªã™æ¦å™¨ã®ã‚¨ã‚スパート
Weapons expert capable of utilizing a variety of WS
サãƒãƒ¼ãƒˆã‚¸ãƒ§ãƒ–ã‚„æ¦å™¨ã®ç¨®é¡žãŒé™å®šã•ã‚Œã¦ã„る部分を調整
Adjust limitations on Support Jobs and weapon types.
■モンク Monk
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
手数ã®å¤šã•ã¨é«˜ã„HPã‚’èª‡ã‚‹æ ¼é—˜ã®ã‚¨ã‚スパート
Hand-to-hand expert with fast attacks and high HP
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ãŸå‹•ããŒã§ãるよã†ãªèª¿æ•´
Adjustments will be made responding to circumstances
■白é”å£«é“ White Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
回復や支æ´ã‚’主体ã¨ã™ã‚‹ç™½é”法ã®ã‚¨ã‚スパート
White Magic expert filling the main healing and support role
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
メインジョブã¨ã—ã¦ã®ã‚¢ãƒ‰ãƒãƒ³ãƒ†ãƒ¼ã‚¸ã¨ãƒ‘ーティ支æ´ã®è²¢çŒ®åº¦ã‚’å‘上ã•ã›ã¦ã„ã
Boosting advantages and party support abilities for White Mage main job
â– é»’é”é“士 Black Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
é”法ã§ãƒ€ãƒ¡ãƒ¼ã‚¸ã‚’与ãˆã‚‹é»’é”法ã®ã‚¨ã‚スパート
Black Magic expert using magic to deal damage
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
他ジョブã¨çµ„ã‚€ã“ã¨ã§ã€ã‚ˆã‚Šä¸€å±¤é»’é”é“士ãŒå¼•ãç«‹ã¤ã‚ˆã†ãªèª¿æ•´ã‚’è¡Œã†
Adjustments for boosting the effectiveness of a single Black Mage while working with other jobs
■赤é”é“士 Red Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
敵を弱体ã•ã›ã‚‹é”法ã®ã‚¨ã‚スパート
Enfeebling Magic expert
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ã¦ã€è‡¨æ©Ÿå¿œå¤‰ã«ç«‹ã¡å›žã‚‹é¢ç™½ã•ã‚’追求ã—ã¦ã„ã
Looking at the circumstances, investigating the interesting points of quick adaptation
■シーフ Thief
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘Job Features
ä¸æ„打ã¡ãªã©ã‚’駆使ã™ã‚‹ãƒˆãƒªãƒƒã‚ーãªã‚¢ã‚¿ãƒƒã‚«ãƒ¼
"Tricky" attacker using abilities like Sneak Attack
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
パーティ全体ã®æˆ¦åŠ›ã‚’底上ã’ã§ãるよã†ãªè¦ç´ ã®è¿½åŠ
Addition of abilties that can raise the entire party's strength
■ナイト Paladin
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
高ã„防御力を誇るパーティã®ç›¾
Party tank boasting high defense
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
連続ã—ãŸæˆ¦é—˜ã§ã®ãƒ‘フォーマンスをå‘上
Boosting performance in continous fighting
■暗黒騎士 Dark Knight
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
高ã„攻撃力ã¨å¸åŽãŒã‚ーワードã®ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker job with high attack and absorb abilities
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
両手鎌をæŒã£ãŸã¨ãã®å¼·ã•ã‚’å‘上
Boosting strength while holding a Scythe (Not stat STR, general strength)
â– ç£ä½¿ã„ Beastmaster
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
特定ã®ãƒ¢ãƒ³ã‚¹ã‚¿ãƒ¼ã‚’å·§ã¿ã«æ“るエã‚スパート
Expert at manipulating special types of monsters
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
