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  • Re: What's your pet peeve in FFXI?

    Originally posted by Ketaru View Post
    Your problem is that everybody and their mother is doing Campaign. Already though there are less people this week than last week. The problem with hiding mobs is that you cannot kill one by yourself at a reasonable pace. I'd dare to say the most annoying thing ever is sitting at the fort with no mobs wondering if there is another group coming and when do we get to see our union drops. If your problem is people kill the mobs in swarms, then obviously there are some among them that are capable of holding mobs off the fort, but aren't.

    Or maybe you're going to Jugner Forest way too much. Fort Karugo-Narugo, Garlaige Citadel, Pashhow Marshlands, and Crawlers Nest always seem to suffer from lack of participation.
    Fort K-N does get a few griefers, mainly the ones who take the NM from the people kiting it on the bottom level and dragging it up to the walkways where people are killing the regular mobs. Other than that you don't need to grief in Windy areas. I have no idea what SE did to Yagudo in the updates but they're damn near impossible to solo on WHM with that stupid AoE stun doing about 300-400 per hit instead of 100-120 without Stoneskin or Protect V.

    And you summed up exactly why I hate it when people hide mobs. I'm doing camapign for the XP and AN, the union drops are just a secondary reward that makes putting up with horribly unbalanced NMs a little more worth it really. When the mobs are all dead I want to get my rewards then move on to the next area and maybe grab a new campaign op of the last fight got me the exp I needed to finish it. I don't want to be sitting around sometimes for up to 20 minutes for my rewards because some "Very Special Soloist" (my linkshell's name for these people) has gone and dragged a mob off to some inaccessible location for purely selfish reasons.

    I have found a great solution to the Union spoils hoarders though. You know the little magpies who refuse to lot because they want people to leave to get the shinies for themselves? Alliances. I had an alliance going on in Campaign last night and it was incredible. Everyone working together and supporting each other, NMs properly kited while everyone bets on them and Union spoils fairly shared out and given to people who actually need the item (One of the alliance got quite a few coins towards his relic from this). The exp wasn't bad too all things considered. It wasn't as much as soloing in campaign but at least it was safer. After doing this I really think that SE intended Unions for things like large alliances and the like.
    Rahal Gerrant - Balmung - 188 DRK
    Reiko Takahashi
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    • Re: What's your pet peeve in FFXI?

      You know the little magpies who refuse to lot because they want people to leave to get the shinies for themselves?
      No, I don't. But I am beginning to suspect there really is a "JP Button".
      sigpic

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      • Re: What's your pet peeve in FFXI?

        Originally posted by Ketaru View Post
        Or maybe you're going to Jugner Forest way too much. Fort Karugo-Narugo, Garlaige Citadel, Pashhow Marshlands, and Crawlers Nest always seem to suffer from lack of participation.
        The time or two I've managed to catch a fight in CN recently, I sort of liked the place. My real problem there is, since I'm on THF, the Quadav have that rear-aspect Invincible move, so SA becomes useless (and that's a BIG damage boost when it's up and people aren't making a mob spin).

        Oh, and there's a nice pet peeve for Campaign ... spinning mobs. It's bad enough trying to set up SA moving through a crowd, but two people on an Orc trying to tank from opposite sides? {triple attack} {counter} ... {Raise} {Can I have it?}

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        • Re: What's your pet peeve in FFXI?

          When I go do Grauberg (s) augment battle and don't get to accept my sweet new scythe.

          1. I bought the Dweomer Scythe
          2. Talked with Callisto
          3. Traded Scythe to Callisto (confirmed gone from inventory)
          4. Fight 1, loss (spawned by pt member)
          5. Fight 2, Win (spawned by pt member)
          6. (Fey spawns) I talk to her, she shows me the augmented scythe, my inventory has 20+ spaces available btw.
          7. I accept, she says something like I hope it serves you well and her you go.
          8. I check my inventory and its not there. I double-check and its still not.
          9. I repeat steps 6-8. Exactly the same except I get the quest complete music on step 7 this time.
          10. The fey depops.

          At first I didn't think it was a big deal and I was going to just try again. However, after a little immediate research online at the time, come to find out its one of the best augmented Dweomer Scythe "seen" thus far. I decided to ask a GM about the glitch and he asked the above and said they'll look into it.

