Re: My god I hate idiots
i gave up in dispair of dunes parties again this week... Soloing in la thein with my NPC buddy with my flag up got about a thousand exp in 30 maybe 40 mins. get an invite. in two minds but decide to accept... takes 30 mins at lest to get going. puller pulls IT goblin to a party of one level 13, level 12 tank (war (me)) and 4 level 10s. basically i end up brutally dying although i take it for the team and noone else dies. HP (konchat zone) and back ready for the next pull, no big loss. puller goes out stops dead before his pull then DC.
recruit another member, then another DC's...
looking for a sixth again, we get gobbo aggro. i take it again. recruit another, a PLD, but his gimpped in his level 7 gear, so i'm still tanking.
After a debate over whos pulling, the puller goes over pulls again for my third death.
so it's 1 hour later i'm 800 exp down. At this point i disband, and go back to solong in Konschat. Was i too patient with them? probably...
On the HP issue.
Personally i belive people should set their HP near Valkrum while leveling there. It's desigened that way, thats why there are three HP in and around the area. At the end of the day, you can AFK on the ferry, and it shouldn't take you much more than 30 mins of semi attention to get back to whitegate. It speed things up no-end from waiting for raises, waiting for weakness to wear, getting organised again a death can mean 10mins downtime easily. thats five other peoples ten mins you have wasted...which is worse than spending a little time getting back home. To me it's worse than a bad sub or bad gear at that level to have someone afking for time or wasting peoples time. kills exp just as bad.
i gave up in dispair of dunes parties again this week... Soloing in la thein with my NPC buddy with my flag up got about a thousand exp in 30 maybe 40 mins. get an invite. in two minds but decide to accept... takes 30 mins at lest to get going. puller pulls IT goblin to a party of one level 13, level 12 tank (war (me)) and 4 level 10s. basically i end up brutally dying although i take it for the team and noone else dies. HP (konchat zone) and back ready for the next pull, no big loss. puller goes out stops dead before his pull then DC.
recruit another member, then another DC's...
looking for a sixth again, we get gobbo aggro. i take it again. recruit another, a PLD, but his gimpped in his level 7 gear, so i'm still tanking.
After a debate over whos pulling, the puller goes over pulls again for my third death.
so it's 1 hour later i'm 800 exp down. At this point i disband, and go back to solong in Konschat. Was i too patient with them? probably...
On the HP issue.
Personally i belive people should set their HP near Valkrum while leveling there. It's desigened that way, thats why there are three HP in and around the area. At the end of the day, you can AFK on the ferry, and it shouldn't take you much more than 30 mins of semi attention to get back to whitegate. It speed things up no-end from waiting for raises, waiting for weakness to wear, getting organised again a death can mean 10mins downtime easily. thats five other peoples ten mins you have wasted...which is worse than spending a little time getting back home. To me it's worse than a bad sub or bad gear at that level to have someone afking for time or wasting peoples time. kills exp just as bad.
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