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  • #31
    Re: visual Quality of FFO: XI

    but i i have a better than average comp should it not be any extra options for me?

    Double Post Edited:
    im just windering if there is any one on the forum with 16AF and 8AA forced in FFO: XI ? can i see pics?

    Double Post Edited:
    Originally posted by Balfree
    FFX isnt a huge infinite world having to load 200+ characters / objects / buildings / trees / mountains / rivers and seas, .
    just one thing you dont need better bandwith to use better grapic cus the grapic is all upp to your comp. it only get comandos from the server so create f.ex create galka male name??? at cordinater ??,?? or some thing like that and then it is up to your comp to create that galka and how he shal look. if you understand.

    But any way im starting to play FFO: XI in August a gain
    I will change the first post so others can see what to do if they want to change the visual Quality
    Last edited by Lu3ifer; 06-17-2006, 03:53 AM. Reason: Automerged Doublepost

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    • #32
      Re: visual Quality of FFO: XI

      FFO: XI
      I really hate to nitpick, but if you are going to whine and complain about something, get the name right. It's "Final Fantasy XI" or "FFXI". "FFO: XI" isn't the name of anything.

      It sounds like your expectations for the game are simply too high. FFXI is not cutting edge. It does not use the absolute newest features of video cards. The graphics engine is designed in a very simple way, which gives it very good compatibility. It's also designed for cross-platform and it has to be able to mesh properly with a game world occupied by people using consoles and PCs. To make this work, the game is designed to work with the lowest common denominator. This comes at the expense of not having added flash for the higher spec people. All of the cutscenes and movement in the game assume a 30fps cap and therefore every platform is locked, without question, at 30fps cap. Halo for PC was the EXACT same way to support PC and xBox users. This is NOT unique to FFXI at all. FFXI's lack of FSAA support is again due to the game engine design, which works in a way that ensures compatibility but does so in a way that prevents FSAA from working. I play in 1600x1200 with a high texture resolution, so I really don't see much of a need for that stuff. There is simply no getting around this. FFXI can't be made into a 2006-graphics game. It's three years old, give it a break. You can tweak the registry a little beyond what the config tool gives you, but realistically I don't believe you will get the results you want.

      I personally believe FFXI is a beautiful game. It is by far the best looking MMO I have ever played. The character designs are solid, with good proportions and fluid movements. The scenery has good polygon counts and things that are supposed to have thickness (like trees and walls) have thickness. Textures are good enough to function as they need to without bogging down the framerate. I think FFXI looks loads better than WoW. WoW's Lego-ish motif just looks silly. FFXI's motif is a more realistic style, both in construction (castles look like castles) and color scheme. Vana'diel is in a low point, it's dreary and the colors are muted to reflect this. Jason Voorhees wouldn't be so evil looking if he was wearing a bright blue sports jersey with yellow track pants.

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      • #33
        Re: visual Quality of FFO: XI

        Originally posted by Lu3ifer
        is there posible to uncap the 30 fps max thing? and one more thing 16xAF why do you say its max 4x?
        I did not say that 4x was max, that is what I run at when I play FFXI, and resultingin those pics, I dont run a max settings just because I can -.- that is stupid

        and Pai Pai Master I will work on a guide with pics :p for reg and other tweaks, you wish it, and it shall be done.......

        EDIT
        oh wait here is one already about reg edits
        http://www.ffxionline.com/forums/gam...k.see.how.html
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        • #34
          Re: visual Quality of FFO: XI

          I play games, I don't play graphics.

          However, my courel subs taste better when I'm on PS2 and not on PC.

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          • #35
            Re: visual Quality of FFO: XI

            Originally posted by Balfree
            FFX isnt a huge infinite world having to load 200+ characters / objects / buildings / trees / mountains / rivers and seas, FFXI has caps at 30fps, also caps at 56kbp transfer rate, and there are lower graphical standarts, why? because SE wants every casual person to be able to run their game, with just a semi-good computer.
            Actually it's capped at 30 FPS because animations and other things are sync'd with the expectation that that is the max framerate. If you go faster than 30 FPS I believe you get wonky things like moving faster in the world, etc. Why they didn't sync those kind of things to the clock of the computer? Laziness due to it being a PS2 game probably.

