Hey guys --
Before I launch into the discussion, let me give you some background info about myself so that whoever replies will have a better understanding of who they're dealing with.
I started playing FFXI I suppose in December of 2002 (it might've been January 03) after importing the Japanese version. It was a very new experience, and I had no friends playing the game with me. So, I was alone, soloing, not having that much fun. I cancelled my subscription and waited until later that year when the English version came out. While it was obviously easier for me to get into, actually being able to read more than the most basic things, I still felt very alone, and I decided that MMOs just weren't for me. I remember, the day I quit playing was December 10, 2003, the 10th year anniversary of the release of DOOM, so I played it and noticed immediately that it was instantly more fun and addictive than FFXI.
Anyway -- flash forward to November 2004. A friend from college bought WoW the day it came out, as he'd been looking forward to it. I had warned him to stay away from MMOs. But he did it anyway and was instantly hooked. I started playing WoW a year later because he wouldn't be quiet about it, and I've had a very positive experience with it.
I eventually made it into a world-leading guild; a guild that was very active (raiding the 40-man dungeons [MC, BWL, AQ40, and Naxx] five nights a week, and just DESTROYING end-game content. Everyone in the guild is pretty close and we're all hardcore players. Even me, a convert.
Anyway, I've taken an interest in FFXI again lately, because of the expansions, the overall look of the game, and just general curiousity about how I'd do in the game after having REALLY experienced an MMO in-depth (experience that I didn't have at all when I had previously tried FFXI).
So, there is some background for you.
Before (and if) I go out and spend 50 bucks AGAIN on FFXI, I would like to have some questions answered.
On the surface of things, the raid content, the stuff that requires tens of players from the same guild, communication on Ventrilo or whatever, really difficult encounters with awesome loot... does FFXI even have that stuff? That might be the dumbest question in the world for somebody who's really played the game, but I was a complete novice so I really don't know.
What is the end-game like? Is it saturated with tons of dungeons that your guild (oh yeah, linkshell, whatever ) can do? Is it set up like that? Are there tons of sets of gear to get? I know I took a LOT of pride in my full tier 2 set from Blackwing Lair and the gear I got in AQ40 (and I'm going to be picking up tier 3 soon!). Gear, for many reasons, is a big proponent for me in playing an MMO.
What about the classes? How do they work in the end-game raids? Are they any different from when you're grinding normally?
Here's a specific question: I play a paladin in WoW, and the FFXI paladin seems very different from it. In WoW, the paladin, in raids is a very support-oriented class, with some of (most of, really) the very best buffs in the game, and very mana (mp) efficient heals, status effect cures, etc. In FFXI, it seems to be a more melee oriented class. Is that true in end game raids? What to paladins do in FFXI anyway?
And what do dark knights do in raids? I was also intrigued by them. Well, their AF armor anyway.
I'm sure I'll have some more questions, but those are some for starters. Hopefully some of you guys are hardcore players and can give me the real, bottom line info.
Thanks
Before I launch into the discussion, let me give you some background info about myself so that whoever replies will have a better understanding of who they're dealing with.
I started playing FFXI I suppose in December of 2002 (it might've been January 03) after importing the Japanese version. It was a very new experience, and I had no friends playing the game with me. So, I was alone, soloing, not having that much fun. I cancelled my subscription and waited until later that year when the English version came out. While it was obviously easier for me to get into, actually being able to read more than the most basic things, I still felt very alone, and I decided that MMOs just weren't for me. I remember, the day I quit playing was December 10, 2003, the 10th year anniversary of the release of DOOM, so I played it and noticed immediately that it was instantly more fun and addictive than FFXI.
Anyway -- flash forward to November 2004. A friend from college bought WoW the day it came out, as he'd been looking forward to it. I had warned him to stay away from MMOs. But he did it anyway and was instantly hooked. I started playing WoW a year later because he wouldn't be quiet about it, and I've had a very positive experience with it.
I eventually made it into a world-leading guild; a guild that was very active (raiding the 40-man dungeons [MC, BWL, AQ40, and Naxx] five nights a week, and just DESTROYING end-game content. Everyone in the guild is pretty close and we're all hardcore players. Even me, a convert.
Anyway, I've taken an interest in FFXI again lately, because of the expansions, the overall look of the game, and just general curiousity about how I'd do in the game after having REALLY experienced an MMO in-depth (experience that I didn't have at all when I had previously tried FFXI).
So, there is some background for you.
Before (and if) I go out and spend 50 bucks AGAIN on FFXI, I would like to have some questions answered.
On the surface of things, the raid content, the stuff that requires tens of players from the same guild, communication on Ventrilo or whatever, really difficult encounters with awesome loot... does FFXI even have that stuff? That might be the dumbest question in the world for somebody who's really played the game, but I was a complete novice so I really don't know.
What is the end-game like? Is it saturated with tons of dungeons that your guild (oh yeah, linkshell, whatever ) can do? Is it set up like that? Are there tons of sets of gear to get? I know I took a LOT of pride in my full tier 2 set from Blackwing Lair and the gear I got in AQ40 (and I'm going to be picking up tier 3 soon!). Gear, for many reasons, is a big proponent for me in playing an MMO.
What about the classes? How do they work in the end-game raids? Are they any different from when you're grinding normally?
Here's a specific question: I play a paladin in WoW, and the FFXI paladin seems very different from it. In WoW, the paladin, in raids is a very support-oriented class, with some of (most of, really) the very best buffs in the game, and very mana (mp) efficient heals, status effect cures, etc. In FFXI, it seems to be a more melee oriented class. Is that true in end game raids? What to paladins do in FFXI anyway?
And what do dark knights do in raids? I was also intrigued by them. Well, their AF armor anyway.
I'm sure I'll have some more questions, but those are some for starters. Hopefully some of you guys are hardcore players and can give me the real, bottom line info.
Thanks
Comment