ソãƒãƒ—レイã¯ãã®ã¾ã¾ã«ã€ãƒ‘ーティプレイã®å¯èƒ½æ€§ã‚‚広ã’ã‚‹
No changes to solo play, boosting abilities for party play
■狩人 Ranger
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
é 隔攻撃ã§å¤§ãƒ€ãƒ¡ãƒ¼ã‚¸ã‚’与ãˆã‚‹ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker capable of dealing large damage with ranged attacks
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
è·é›¢ã«ã‚ˆã‚‹å‘½ä¸çŽ‡ã‚„ダメージ補æ£ã®èª¿æ•´
Adjustments to accuracy and damage at range distances
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– åŸéŠè©©äºº Bard
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
パーティã«ã‚ã£ã¦ã“ãè¯ã¨ã„ã†MMOãªã‚‰ã§ã¯ã®ã‚¸ãƒ§ãƒ–
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ã¦æ§˜ã€…ãªè©©ã‚’使ã„ã‚ã‘る楽ã—ã•ã‚’追求ã—ã¦è¡Œã
Looking at the circumstances, the ability to properly use multiple songs will be pursued
â– ä¾ Samurai
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
TPã«ç‰¹åŒ–ã—ã€WSを駆使ã—ã¦æˆ¦ã†ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Specializing in TP, an attacker that fights using WS
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
æ£æ£å ‚å ‚ã®è¦‹ç›´ã—ã¨ä½Žãƒ¬ãƒ™ãƒ«ã§å–å¾—å¯èƒ½ãªæ–°ãŸãªã‚¸ãƒ§ãƒ–ã‚¢ãƒ“ãƒªãƒ†ã‚£ã‚’è¿½åŠ ã™ã‚‹äºˆå®šã€‚
æ£æ£å ‚å ‚ã®è¨ˆç®—方法を見直ã—ã€ã‚‚ã£ã¨ãƒ€ãƒ¡ãƒ¼ã‚¸ã®ãƒœãƒ¼ãƒŠã‚¹ãŒå¢—ãˆã‚‹ã‚ˆã†ã«ã€‚
ã¾ãŸã€25ã¨35ã§æ–°è¦ã‚¸ãƒ§ãƒ–ã‚¢ãƒ“ãƒªãƒ†ã‚£ã‚’è¿½åŠ ã™ã‚‹äºˆå®šã§èª¿æ•´ã‚’続ã‘ã¦ã„る。
ã‚ーワードã¯ä¸¡æ‰‹æ¦å™¨ã€‚オフェンシブã¨ãƒ‡ã‚£ãƒ•ã‚§ãƒ³ã‚·ãƒ–ã‚’é¸ã¹ã‚‹ã‚ˆã†ãªâ€¦
ã¾ãŸã€ã‚µãƒãƒ¼ãƒˆã‚¸ãƒ§ãƒ–ã«ã€Œä¾ã€ã¨ã„ã†é¸æŠžè‚¢ãŒã§ãã‚Œã°â€¦ã€‚ (Holy sh*t that's a lot of Japanese)
There are plans to reevaluate Overwhelm and possibly add a new job ability at low levels. For Overwhelm, a reevaluation of calculations for the purpose of increasing the damage bonus. For the new job ability, we are continuing to examine plans for adding something at 25 and 35. The keyword is "two handed weapons." Something to do with choosing Offense and Defense... (so that's what the Hydra armor was about...) Also, if Samurai is choosable for a support job...
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– å¿è€… Ninja
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
盾役もã“ãªã™äºŒåˆ€æµã¨å¿è¡“を駆使ã™ã‚‹ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker job that can use dual wield, ninjutsu, and also manage a tank role
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
強化ã¨ã„ã†ç¸¦æ–¹å‘ã®èª¿æ•´ã§ã¯ãªãã€å¹…を広ã’ã‚‹æ–¹å‘ã§èª¿æ•´ã—ã¦ã„ã。
Not strengthening the job vertically, but widening its flexibility.
■竜騎士 Dragoon
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
多彩ãªã‚¸ãƒ£ãƒ³ãƒ—を駆使ã—ã€é£›ç«œã¨å…±ã«æˆ¦ã†ã‚¢ã‚¿ãƒƒã‚«ãƒ¼ã€‚
Attacker job that uses its many jumps and wyvern pet to fight.
