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What's your pet peeve in FFXI?

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  • Re: What's your pet peeve in FFXI?

    Originally posted by Yellow Mage View Post
    Ah, Aks, you just reminded me of something that is sort of a Pet Peeve of mine: I can't help but feel that Bind being "broken" by damage is a myth.

    I'll likely start to test it myself tomorrow.
    If you ask me, it does get canceled by damage... even magic damage.

    When I soloed with my black mage I used Bind a lot... and almost always it would wear off exactly as my next nuke landed... might have been coincidence but after tons of occurrences I started treating Bind like a weak Sleep that's just there for when I want to save Sleep (which also wears off...) for a later time (recast and all that).
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    • Re: What's your pet peeve in FFXI?

      Originally posted by Firewind View Post
      If your healer is worth a damn the puller and DD's should never need to sub NIN anyway.
      WHOA WHOA WHOA, wait one second! Thats a pretty broad god damn statement! It should be amended to say "If your party has knowledgable players that actually give a damn about the party and not just themselves, then they shouldn't have to sub NIN to make it easier on the healer." I'd say the percentage of times I get a party like that is about 5% of the time. The majority of the time I get partys with DD's that want to be more uber than the other DD's in the pt so they stack abilities and do anything they can to have massive damage on the mob. Then they pull hate, get creamed, I'm wasting valuable mp trying to keep them alive, and eventually there's no way I'm not going to run out of mp. I'm a good healer but if I'm in a party with people that only think of what they can do individually, shit falls apart and theres nothing I can do about it.

      Originally posted by Balfree View Post
      If you ask me, it does get canceled by damage... even magic damage.

      When I soloed with my black mage I used Bind a lot... and almost always it would wear off exactly as my next nuke landed... might have been coincidence but after tons of occurrences I started treating Bind like a weak Sleep that's just there for when I want to save Sleep (which also wears off...) for a later time (recast and all that).
      Don't even ranged attacks that miss cancel bind? It certainly wakes mobs if they are slept so I don't see why it wouldn't cancel bind too.
      Originally posted by Feba
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      • Re: What's your pet peeve in FFXI?

        Any action towards the mob counts from what I've observed. Enfeebles that don't do damage will work.

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        • Re: What's your pet peeve in FFXI?

          Only damage actually, and that can be entirely dependant on the strength of the Bind you land. If your Bind wears as you land an enfeeble that does no damage, including Poison/Elemental DoTs which do no initial damage, it's just a coincidence that it wore then. This is pretty important to RDM soloing, if Poison broke Bind things would be much harder than they are normally.

          And the amount of damage needed to break it can vary, I think there's some level correction at play and maybe a dINT type of deal. Against a high-end NM like Zip/Seiryu/SC/etc. me casting Dia II for 1 damage will always break Bind, however against T Hpemdes, VT Puddings, and IT Snolls I've seen Bind last through multiple nukes, on the Hpemdes/Puddings I've had it hold through Burst II + Thunder III before breaking. This is the part of Bind that's up in the air and hard to figure out what affects it, something that's been an issue for RDMs for a long time now.
          Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

          Formerly Callisto of Ramuh. | Retired 5.28.10

          Callisto Broadwurst of Palamecia

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          • Re: What's your pet peeve in FFXI?

            Originally posted by Callisto View Post
            And the amount of damage needed to break it can vary, I think there's some level correction at play and maybe a dINT type of deal. Against a high-end NM like Zip/Seiryu/SC/etc. me casting Dia II for 1 damage will always break Bind, however against T Hpemdes, VT Puddings, and IT Snolls I've seen Bind last through multiple nukes, on the Hpemdes/Puddings I've had it hold through Burst II + Thunder III before breaking. This is the part of Bind that's up in the air and hard to figure out what affects it, something that's been an issue for RDMs for a long time now.
            This. I can't really explain how it works, but I've seen some mobs stay bound through damage and others not. I highly doubt that "The Ebony Pudding is no longer bound." right as soon as "The Ebony Pudding takes 1400 points of damage." happens is no coincidence, especially considering it happens constantly. Damage breaks bind, I'd say (just eyeballing here) about 95% of the time. The times it doesn't, well, consider yourself lucky and keep nuking from afar, lol.

            Wonder if anyone could somehow test Bind in such a way for us to truly know what makes it break in all circumstances, or what makes it stick when you expect it to break.
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            • Re: What's your pet peeve in FFXI?

              I've personally thought about how to test it, but really there's so many possibilities on how it works that I couldn't come up with a proper way to go around it. I thought it might possibly just have a chance of a 'magic crit' so to speak(not in the sense of the Wise Strap/Witch Sash type, I definitely don't believe that those would affect this), where there's just a % chance that you may get a Super-Bind.

