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1.) RDM, SMN, BLM who over-cure me as a WHM; sneaking in a Cure II as I cast Cure III, sneaking a Cure III as I cast Cure V.
2.) RDM, SMN, BLM who cast Cure II/III after I cast Regen III (thus wasting some MP and more importantly a LOT of casting time - Regen is a slow spell to cast.)
3.) RDM who fast-cast a Cure III/IV after I start a Cure III/V and end up making me waist MP.
4.) RDM, SMN, BLM, who do the above when its not even neccessary for them to be backup curing (like when I still have 600+ MP left).
5.) RDM, SMN, and BLM who then procede to bitch me out for not doing my job (usually because they have NO mp because they are doing my job, and I have 600+ MP because they are doing mine)
6.) And the number one pet peve, RDM, SMN, and BLM who do all of the above and non of our members have even dropped to yellow yet -.-
.
Seems you just don't like other mages, and/or don't appreciate their backup healing. Remind me to never back-up heal if I'm ever in a party with you (glad i'm on another server, actually). To be honest.... I never met a melee person who complained about being over cured. A busy RDM doesn't have time to stop and ensure that you're not about to cast, before he steps in and saves someone's life. And, guess what, it's their MP that's getting wasted too.
Here's what pisses me off:
1) WHM's who cast Dia, Silence, paralyze, etc. when there's a RDM in the party. Nothing pisses me off more than a WHM who thinks they can enfeeble. LOL
2) WHM's who cast Dia after the RDM or BLM used Bio.
2) WHM's who don't cast regen on a rdm after they convert.
3) WHM's who wait until people are almost dead, and then use Cure V, instead of keeping people at a comfortable level using Cure III's.... really stresses out the RDM who's backup healer and is trying his damnest to keep you refreshed. Especially since now he has to heal you because you drew hate with Cure V.
4) WHM's who can't seem to keep haste on the melees, and/or expect RDM to haste them. After all, RDM only has to enfeeble, refresh, dispel, back-up heal, etc. so why not let them haste too?
5) WHM's who don't seem to appreciate all the things the RDM does for them.
(Saiph on Sylph server)
90BLU,90WHM,90DRK,90RDM,90PLD,90BLM,90WAR,90DRG,70THF,70SAM,
70MNK,70NIN,70RNG,70BST,66SMN,66BRD,60DNC,60SCH,60COR,60PUP
Seems you just don't like other mages, and/or don't appreciate their backup healing. Remind me to never back-up heal if I'm ever in a party with you (glad i'm on another server, actually). To be honest.... I never met a melee person who complained about being over cured. A busy RDM doesn't have time to stop and ensure that you're not about to cast, before he steps in and saves someone's life. And, guess what, it's their MP that's getting wasted too.
Here's what pisses me off:
1) WHM's who cast Dia, Silence, paralyze, etc. when there's a RDM in the party. Nothing pisses me off more than a WHM who thinks they can enfeeble. LOL
2) WHM's who cast Dia after the RDM or BLM used Bio.
2) WHM's who don't cast regen on a rdm after they convert.
3) WHM's who wait until people are almost dead, and then use Cure V, instead of keeping people at a comfortable level using Cure III's.... really stresses out the RDM who's backup healer and is trying his damnest to keep you refreshed. Especially since now he has to heal you because you drew hate with Cure V.
4) WHM's who can't seem to keep haste on the melees, and/or expect RDM to haste them. After all, RDM only has to enfeeble, refresh, dispel, back-up heal, etc. so why not let them haste too?
5) WHM's who don't seem to appreciate all the things the RDM does for them.
/bow
To be true, I can say I have the same beef, but in the end, I'm happy to even have a WHM nowadays. When I arrive at a party and see a WHM, it fills my heart with glee. It means I don't have to hear "we do tpburn you main heal k?"
Though, what is a running pet peeve of mine is WHMs that seem to be ignorant of the worth of their Regen II/III. They throw out Cures II, III, and V like a hooker handing out VD, and then with 10 MP left they sit down, the lolmelees get in more trouble, drop to critical, and suddenly I'm trying to play catch up with their health while avoiding hate from Cure IV... all when the WHM could have moderated his healing with Regen III and A few Cure IIs. That really sticks in my craw.