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
スーパージャンプã®å†ä½¿ç”¨é–“éš”ãŒï¼“分ã«çŸç¸®ã€‚
エンパシーã«ã‚ˆã£ã¦ã€ã‚¹ãƒˆãƒ³ã‚¹ã‚ンをワイãƒãƒ¼ãƒ³ã¨å…±æœ‰ã™ã‚‹ã“ã¨ãŒå¯èƒ½ã«ãªã‚‹ã€‚
竜剣ã«ã‚¸ãƒ£ãƒ³ãƒ—系アビリティã®å†ä½¿ç”¨æ™‚間をクリアã™ã‚‹åŠ¹æžœãŒä»˜åŠ
Shortening Super Jump's reuse timer to 3 minutes.
With Empathy, it will be become possible to share Stoneskin with the Wyvern.
The ability to reset the recast times of the Jump type abilities will be added to Spirit Surge.
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– å¬å–šå£« Summoner
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
自分ã®é”力を使ã£ã¦å¬å–šç£ã‚’呼ã³å‡ºã— 戦ã‚ã›ã‚‹é”術師
Summoning forth Avatars with their powers Magician capable of issuing attacks.
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
å¬å–šå£«ã‚¹ã‚ルã«ã¤ã„ã¦ã®å¤‰æ›´
契約ã®å±¥è¡Œã®å†ä½¿ç”¨é–“隔をã€æ•µã«å¯¾ã™ã‚‹ãƒ€ãƒ¡ãƒ¼ã‚¸ç³»ã¨ã€å›žå¾©å¼·åŒ–弱体系ã®ï¼’系統ã«åˆ†ã‘ã‚‹
契約ã®å±¥è¡Œã§ã€å¬å–šé”法スã‚ルãŒã‚¢ãƒƒãƒ—ã™ã‚‹å¯èƒ½æ€§ã€‚
å¬å–šå£«ã‚¹ã‚ルã«ãƒœãƒ¼ãƒŠã‚¹ã‚’å¾—ã¦ã„る状態ã§ã€ã„ãã¤ã‹ã®å±¥è¡ŒæŠ€ã«ãƒœãƒ¼ãƒŠã‚¹ãŒã€‚
About changes to Summoner skills
Division of reuse timers for damage Blood Pacts and supportive Blood Pacts
There will be a chance of raising Summoning Magic Skill while using Blood Pacts. Acquiring bonuses to Summoner skills will cause a few Pact abilities to also recieve bonuses.
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– é’é”é“士・コルセア・ã‹ã‚‰ãり士 Blue Mage / Corsair / Puppeteer
ã¾ã ã¾ã è¿½åŠ ã—ã¦ã„ãªã„è¦ç´ ã‚‚ã‚ã‚‹ã—ã€èª¿æ•´ã—ã¾ã™ã€‚
クリスマスãらã„ã¾ã§ã«ã¯ã¨è€ƒãˆã¦ã„ã¾ã™ã€‚
Because there are still unimplemented elements for these jobs, they are still being adjusted.
Thinking of doing so till around Christmas.
■ゴブリンドリンクれã—ã´ã€€ãã®ï¼’
シモカブã¨ãƒ¯ã‚¤ãƒ«ãƒ‰ã‚ªãƒ‹ã‚ªãƒ³
Two more ingredients for the Goblin Drink recipe
Frost Turnip and Wild Onion
MC: Will there be more opportunities to acquire relics and Abjurations?
æ¾äº•ï¼šè¿‘ã„ã†ã¡ã«å…罪符ã®ãƒãƒ£ãƒ³ã‚¹ãŒå¢—ã‚„ã™äºˆå®šã§ã™ã€‚
レリックã¨åŒç‰ã‚¯ãƒ©ã‚¹ã®ã‚‚ã®ã¯ã‚¢ãƒˆãƒ«ã‚¬ãƒ³ã§ã‚‚出ã—ã¦ã„ãã¾ã™ã‚ˆ
Matsui: There are plans to increase chances at acquiring Abjurations in the near future.
Aht'Urhgan will have Relics and similar class items.
