Re: visual Quality of FFO: XI
I know in terms of actual performance the requirements aren't that different. I just have doubts that a library for a game console would have the same stuff a PC would. I mean part of the PS2s stuff in increasing its performance basically was stripping away stuff in the library that the PC may of been more dependant on that the PS2 really didn't need.
When in the game it shows it can get the time on your system just use /time, but being able to effectively use in codding and keep the codding down to do with the world that they have I doubt would be possible with the PS2.
Originally posted by Mhurron
When in the game it shows it can get the time on your system just use /time, but being able to effectively use in codding and keep the codding down to do with the world that they have I doubt would be possible with the PS2.
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