Oh, and today's pet peeve: DRKs, BLUs, and NINs that continually cast on Greater Colibris, while they have to be noticing the same spells being thrown back in their faces. Then when they pull links, and are getting their asses kicked, they yell at me when the Sleepga I cast to cover their buts gets turned back on us all when the Colibri wakes up from the beating they gave it because they failed to disengage.
Fine, next time I'll let you fuckwits die, and Chainspell/Raise you. At least I remembered to bring a Reraise gorget.
Seems you just don't like other mages, and/or don't appreciate their backup healing. Remind me to never back-up heal if I'm ever in a party with you (glad i'm on another server, actually). To be honest.... I never met a melee person who complained about being over cured. A busy RDM doesn't have time to stop and ensure that you're not about to cast, before he steps in and saves someone's life. And, guess what, it's their MP that's getting wasted too.
Here's what pisses me off:
1) WHM's who cast Dia, Silence, paralyze, etc. when there's a RDM in the party. Nothing pisses me off more than a WHM who thinks they can enfeeble. LOL
2) WHM's who cast Dia after the RDM or BLM used Bio.
2) WHM's who don't cast regen on a rdm after they convert.
3) WHM's who wait until people are almost dead, and then use Cure V, instead of keeping people at a comfortable level using Cure III's.... really stresses out the RDM who's backup healer and is trying his damnest to keep you refreshed. Especially since now he has to heal you because you drew hate with
Cure V.
4) WHM's who can't seem to keep haste on the melees, and/or expect RDM to haste them. After all, RDM only has to enfeeble, refresh, dispel, back-up heal, etc. so why not let them haste too?
5) WHM's who don't seem to appreciate all the things the RDM does for them.
1. Dia II can't be resisted, so unless you have Dia III merited what difference does it make?
Paralyze procs based on mnd, so if I can stick it and I and a whm am geared with mnd, so again, unless you have Paralyze II merited, what difference does it make, or in fact the whm's paralyze could be better.
Silence and Slow I usually leave to the rdm unless they are slacking.
2. Most party's typically have a nin tank, or isn't a hard hitting mob in the first place. 9 times out of 10 Dia is prefered to be on the mob so the melee can do more damage as opposed to the ninja's shadows absorbing less damage.
2.2. Since you had 2 number twos. I generally do cast regen unless the rdm is /whm and uses Divine Seal to recoup thier HP.
3. I agree that whm that let melee dip in the red are stupid. But you lack the basic knowledge that Cure V is about the same hate as cure 3. I have never pulled hate with a cure 5. That is whm's nice little tool of main healing rdms, we have better enmity control in that one aspect.
4. Again, agree on that one, I haste or share haste with a rdm depending on party. Though if you think we are lol enfeeblers, why not lol enhancers. Rdm have more skill in both those fields. I see we arn't good enough to help you with you job of enfeebling but we can be the haste person?
5. And I retort with my pet peeve of RDM who don't appreciate a WHM in the party. Can't tell you how many parties I get with RDM that want to prove how uber they are and can do everything. So I sit there on my ass doing nothing with my 1000+ mp because someone's epeen needs to be stroked. How about teamwork?
Over all I love a good rdm in a party, one that will work with me. As for the rdm not having time to check and see if the whm is casting, how about what whm's have to watch for. Statis effects, statis effects that don't show in the log, hp bars, etc. Rdm has a busy job, but for the most part you are doing the same thing whms are doing, looking at HP bars and the chat log.
1) WHM's who cast Dia, Silence, paralyze, etc. when there's a RDM in the party. Nothing pisses me off more than a WHM who thinks they can enfeeble. LOL
If a WHM wants to toss out Dia or Dia II in a party to keep their enfeebling up, I don't mind.
2) WHM's who cast Dia after the RDM or BLM used Bio.
Why the hell is the RDM using Bio in a party? BLMs like to use it even when you ask them not to, but any RDM worth their salt should know better.
2) WHM's who don't cast regen on a rdm after they convert.
I don't need any help healing myself after I convert. I can't speak for all RDM, of course, but by the time I'm done converting, I've already hit one of my own cure macros, so the WHM will just be wasting MP on me, since my spell will go off first.
3) WHM's who wait until people are almost dead, and then use Cure V, instead of keeping people at a comfortable level using Cure III's.... really stresses out the RDM who's backup healer and is trying his damnest to keep you refreshed. Especially since now he has to heal you because you drew hate with Cure V.