MC:エリアãƒã‚§ãƒ³ã‚¸ã—ã¦ã‚‚フェãƒãƒ¼ãŒæ¶ˆãˆãªã„よã†ã«ãªã‚Šã¾ã›ã‚“ã‹ï¼Ÿã¾ãŸã‚¯ã‚¨ã‚¹ãƒˆç¶šç·¨ã¯ï¼Ÿ
MC: Will adjustments be made so that Fellows (NPCs) won't disappear when you change areas? Also, will there be continuations for the quests?
å°å·ï¼šã‚¨ãƒªã‚¢ãƒã‚§ãƒ³ã‚¸ã®ä»¶ã¯ã€æ‹…当ãŒå‰å‘ãã«ãŒã‚“ã°ã£ã¦ã¾ã™ã®ã§ã€‚è¿‘ã„ã†ã¡ã«å¯¾å‡¦ã•ã‚Œã‚‹ã‹ã‚‚?
フェãƒãƒ¼ã‚¯ã‚¨ã‚¹ãƒˆç¶šç·¨ã¯ã‚¢ãƒˆãƒ«ã‚¬ãƒ³ãƒŸãƒƒã‚·ãƒ§ãƒ³ãŒè½ã¡ç€ãã¾ã§é›£ã—ãã†ã§ã™ã€‚
Ogawa: For the changing areas thing, people have been working on it from before, so perhaps we will see a patch soon?
Any continuation of the Fellowship quests will be difficult until the Aht'Urhgan missions are settled.
MC:パレードゴルゲットã®å…¥æ‰‹æ–¹æ³•ã¯ï¼Ÿ
MC: How do you get the Parade Gorget?
æ¾äº•ï¼šNMを出ã™ã«ã¯èª¿ç†ï¼˜ï¼ãらã„ã§åˆæˆã§ãるゴブリンドリンクãŒå¿…è¦ã€‚
(ムãƒãƒ«ãƒãƒã‚¹æ—§å¸‚è¡—ã®ï¼Ÿï¼Ÿï¼Ÿã«ãƒˆãƒ¬ãƒ¼ãƒ‰ã™ã‚‹ï¼‰
ゴブリンドリンクã¯åˆæˆã«ï¼˜å€‹ææ–™ãŒå¿…è¦ã§ã™ã€‚
ギサールã®é‡Žèœã¨ãƒ©ãƒ†ãƒ¼ãƒŒã‚ャベツã¨ã‚ã¨ï¼–ã“。
ã®ã“ã‚Šã¯æ˜Žæ—¥æ˜Žå¾Œæ—¥ã€‚皆ã•ã‚“も調ã¹ã¦ã¿ã¦ãã ã•ã„ï¼
Matsui: To pop the NM, an approximately level 80 synth, Goblin Drink, is required.
(Trade it to a ??? in Oldton Movalpolos)
There are 8 ingredients for Goblin Drink.
Gysahl Greens and La Thiene Cabbage and 6 others.
The others will be revealed tomorrow and the day after. Please try looking them up!
â– Absolute Virtueã®å¼±ä½“ã®æ–¹æ³•
â– Methods of weakening Absolute Virtue
Jailer of LoveãŒå‘¼ã³å‡ºã™ãƒ¢ãƒ³ã‚¹ã‚¿ãƒ¼Ru'phuabo Qn'xzomit Qn'hpemdeã‚’ã§ãã‚‹é™ã‚Šå€’ã™ã¨ã€ãƒªã‚¸ã‚§ãƒã®åŠ¹æžœãŒåŠåˆ†ã«ãªã‚‹ã€‚
ã•ã‚‰ã«ã€ã‚る属性(曜日)ã®é”法や連æºå±žæ€§ã‚’ã¶ã¤ã‘ã¦ã„ãã¨æ®‹ã‚ŠåŠåˆ†ã®ãƒªã‚¸ã‚§ãƒã‚‚ã¨ã¾ã‚‹ã€‚
Defeating as many as the monsters Jailer of Love summons (Ru'phuabo, Qn'xzomit, Qn'hpemde) as you can halves the regen effect.