          Scythe btw, had Atk +7, Souleater +2%, Wind +10 (maybe another but I can't remember now)

          Edit: I know I clicked accept because I tried it again later and after denying it (Damage +3 only!), she said something like that's too bad or whatever instead.
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          • Re: What's your pet peeve in FFXI?

            Originally posted by Firewind View Post
            Alliances. I had an alliance going on in Campaign last night and it was incredible. Everyone working together and supporting each other, NMs properly kited while everyone bets on them and Union spoils fairly shared out and given to people who actually need the item (One of the alliance got quite a few coins towards his relic from this). The exp wasn't bad too all things considered. It wasn't as much as soloing in campaign but at least it was safer. After doing this I really think that SE intended Unions for things like large alliances and the like.
            Ding! Ding! Ding! Ding! Teamwork FTW

            I think you're right that this is how SE intended it to work the best. This is how I've always wanted to roll into a campaign battle. I could never drum up the interest though.... think I may just start shouting while in battle for interest. LFP 68-Sam ain't workin' for me too well so far and I'm thinkin I should join the throngs of campaign-goers instead.
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            Any opinions expressed are my own, and potentially unpopular with others. Should this be upsetting, m
            aybe, read it again, insert smiley faces, rainbows, and glitter as needed.

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            • Re: What's your pet peeve in FFXI?

              Originally posted by Neverslip View Post
              Ding! Ding! Ding! Ding! Teamwork FTW

              I think you're right that this is how SE intended it to work the best. This is how I've always wanted to roll into a campaign battle. I could never drum up the interest though.... think I may just start shouting while in battle for interest. LFP 68-Sam ain't workin' for me too well so far and I'm thinkin I should join the throngs of campaign-goers instead.
              Here's the problem with the concept of teamwork in this game. Teamwork involves sacrifices. Yes, I know. It's inherent. But at the same time, as much as people like to demonize this idea, it is still a video game and it is made to be played for our entertainment.

              Thanks to a combination of heavy loss penalties (not just EXP loss, but also time spent, trigger loss, losing face to others watching), nearly enforced grouping, and the game being very number driven, people felt the need to and succeeded in pinpointing the most effective way to play the game. And if you don't play the same game that others do, you're damned to noobness. There is none of that here: No EXP loss, it has low barriers to entry as well as low barriers to leaving, and with job availability never being a constant, it is not possible to immediately say what the best way to win is, or if a win is even possible.

              Which is why I, and probably everybody else, plays the game of teamwork and adjust our styles to cohere with the group. But what happens when you're one of those people who suddenly finds that the way they're enjoying the game most is when they're not playing with other people? What if you're like me and, before Campaign, you found you're one of those people who took up a "solo" job? Or enjoyed helping others get coffer keys not only because it was helpful to others, but because you're being useful AND you're playing the job the way you want it to be played?

              To say that I like Campaign more than other people is not entirely correct. It would seem a lot of my gripes about it are the same as other peoples'. This is an MMORPG and I'm here to get the MMO experience, which entails playing with other people. For a long time, the only way I got to play the way I want is I played soloed. And you know what? That's not fair.

              And it apparently isn't enough for some people that I contribute, but am trying to reconcile contributing and enjoying the game as best as I can: I throw out occasional emergency cures. I haste people who clearly are making a real effort to tank mobs. And if I'm the one tanking, I am keeping a mob off the fort AND off the mages. Or I'm directing a mob's attention to a disposable NPC as opposed to a player that could die and be subsequently weakened. And none of my job initials begin with P- or end with -D. It is never about me trying to solo mobs though.

              People join teams in this game because it is mutually beneficial. It's easy to say I get what I want if I want loot or gil or a completed mission or something of substance like that. But if I want enjoyment, can a team give that to me? The answer is yes, but tragically enough, that often runs contrary to the group's interest in this game. For my time going 1-75 and what endgame experience I have, I have built my play around others. I wonder if, for just this one event in the game, people will build their play around me? I'll play the teamwork game in this particular environment when teamwork stops meaning "Do what we tell you or gtfo."
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              • Re: What's your pet peeve in FFXI?

                Well, GM talked in our pty chat during khim today. 87% down 20mins in and we get a gm telling us to to damage >_>; By the ls who usually has a thf kite khim for 30mins and never forced to give it up ~.~
                Adventures of Akashimo Hakubi & Nekoai Nanashi


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                • Re: What's your pet peeve in FFXI?