You don't have to try very hard to keep someone refreshed. You just recast the spell every time it wears, or right before.
4) WHM's who can't seem to keep haste on the melees, and/or expect RDM to haste them. After all, RDM only has to enfeeble, refresh, dispel, back-up heal, etc. so why not let them haste too?
While I agree that a WHM should definitely spearhead the hasting efforts, there is no reason why a RDM can't help with that. We have more than enough MP to help with hastes in most parties. And if we don't, we probably shouldn't be in that party in the first place.
5) WHM's who don't seem to appreciate all the things the RDM does for them.
And vice versa, I hope?
So anyway, my own pet peeves based on this afternoon's party.
- BRDs who can't keep at least one Ballad on me consistently when I'm the only healer/haster in the party. I get that you're busy already, but the whole party is going to slow down if you don't help me out a bit here.
- Melee who can't be bothered to keep their shadows up more consistently. I understand that they go down from time to time, and that by casting you're taking way from your WTFPWN damage time, but seriously - I need you to meet me halfway at least.
1. You must wait long to use that action
2. Communication seems to be conguested
3. When in /seacom when i say party no thanks in autotranslate, people still send me tells for party. Especially one time when i was farming/teleing to get ready for Maat, I had a /seacom up saying party no thanks, capped at lvl 70, need to fight maat. Someone sent me a tell for party.
1. Dia II can't be resisted, so unless you have Dia III merited what difference does it make?
Paralyze procs based on mnd, so if I can stick it and I and a whm am geared with mnd, so again, unless you have Paralyze II merited, what difference does it make, or in fact the whm's paralyze could be better.
Silence and Slow I usually leave to the rdm unless they are slacking.
I never said anything about Dia II. I Said "Dia". I'm talking about the idiots who cast a spell that is over-ridden by a spell cast earlier. Bio over writes Dia.
And regarding the comment about a RDM casting Bio... there are situations where reducing Attack benefits the party more than reducing defense. And most parties don't have a BLM in them, leaving it to the RDM to cast Bio if it's desired.
Don't get me wrong. i love WHM's in my party. My whole point for the post was to respond to the post from the person who doesn't like having a backup healer, and generally has a problem with even having other mages in the party.
(Saiph on Sylph server)
90BLU,90WHM,90DRK,90RDM,90PLD,90BLM,90WAR,90DRG,70THF,70SAM,
70MNK,70NIN,70RNG,70BST,66SMN,66BRD,60DNC,60SCH,60COR,60PUP
I am happy to see a whm casting Dia for Enfeebling Magic skill ups, in fact if people want to do that, I say go for it.
Whm have a C? in enfeebling magic, and with their AF body, plus access to similar gear as a rdm, I would rather see a whm cast silence and try to stop a -ga III than nothing. However, full skill is needed - hence casting Dia in a party.
And Bio - I so rarely use it in parties - Dia to kill the mob faster. Only time I use it is in long fights when you need a decent DoT, plus the initial damage is good.
And in answer to your Cure V peeve earlier - seriously, do your research. Cure V has about equal emnity to Cure III, and with the access to the -emnity gear whm has access to by 61, which is when you get Cure V, I would rather see a whm use it than IV. It is what I do, and last party I had on whm, the mob never looked at me once.
Originally posted by Aksannyi
"As a RDM, it should irk you to the depths of your soul when a mob had the audacity to buff itself in front of you."
1. Leaders of parties that get pissed at you personally when you disband beciase you aren't on a marathon 10hr party run like they are.
Ok, I get it if someone is in the party for less than an hour, but if you have been there for 3+ hrs already and you need/want to disband, tough F??? (*^$.
2. In correlation with 1., when you announce that you are leaving in 30 mins and then the party leader bites your head off complaining about a rep - when I have already found one and you never let me finish.
3. Melees that shout HASTE NOW PLZ as soon as theirs run out. I get that an efficient RDM is just that, but sometimes there ARE other things that get in the way which make it not viable to cast as soon as it wears (i,e Crowd control). And for melees that have not played mages or have obviously fogotten, there are such things as RECAST TIMERS
4. BLM's that complain when I cast an unresisted nuke for a mere 250ish dmg and it kills the mob before their AM finishes.