On top of that, using the corresponding day's element for magic and renkei attacks removes the remaining half. (Isn't this still JoL... oh whatever)
■戦士 Warrior
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
多彩ãªWSを使ã„ã“ãªã™æ¦å™¨ã®ã‚¨ã‚スパート
Weapons expert capable of utilizing a variety of WS
サãƒãƒ¼ãƒˆã‚¸ãƒ§ãƒ–ã‚„æ¦å™¨ã®ç¨®é¡žãŒé™å®šã•ã‚Œã¦ã„る部分を調整
Adjust limitations on Support Jobs and weapon types.
■モンク Monk
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
手数ã®å¤šã•ã¨é«˜ã„HPã‚’èª‡ã‚‹æ ¼é—˜ã®ã‚¨ã‚スパート
Hand-to-hand expert with fast attacks and high HP
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ãŸå‹•ããŒã§ãるよã†ãªèª¿æ•´
Adjustments will be made responding to circumstances
■白é”å£«é“ White Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
回復や支æ´ã‚’主体ã¨ã™ã‚‹ç™½é”法ã®ã‚¨ã‚スパート
White Magic expert filling the main healing and support role
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
メインジョブã¨ã—ã¦ã®ã‚¢ãƒ‰ãƒãƒ³ãƒ†ãƒ¼ã‚¸ã¨ãƒ‘ーティ支æ´ã®è²¢çŒ®åº¦ã‚’å‘上ã•ã›ã¦ã„ã
Boosting advantages and party support abilities for White Mage main job
â– é»’é”é“士 Black Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
é”法ã§ãƒ€ãƒ¡ãƒ¼ã‚¸ã‚’与ãˆã‚‹é»’é”法ã®ã‚¨ã‚スパート
Black Magic expert using magic to deal damage
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
他ジョブã¨çµ„ã‚€ã“ã¨ã§ã€ã‚ˆã‚Šä¸€å±¤é»’é”é“士ãŒå¼•ãç«‹ã¤ã‚ˆã†ãªèª¿æ•´ã‚’è¡Œã†
Adjustments for boosting the effectiveness of a single Black Mage while working with other jobs
■赤é”é“士 Red Mage
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
敵を弱体ã•ã›ã‚‹é”法ã®ã‚¨ã‚スパート
Enfeebling Magic expert
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ã¦ã€è‡¨æ©Ÿå¿œå¤‰ã«ç«‹ã¡å›žã‚‹é¢ç™½ã•ã‚’追求ã—ã¦ã„ã
Looking at the circumstances, investigating the interesting points of quick adaptation
■シーフ Thief
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘Job Features
ä¸æ„打ã¡ãªã©ã‚’駆使ã™ã‚‹ãƒˆãƒªãƒƒã‚ーãªã‚¢ã‚¿ãƒƒã‚«ãƒ¼
"Tricky" attacker using abilities like Sneak Attack
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
パーティ全体ã®æˆ¦åŠ›ã‚’底上ã’ã§ãるよã†ãªè¦ç´ ã®è¿½åŠ
Addition of abilties that can raise the entire party's strength
■ナイト Paladin
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
高ã„防御力を誇るパーティã®ç›¾
Party tank boasting high defense
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
連続ã—ãŸæˆ¦é—˜ã§ã®ãƒ‘フォーマンスをå‘上
Boosting performance in continous fighting
■暗黒騎士 Dark Knight
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
高ã„攻撃力ã¨å¸åŽãŒã‚ーワードã®ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker job with high attack and absorb abilities
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
両手鎌をæŒã£ãŸã¨ãã®å¼·ã•ã‚’å‘上
Boosting strength while holding a Scythe (Not stat STR, general strength)
â– ç£ä½¿ã„ Beastmaster
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
