I was wondering, recently, where the effectiveness cut-off for Jack-o'-Lantern's Accuracy bonus is... a tiny bit of research later and I've found this:
According to FFXIclopedia the formula for Accuracy is:
Accuracy = (WeaponSkill + Dexterity/2 + Gear + Traits) * (Food% + 1)
, you will get equivalent or better accuracy from Sushi than you will from the Jack-O'-Lantern. Of course, if you are still in need of the +10 Evasion, the switch might not be as beneficial; however, most people who would be interested in this are Damage Dealers, therefore the +5 Strength bonus from Sole Sushi and it's accompanying Damage Ramp and Attack bonus boosts will be preferred.
If you are wondering about Ranged Accuracy, just swap your Agility for your Dexterity in the formula.
Another note:
If you started at 0 weapon skill this switch will occur somewhere between 15th and 20th level.
Remember to count the Dexterity bonus for your Sushi when you calculate your number. Sole, Squid and Bream are +6.
According to FFXIclopedia the formula for Accuracy is:
Accuracy = (WeaponSkill + Dexterity/2 + Gear + Traits) * (Food% + 1)
All sushi's except for Bream are +15% Accuracy and a Jack-O'-Lantern gives a flat +10 bonus to accuracy. Therefore, when the Green value meets or exceeds
66If you are wondering about Ranged Accuracy, just swap your Agility for your Dexterity in the formula.
Another note:
If you started at 0 weapon skill this switch will occur somewhere between 15th and 20th level.
Remember to count the Dexterity bonus for your Sushi when you calculate your number. Sole, Squid and Bream are +6.
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