Re: Cheating and Stuff
Ok fanboi - I'm going to be nice now.. be hushed about things you haven't the faintest clue about. You can be dangerous with your "Oooh, I did my fishbotting for two days"... some of us, actually have done things which we regret knowing about.. because if we know about them... many more people are using them, nonstop.
Square has never been very good at porting it's games... FFVII was the first abhorrent port, FFVIII was an improvement, and FFXI has more holes in it than a sieve.
As the PS2 version does as well, but taking apart a PS2 and rewriting small files is a little harder to do than on the PC, but no impossible.
And no - it's not because of the fullscreen mode giving a better experience.. it's because at port conversions - SE fails, and knowing the right settings for how to adjust your clock allows for at minimum, super fast movement and 0 delay attacks, at it's most abused, item duping, 100% HQ synthing, 0 material cost synthing, item duping, etc...
Just from using the clock. Let alone using other outside modifications. Everything that can be done on the PC works on the PS2 as well, it's just harder to do. Poor coding. I know that's a bitter pill to swallow Kailea, but your hero's don't code brilliantly. They make good games, but easily abusable ones (tying most about everything to your internal clock is one of them).
Ok fanboi - I'm going to be nice now.. be hushed about things you haven't the faintest clue about. You can be dangerous with your "Oooh, I did my fishbotting for two days"... some of us, actually have done things which we regret knowing about.. because if we know about them... many more people are using them, nonstop.
Square has never been very good at porting it's games... FFVII was the first abhorrent port, FFVIII was an improvement, and FFXI has more holes in it than a sieve.
As the PS2 version does as well, but taking apart a PS2 and rewriting small files is a little harder to do than on the PC, but no impossible.
And no - it's not because of the fullscreen mode giving a better experience.. it's because at port conversions - SE fails, and knowing the right settings for how to adjust your clock allows for at minimum, super fast movement and 0 delay attacks, at it's most abused, item duping, 100% HQ synthing, 0 material cost synthing, item duping, etc...
Just from using the clock. Let alone using other outside modifications. Everything that can be done on the PC works on the PS2 as well, it's just harder to do. Poor coding. I know that's a bitter pill to swallow Kailea, but your hero's don't code brilliantly. They make good games, but easily abusable ones (tying most about everything to your internal clock is one of them).
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