特定ã®ãƒ¢ãƒ³ã‚¹ã‚¿ãƒ¼ã‚’å·§ã¿ã«æ“るエã‚スパート
Expert at manipulating special types of monsters
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
ソãƒãƒ—レイã¯ãã®ã¾ã¾ã«ã€ãƒ‘ーティプレイã®å¯èƒ½æ€§ã‚‚広ã’ã‚‹
No changes to solo play, boosting abilities for party play
■狩人 Ranger
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
é 隔攻撃ã§å¤§ãƒ€ãƒ¡ãƒ¼ã‚¸ã‚’与ãˆã‚‹ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker capable of dealing large damage with ranged attacks
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
è·é›¢ã«ã‚ˆã‚‹å‘½ä¸çŽ‡ã‚„ダメージ補æ£ã®èª¿æ•´
Adjustments to accuracy and damage at range distances
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– åŸéŠè©©äºº Bard
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
パーティã«ã‚ã£ã¦ã“ãè¯ã¨ã„ã†MMOãªã‚‰ã§ã¯ã®ã‚¸ãƒ§ãƒ–
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
状æ³ã«å¿œã˜ã¦æ§˜ã€…ãªè©©ã‚’使ã„ã‚ã‘る楽ã—ã•ã‚’追求ã—ã¦è¡Œã
Looking at the circumstances, the ability to properly use multiple songs will be pursued
â– ä¾ Samurai
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
TPã«ç‰¹åŒ–ã—ã€WSを駆使ã—ã¦æˆ¦ã†ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Specializing in TP, an attacker that fights using WS
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
æ£æ£å ‚å ‚ã®è¦‹ç›´ã—ã¨ä½Žãƒ¬ãƒ™ãƒ«ã§å–å¾—å¯èƒ½ãªæ–°ãŸãªã‚¸ãƒ§ãƒ–ã‚¢ãƒ“ãƒªãƒ†ã‚£ã‚’è¿½åŠ ã™ã‚‹äºˆå®šã€‚
æ£æ£å ‚å ‚ã®è¨ˆç®—方法を見直ã—ã€ã‚‚ã£ã¨ãƒ€ãƒ¡ãƒ¼ã‚¸ã®ãƒœãƒ¼ãƒŠã‚¹ãŒå¢—ãˆã‚‹ã‚ˆã†ã«ã€‚
ã¾ãŸã€25ã¨35ã§æ–°è¦ã‚¸ãƒ§ãƒ–ã‚¢ãƒ“ãƒªãƒ†ã‚£ã‚’è¿½åŠ ã™ã‚‹äºˆå®šã§èª¿æ•´ã‚’続ã‘ã¦ã„る。
ã‚ーワードã¯ä¸¡æ‰‹æ¦å™¨ã€‚オフェンシブã¨ãƒ‡ã‚£ãƒ•ã‚§ãƒ³ã‚·ãƒ–ã‚’é¸ã¹ã‚‹ã‚ˆã†ãªâ€¦
ã¾ãŸã€ã‚µãƒãƒ¼ãƒˆã‚¸ãƒ§ãƒ–ã«ã€Œä¾ã€ã¨ã„ã†é¸æŠžè‚¢ãŒã§ãã‚Œã°â€¦ã€‚ (Holy sh*t that's a lot of Japanese)
There are plans to reevaluate Overwhelm and possibly add a new job ability at low levels. For Overwhelm, a reevaluation of calculations for the purpose of increasing the damage bonus. For the new job ability, we are continuing to examine plans for adding something at 25 and 35. The keyword is "two handed weapons." Something to do with choosing Offense and Defense... (so that's what the Hydra armor was about...) Also, if Samurai is choosable for a support job...
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– å¿è€… Ninja
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
盾役もã“ãªã™äºŒåˆ€æµã¨å¿è¡“を駆使ã™ã‚‹ã‚¢ã‚¿ãƒƒã‚«ãƒ¼
Attacker job that can use dual wield, ninjutsu, and also manage a tank role
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
強化ã¨ã„ã†ç¸¦æ–¹å‘ã®èª¿æ•´ã§ã¯ãªãã€å¹…を広ã’ã‚‹æ–¹å‘ã§èª¿æ•´ã—ã¦ã„ã。
Not strengthening the job vertically, but widening its flexibility.
■竜騎士 Dragoon
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
多彩ãªã‚¸ãƒ£ãƒ³ãƒ—を駆使ã—ã€é£›ç«œã¨å…±ã«æˆ¦ã†ã‚¢ã‚¿ãƒƒã‚«ãƒ¼ã€‚
Attacker job that uses its many jumps and wyvern pet to fight.