                  Originally posted by Ketaru View Post
                  Your problem is that everybody and their mother is doing Campaign. Already though there are less people this week than last week. The problem with hiding mobs is that you cannot kill one by yourself at a reasonable pace. I'd dare to say the most annoying thing ever is sitting at the fort with no mobs wondering if there is another group coming and when do we get to see our union drops. If your problem is people kill the mobs in swarms, then obviously there are some among them that are capable of holding mobs off the fort, but aren't.

                  Or maybe you're going to Jugner Forest way too much. Fort Karugo-Narugo, Garlaige Citadel, Pashhow Marshlands, and Crawlers Nest always seem to suffer from lack of participation.

                  Oh no no no, I kill damn fast (even on PLD) what I hate is idiots coming out to zerg kill every mob thats in their line of sight (or widescan). And no, I tend to bounce around to every zone that I think has, or will have, a campaign battle, but what I have noticed is people tend to like following the jobs than can tank (SAM/DNC's, PLDs, WHM/NINs, WARs etc) by doing a sea all "insert name here" because if a tank can hold the mob off long enough, the DD can then just go all out and by the time it pulls hate, the mob is closer to death than the DD. I give fair warning to DDs who like to pull hate, ill tell them if they pull hate i will disengage, and pull a different mob, oh how funny it is to watch the idiot still pull hate and die . So no, I will not stop kiting mobs out to the middle of nowhere, I want my fuckin EXP and I will earn it as I see fit. If you dont like how long it takes me, come find me see if you dont die on the way
                  Originally posted by Van Wilder
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                  • Re: What's your pet peeve in FFXI?

                    I have Widescan and I'm not afraid to use it.

                    EDIT: I am so tired of this. Just opted out of Limbus tonight because people cannot fucking gather in a timely manner. Every Tuesday night, "Gather in half an hour!" So I'm at our buddy, the elvaan female in Port Jeuno wondering "Where the fuck is everybody?!" An hour later, people are still doing ACP. And I cannot stay up all night to do Limbus on a weekday night because of work. I could if people would just gather for it in a timely manner. But that's just too Goddamn difficult for people to do.

                    Oh, and I just know I'm gonna log on tomorrow night and people will be like, "LOL damn it Ket, RDM/SCH dropped!" It always happens.
                    Last edited by Ketaru; 08-04-2009, 08:10 PM.
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                    • Re: What's your pet peeve in FFXI?

                      I have a peeve now....

                      FOV parties.

                      Seriously, if you are going to base your entire xp party on FOV, I don't want to be a part of it. Went to a party last night as bard, trying to kill time before I had to pick up my husband from work.... in the hour-hour and ahalf I was there, I got a lousy 6k exp. FOV is ok if you are soloing, duoing, or trioing, and just kicking around, but to base a party on that? Unless all the mobs are within a few second radius of where we are, I don't want to have to run around the zone looking for the ONE mob we need for the page, just pull and kill already.

                      Don't get me wrong, I like FOV, I just don't like the wait time that comes with having to search for specific mobs in a party.
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                      • Re: What's your pet peeve in FFXI?

                        Originally posted by Andromache View Post
                        Unless all the mobs are within a few second radius of where we are, I don't want to have to run around the zone looking for the ONE mob we need for the page, just pull and kill already.
                        What level were you guys at, and what zone? I've only done FoV Qufim parties, the only annoying thing was to run around the corner from Delkfutt camp to kill 2 bats lol.
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                        • Re: What's your pet peeve in FFXI?

                          @And, there are a few situations where FoV REALLY bumps up the xp/hr in an xp pt setting. Valkrum Dunes and Qufim Island come to mind. If you're doing lizard camp, might as well do the lizard FoV. If you're doing the Crab cam, might as well do the crab FoV. It really does bump up the XP as well as give you the FoV points some really need.
                          Current Server: Asura
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                          • Re: What's your pet peeve in FFXI?

                            Originally posted by Firewind View Post
                            I have no idea what SE did to Yagudo in the updates but they're damn near impossible to solo on WHM with that stupid AoE stun doing about 300-400 per hit instead of 100-120 without Stoneskin or Protect V.
                            Only that much? I've been hit for over 1500 by the NMs, through P5 and Stoneskin. But I find the incredible spamming of Sweep to be more annoying. Start to cast a spell, at 55%, INTERRUPTED BY SWEEP! Try it again, INTERRUPTED BY SWEEP! (Insert optional Horde Lullaby here.) Try it again, OOPS THE MEREE KIRRED THE MOB YOU SO STUPID. (The only nice thing is when sometimes a spell takes long enough to finish that you're unstunned and it actually casts.)