Its not my fault you are there looking like you do NOTHING in a party becuase all you do is cast AM's to finish a battle (speaking about a traru 1000MP here) and if my crappy nuke can finish a mob, then you cast too late. Sh*t happens.
*All complaints that involves jobs is not an attack on the specific jobs, but rather of people playing those jobs in my last few parties*
I can't think of many instances where Bio would be preferred by the party. Dia helps everyone. Bio only helps the tank (and the healer, somewhat). In non-exp situations, I can totally see the appeal, but I can't think of many exp mobs where it would be useful.
Again, if a WHM is able to manage their exp, I don't mind if they toss out a Dia here or there to keep up their enfeebling skill. They shouldn't neglect their skills, and if they want to cast a spell that is going to skill them up, but not affect what spells I'm casting, all the better for everyone involved.
I got a new one, related people cannot read /seacoms.
I have a /seacoms saying: {party} {Yes, please} {Main} {Healing} {No thanks}
I'm a {summoner} not a {Heal}er..
When system message got up, I thought 10pdt was the next hour, so I changed it to {party} {no, thanks} {Raise}ing {Summoner's Magic}
I got an invite...and I check my cell phone world time and noticed its still faraway from 10pdt. So I re-edited my /seacom again and I said yes.
After shouting for a raise for my new party mates. I looked at party list. I see no WHM.
<me> "Who's the main healer?"
<leader> You"
<me> "Goodbye then, I'm not a healer, I'm a summoner. I main heal on my other job, but won't do it as a summoner.
I disband and leader sends me a /tell
<leader> We only have 1hr to exp before world maintenance.
<me> Should of have read /seacom, I re-ediited after you guys ask me to party.
He/she didnt respond back.
> Last night in the dunes, I loved it not main healing and had so much fun as a summoner. But I won't spend 99% of my time main healing in the dunes, qufim, jungle, ect. Summoner is a DD not a main healer, dumbasses.
I got a new one, related people cannot read /seacoms.
I have a /seacoms saying: {party} {Yes, please} {Main} {Healing} {No thanks}
I'm a {summoner} not a {Heal}er..
When system message got up, I thought 10pdt was the next hour, so I changed it to {party} {no, thanks} {Raise}ing {Summoner's Magic}
I got an invite...and I check my cell phone world time and noticed its still faraway from 10pdt. So I re-edited my /seacom again and I said yes.
After shouting for a raise for my new party mates. I looked at party list. I see no WHM.
<me> "Who's the main healer?"
<leader> You"
<me> "Goodbye then, I'm not a healer, I'm a summoner. I main heal on my other job, but won't do it as a summoner.
I disband and leader sends me a /tell
<leader> We only have 1hr to exp before world maintenance.
<me> Should of have read /seacom, I re-ediited after you guys ask me to party.
He/she didnt respond back.
> Last night in the dunes, I loved it not main healing and had so much fun as a summoner. But I won't spend 99% of my time main healing in the dunes, qufim, jungle, ect. Summoner is a DD not a main healer, dumbasses.
I got a new one, related people cannot read /seacoms.
I have a /seacoms saying: {party} {Yes, please} {Main} {Healing} {No thanks}
I'm a {summoner} not a {Heal}er..
When system message got up, I thought 10pdt was the next hour, so I changed it to {party} {no, thanks} {Raise}ing {Summoner's Magic}
I got an invite...and I check my cell phone world time and noticed its still faraway from 10pdt. So I re-edited my /seacom again and I said yes.
After shouting for a raise for my new party mates. I looked at party list. I see no WHM.
<me> "Who's the main healer?"
<leader> You"
<me> "Goodbye then, I'm not a healer, I'm a summoner. I main heal on my other job, but won't do it as a summoner.
I disband and leader sends me a /tell
<leader> We only have 1hr to exp before world maintenance.
<me> Should of have read /seacom, I re-ediited after you guys ask me to party.
He/she didnt respond back.
> Last night in the dunes, I loved it not main healing and had so much fun as a summoner. But I won't spend 99% of my time main healing in the dunes, qufim, jungle, ect. Summoner is a DD not a main healer, dumbasses.
Deal with it. For the majority of your parties, you're going to be asked to main-heal. It's just how people think. If you don't like it, just solo xp off bombs and keep seeking.
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