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
スーパージャンプã®å†ä½¿ç”¨é–“éš”ãŒï¼“分ã«çŸç¸®ã€‚
エンパシーã«ã‚ˆã£ã¦ã€ã‚¹ãƒˆãƒ³ã‚¹ã‚ンをワイãƒãƒ¼ãƒ³ã¨å…±æœ‰ã™ã‚‹ã“ã¨ãŒå¯èƒ½ã«ãªã‚‹ã€‚
竜剣ã«ã‚¸ãƒ£ãƒ³ãƒ—系アビリティã®å†ä½¿ç”¨æ™‚間をクリアã™ã‚‹åŠ¹æžœãŒä»˜åŠ
Shortening Super Jump's reuse timer to 3 minutes.
With Empathy, it will be become possible to share Stoneskin with the Wyvern.
The ability to reset the recast times of the Jump type abilities will be added to Spirit Surge.
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– å¬å–šå£« Summoner
ã€ã‚¸ãƒ§ãƒ–ã®ç‰¹å¾´ã€‘ Job Features
自分ã®é”力を使ã£ã¦å¬å–šç£ã‚’呼ã³å‡ºã— 戦ã‚ã›ã‚‹é”術師
Summoning forth Avatars with their powers Magician capable of issuing attacks.
ã€ä»Šå¾Œã«ã¤ã„ã¦ã€‘ Future Plans
å¬å–šå£«ã‚¹ã‚ルã«ã¤ã„ã¦ã®å¤‰æ›´
契約ã®å±¥è¡Œã®å†ä½¿ç”¨é–“隔をã€æ•µã«å¯¾ã™ã‚‹ãƒ€ãƒ¡ãƒ¼ã‚¸ç³»ã¨ã€å›žå¾©å¼·åŒ–弱体系ã®ï¼’系統ã«åˆ†ã‘ã‚‹
契約ã®å±¥è¡Œã§ã€å¬å–šé”法スã‚ルãŒã‚¢ãƒƒãƒ—ã™ã‚‹å¯èƒ½æ€§ã€‚
å¬å–šå£«ã‚¹ã‚ルã«ãƒœãƒ¼ãƒŠã‚¹ã‚’å¾—ã¦ã„る状態ã§ã€ã„ãã¤ã‹ã®å±¥è¡ŒæŠ€ã«ãƒœãƒ¼ãƒŠã‚¹ãŒã€‚
About changes to Summoner skills
Division of reuse timers for damage Blood Pacts and supportive Blood Pacts
There will be a chance of raising Summoning Magic Skill while using Blood Pacts. Acquiring bonuses to Summoner skills will cause a few Pact abilities to also recieve bonuses.
※次回ãƒãƒ¼ã‚¸ãƒ§ãƒ³ã‚¢ãƒƒãƒ—ã«ã”期待ãã ã•ã„ï¼
Look forward to the next version update!
â– é’é”é“士・コルセア・ã‹ã‚‰ãり士 Blue Mage / Corsair / Puppeteer
ã¾ã ã¾ã è¿½åŠ ã—ã¦ã„ãªã„è¦ç´ ã‚‚ã‚ã‚‹ã—ã€èª¿æ•´ã—ã¾ã™ã€‚
クリスマスãらã„ã¾ã§ã«ã¯ã¨è€ƒãˆã¦ã„ã¾ã™ã€‚
Because there are still unimplemented elements for these jobs, they are still being adjusted.
Thinking of doing so till around Christmas.
■ゴブリンドリンクれã—ã´ã€€ãã®ï¼’
シモカブã¨ãƒ¯ã‚¤ãƒ«ãƒ‰ã‚ªãƒ‹ã‚ªãƒ³
Two more ingredients for the Goblin Drink recipe
Frost Turnip and Wild Onion
Source(Japaneese):http://ff11creatersvoice.cocolog-nifty.com/fanfes/
Translated:http://miruka.livejournal.com/
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