Re: Beseiged...HNM's (Harder than AV)?
Well toss in my few cents here.
What I find funny is people considering only themselves and immediate gratification. If that's what you want as said millions of times already then FFXI is not for you, go play WoW or something.
Now for Besiege as it already has been stated before protecting that Astral Candesence is providing larger more long term benefit then just the immediate gratification.
Person complaining that the AU mobs are not weaker then the older mobs, I could probably aggree with to a small extent. See thing not mentioned either is when the mobs get the AC they do get stronger. So I've noticed my damage when we don't have AC drop to 120's pretty normal for me from the 200's, so if you are on a server were they keep loosing the AC then yeah AU mobs may not seem that different.
Other thing I got to add is seriously, SE seems to have a plan that the players just don't realize yet. Ever once consider why they would make something that currently seems for fun be so hard? On top of that add in to trying to drive people to use it. As I see it they are preparing to release more benefits you get for having the AC and possibly more that will do with those other spots that seem to be for something in the AC's chamber (Notice the design at bottom and how only 1 lights up when the AC is there and it doesn't light up when AC is taken).
As I see it SE is first making sure the plumbing is there before realsing something really good and having everyone, their moms, and pets possessing to easily. Remember before the AU release they started releasing a lot of stuff and even altered the lv. 50+ EXP TNLs, they were trying to encourga more lv. 75s likely for something planned in AU.
The added complexity to the fights and stratedy I find very ironic that people would complain and blame SE for it when it was other people (Players) who wanted this change. SE just simply complied and I bet was pleased to hear people wanted more stratedgy in the fight. I myself was one of them that even sent a request to SE to add more stratedgy to it because I thought the whole Zerg Rush thing was silly.
Well toss in my few cents here.
What I find funny is people considering only themselves and immediate gratification. If that's what you want as said millions of times already then FFXI is not for you, go play WoW or something.
Now for Besiege as it already has been stated before protecting that Astral Candesence is providing larger more long term benefit then just the immediate gratification.
Person complaining that the AU mobs are not weaker then the older mobs, I could probably aggree with to a small extent. See thing not mentioned either is when the mobs get the AC they do get stronger. So I've noticed my damage when we don't have AC drop to 120's pretty normal for me from the 200's, so if you are on a server were they keep loosing the AC then yeah AU mobs may not seem that different.
Other thing I got to add is seriously, SE seems to have a plan that the players just don't realize yet. Ever once consider why they would make something that currently seems for fun be so hard? On top of that add in to trying to drive people to use it. As I see it they are preparing to release more benefits you get for having the AC and possibly more that will do with those other spots that seem to be for something in the AC's chamber (Notice the design at bottom and how only 1 lights up when the AC is there and it doesn't light up when AC is taken).
As I see it SE is first making sure the plumbing is there before realsing something really good and having everyone, their moms, and pets possessing to easily. Remember before the AU release they started releasing a lot of stuff and even altered the lv. 50+ EXP TNLs, they were trying to encourga more lv. 75s likely for something planned in AU.
The added complexity to the fights and stratedy I find very ironic that people would complain and blame SE for it when it was other people (Players) who wanted this change. SE just simply complied and I bet was pleased to hear people wanted more stratedgy in the fight. I myself was one of them that even sent a request to SE to add more stratedgy to it because I thought the whole Zerg Rush thing was silly.
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