                            Also annoying is when you find out that you've had one gear item removed by Feathered Furuore... five minutes later. Or after the battle is over. At least with Rising Swell you know right away.

                            Originally posted by Firewind View Post
                            When the mobs are all dead I want to get my rewards then move on to the next area and maybe grab a new campaign op of the last fight got me the exp I needed to finish it. I don't want to be sitting around sometimes for up to 20 minutes for my rewards because some "Very Special Soloist" (my linkshell's name for these people) has gone and dragged a mob off to some inaccessible location for purely selfish reasons.
                            SE, please make them at least show up on Wide Scan. Seriously. In Meriphitaud once someone kited a yag east into the roadway chasm under the bridge. You could hear the fight but not see it. Once it was discovered, literally the whole zone converged on it. It sounds like Kujata has assholes in campaign at least ten times time as bad as anything I've seen on Fairy. Then again, Wide Scan would probably just let your assholes pick them off faster.

                            Originally posted by Firewind View Post
                            NMs properly kited while everyone bets on them and Union spoils fairly shared out and given to people who actually need the item (One of the alliance got quite a few coins towards his relic from this). The exp wasn't bad too all things considered. It wasn't as much as soloing in campaign but at least it was safer. After doing this I really think that SE intended Unions for things like large alliances and the like.
                            Except. They. Made. It. Impossible. To. Control. Union. Membership. Or to even fucking view it. It's a sealed auction, and all someone has to do is wait until the battle has been going for a minute or two and change membership, and pick the largest union. If you're expecting people to pass in favor of one of your alliance, you could be in for a surprise.

                            Originally posted by Nuriko View Post
                            My real problem there is, since I'm on THF, the Quadav have that rear-aspect Invincible move, so SA becomes useless (and that's a BIG damage boost when it's up and people aren't making a mob spin).
                            Campaign mobs all have annoying cheat moves. Sweep, Diamond Shell, Battle Dance. Sure, they're "normal" moves for them, but when so many people are fighting them you get the TP feed effect going on and they do it every 30 seconds or so. At least Diamond Shell can be dispelled, if you could get a RDM to care. Also annoying are Orc and Troll moves that give you a Bind effect. IIRC the troll one doesn't even let you rotate.

                            Originally posted by Nuriko View Post
                            Oh, and there's a nice pet peeve for Campaign ... spinning mobs. It's bad enough trying to set up SA moving through a crowd, but two people on an Orc trying to tank from opposite sides? {triple attack} {counter} ... {Raise} {Can I have it?}
                            It can be just as bad in Besieged. I've seen mobs that you could hook up to a turbine and power a small city with. But at least those are staying in one place. How about the ones that suddenly pick up and move because they got voked by someone way over there? This also happens in Besieged from people spamming spells for skillups... you can generate some decent VE just by spamming Bio or Dia a couple of times. (The fun in Besieged is when you can get them to run back and forth as VE decreases and they turn back to their assignment.)

                            Originally posted by hexx View Post
                            I give fair warning to DDs who like to pull hate, ill tell them if they pull hate i will disengage, and pull a different mob, oh how funny it is to watch the idiot still pull hate and die.
                            Pure lulz. Don't play hate games with a PLD who can just walk off. I'm not sure if I'd be nice enough to give them a warning first.
                            Last edited by Elwynn; 08-05-2009, 07:43 AM.
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                            • Re: What's your pet peeve in FFXI?

                              At least Diamond Shell can be dispelled, if you could get a RDM to care
                              It cannot be Dispelled. I've tried to do it. It's the other defense move you're thinking about that only gives a Defense bonus. Don't know what Diamond Shell is supposed to do other that cause frustration. At least I can see Campaign Orc's counterstance ability as an anti-solo measure.
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                              • Re: What's your pet peeve in FFXI?

                                Orcish counterstance is not anti-solo that's for sure. It might make things go a bit slower if you are trying to solo a mob but doesn't do much of a difference.

                                Anti-solo mob tecniques are better represented by those stupid morbols in Aht Urgan. Don't remember the name, but they are the one's that drop Jody's acid.


                                And about Yagudo sweeps, all I can say is Barthunder.
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