Re: Feedback, Chocobo Raising (From SquareEnix)
When I first read about Chocobo racing, I was very disappointed to see that the players would not be controlling the Chocobos. I specifically signed up for this forum to post my vision of how I think Chocobo racing could/should be.
First, the players should be able to ride the Chocobos while racing because I feel that the outcome should be decided by human error while riding the said Chocobo. Each racer participating would have to sign up beforehand and pay an entry fee, and NPC racers would fill the ranks if enough did not show up. After the race is finished the top three placers would win gil prizes with the first placer winning an extra prize.
Secondly, those who are not participating in the races could be able to place bets on the Chocobo they think will win. Similar to FF7, if their selected racer wins, they are then rewarded with special points that can be used to purchase special items, armors, and weapons at certain NPC vendors. Also, there should be an area on the track where spectators can watch the racers zip around.
Thirdly, a Chocobo’s attributes should be determined during the raising process, but I feel that there should be special “traps†in the track(s) that would affect the Chocobo’s effectiveness. Another idea is to have special items that racers can obtain to possibly give speed boosts or something similar during the races, but these items should be available to everyone and not just those who have all the money.
Lastly, I would like to see multiple race tracks that would be randomly selected before each competition. Each of these tracks would contain multiple paths and “hazards†throughout, making it a true test of skill to navigate and win. Also, there should also be a time limit on each race in the event that some players might go away from their computer/console or have connection issues.
This is how I think Chocobo racing should be. I hope I didn’t bore you too much.
When I first read about Chocobo racing, I was very disappointed to see that the players would not be controlling the Chocobos. I specifically signed up for this forum to post my vision of how I think Chocobo racing could/should be.
First, the players should be able to ride the Chocobos while racing because I feel that the outcome should be decided by human error while riding the said Chocobo. Each racer participating would have to sign up beforehand and pay an entry fee, and NPC racers would fill the ranks if enough did not show up. After the race is finished the top three placers would win gil prizes with the first placer winning an extra prize.
Secondly, those who are not participating in the races could be able to place bets on the Chocobo they think will win. Similar to FF7, if their selected racer wins, they are then rewarded with special points that can be used to purchase special items, armors, and weapons at certain NPC vendors. Also, there should be an area on the track where spectators can watch the racers zip around.
Thirdly, a Chocobo’s attributes should be determined during the raising process, but I feel that there should be special “traps†in the track(s) that would affect the Chocobo’s effectiveness. Another idea is to have special items that racers can obtain to possibly give speed boosts or something similar during the races, but these items should be available to everyone and not just those who have all the money.
Lastly, I would like to see multiple race tracks that would be randomly selected before each competition. Each of these tracks would contain multiple paths and “hazards†throughout, making it a true test of skill to navigate and win. Also, there should also be a time limit on each race in the event that some players might go away from their computer/console or have connection issues.
This is how I think Chocobo racing should be. I hope I didn’t bore you too much.
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