              I can say that I've never had an in-between one from what I've seen, like one that can take 35 damage but not 50 or 100, either the slightest damage would do it or it withstood a very substantial amount. I can't say that I'm leaning towards it being an INT deal per se, since I've had these Super-Binds happen in my all-out skill/MAcc set, my nuking set, and my idle set.

              I think that there's possibly 'tiers' of duration, where if you land the spell there's your standard partial resists that we all see where it wears after like 3 seconds, there's your normal full duration where it lasts about the same as the recast timer with Haste up, and then there's the whatthehellwasthatabout duration that withstands lots of damage on top of full duration.

              Really at a loss in regards to ideas on how to test it though.
              Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

              Formerly Callisto of Ramuh. | Retired 5.28.10

              Callisto Broadwurst of Palamecia

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              • Re: What's your pet peeve in FFXI?

                To me, it's simple.

                Bind the mob, spam something (say, damage-less enfeebles.) Even if the frequency is random or completely hit-or-miss (e.g. sometimes Bind will break naturally regardless of what you do), as long as you get Bind to break the instant one of the enfeebles lands given enough tries, that's good enough.

                Then repeat with other things in question (attacks that miss, attacks that land for 0.)

                Once you know for sure what things can and can't break bind, you could do further testing to see how often it happens on a per-action and per-bind basis. But I'm too lazy to do this one.

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                • Re: What's your pet peeve in FFXI?

                  Well I can say enough from experience that normal debuffs will not break a Bind that 1 point of damage would for sure break, pretty much anyone who has done DoT soloing can confirm that. For Zip especially the general emergency bailout strategy when you get hit with Ice Break is to Bind him, use the gear-swap trick to inch out of his melee range, then Slow/Para/Blind him asap to up your chances at survival in case he comes unbound before you do. That entire strategy would be kind of bunk if the spells without initial damage broke Bind, aside from it being pretty obvious to tell that Bio will always break what Poison won't.
                  Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                  Formerly Callisto of Ramuh. | Retired 5.28.10

                  Callisto Broadwurst of Palamecia

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                  • Re: What's your pet peeve in FFXI?

                    I don't know, I've gotten a couple of Binds to break by spamming Para/Slow and stuff like that on the mob. Maybe the probability is just much lower than with damage. I'd take your word over mine though.

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                    • Re: What's your pet peeve in FFXI?

                      That's something where I'd honestly just take that to be a total coincidence that the Bind's natural duration wore off as you cast. Especially if it was done as RDM, the spells fire off quickly enough to make that a pretty good chance when eyeballed that it would appear to be within at least 1 second of the spell landing.
                      Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                      Formerly Callisto of Ramuh. | Retired 5.28.10

                      Callisto Broadwurst of Palamecia

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                      • Re: What's your pet peeve in FFXI?

                        I'll give it another shot later today and see.

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                        • Re: What's your pet peeve in FFXI?

                          Good Lord . . . Thanks, guys, for making sure I remember to test this thing.

                          /em puts a /clock line in his Bind macro.
                          /em constructs a /clock-only macro.
                          /em OPs back from Valkurm to Sandy.
                          /em Job Changes from Paladin back to Red Mage.
                          /em looks for somebody 15-ish to sync down to for damage-testing on Crabs in West Ronfaure.
                          Last edited by Yellow Mage; 11-25-2008, 12:48 PM. Reason: Also, need to get me some more Arrows for testing Ranged damage, as well.
                          Originally posted by Armando
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                          • Re: What's your pet peeve in FFXI?

                            I guess my half-FFXI/half-RL peeve, when my RL is so mundane that even the most mundane things involving FFXI end up taking priority. Yes I could have spent the last 30 minutes typing on this report in front of me. Instead here I am on the same page, yet I only accomplished this:



                            (Inside joke with the members of my soon-to-be new LS)
                            Callysto of RamuhCaithsith - 75 RDM / BRD / COR / PLD / WAR / SCH / DRK

                            Formerly Callisto of Ramuh. | Retired 5.28.10

                            Callisto Broadwurst of Palamecia

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                            • Re: What's your pet peeve in FFXI?

                              /em looks for somebody 15-ish to sync down to for damage-testing on Crabs in West Ronfaure.
                              Why would you sync down? You can just use stuff like Dia to damage it, or pick a tougher mob.

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                              • Re: What's your pet peeve in FFXI?

                                Fish botters is my pet peeve.

                                I used to love that aspect of the game. But the profits just aren't there now, and it's annoying when there are obvious botters because they fish the same time ever day, and when that bot's done - behold - another one arrives (perhaps from the same account) to fill his spot!

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