            Feel free to correct me though, I'm not an expert on that type of thing.
            Happy happy gogo Mana is full of

            http://www.dawnlinkshell.com

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            • #36
              Re: visual Quality of FFO: XI

              Originally posted by Omgwtfbbqkitten
              I play games, I don't play graphics.
              "good gameplay + good graphics"
              is better than
              "good gameplay + bad graphics"
              is better than
              "bad gameplay + good graphics"
              is better than
              "bad gameplay + bad graphics"

              I simply cannot enjoy gameplay if the visuals make my eyes bleed. I also cannot enjoy a good-looking game if the gameplay causes me to throw my keyboard across the room.

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              • #37
                Re: visual Quality of FFO: XI

                I halfway agree with ya there, I dont care what the game looks like, but I still have standerds, if they make it look like FF7 or better, I am fine with that
                -------------------------------------------------------------------------
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                • #38
                  Re: visual Quality of FFO: XI

                  I simply cannot enjoy gameplay if the visuals make my eyes bleed. I also cannot enjoy a good-looking game if the gameplay causes me to throw my keyboard across the room.
                  I'm not an image-based gamer, so I won't see eye-to-eye. I played EQOA on PS2, its dog ugly, but I understood why it was ugly - no load times and bad art direction. It was still fun to play with other people, however, and the gameplay mechanics were solid and enjoyable, the world was big. So I still played it.

                  People have this odd tendancy to lump in art direction with graphics, they're two very, very different things. Its very seldom you see a game truely mesh with the concept art put on paper by artists, but its something FFXI does extremely well. FFXI has good graphics because the graphic designers work closely with the artists

                  WoW has excellent art direction as well, but it fails to be communicated as well in-game. WoW has bad graphics because the artists to their thing and the graphic designer does his thing, each rather isolated from the other. So the images you see in art books and manuels never seem to make it over to the game, much like with EQ or EQOA.

                  But at the end of the day, if either is fun to you, that's all that should matter. I still find the graphical limitations of older FF games to lead to superior gameplay over their 3D successors. To some, I'm play a game with "bad graphics" but to me, they're playing a lesser game.

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                  • #39
                    Re: visual Quality of FFO: XI

                    Originally posted by S.SubZero
                    I really hate to nitpick, but if you are going to whine and complain about something, get the name right. It's "Final Fantasy XI" or "FFXI". "FFO: XI" isn't the name of anything.
                    it is an online game is it not?

                    Final Fantasy Online: XI or Final Fantasy: XI Online its the same what i write it just looks better with it having the XI at last and Final Fantasy and Online together behind the :

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                    • #40
                      Re: visual Quality of FFO: XI

                      You don't really need the "online". FFXI works just fine.

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                      • #41
                        Re: visual Quality of FFO: XI

                        Originally posted by Lu3ifer
                        it is an online game is it not?

                        Final Fantasy Online: XI or Final Fantasy: XI Online its the same what i write it just looks better with it having the XI at last and Final Fantasy and Online together behind the :
                        you are the only one I have seen use FF0: XI ....it is just FFXI, you dont have to place the word online in it besides it would be FFXIO anyway if you wanted to ad it :p
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                        • #42
                          Re: visual Quality of FFO: XI

                          Originally posted by Lu3ifer
                          Final Fantasy Online: XI or Final Fantasy: XI Online its the same
                          No it's not. One is the title, the other is not.
                          I use a Mac because I'm just better than you are.

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                          • #43
                            Re: visual Quality of FFO: XI

                            It's Final Fantasy XI, Online is just a reference to the type of gaming experience, but it's not part of the title itself.
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                            その目だれの目。

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                            • #44
                              Re: visual Quality of FFO: XI

                              Originally posted by Raydeus
                              It's Final Fantasy XI, Online is just a reference to the type of gaming experience, but it's not part of the title itself.
                              right :p but it is in the tittle kind of... but to be honest it really does not matter lol

                              it would have been better if they had just called it Final Fantasy Online, and left out the number and then called FFXII, FFXI instead, but there again it really does not matter to me all that much :p

                              P.S. Graphics dont matter ^.^ (trying to get back on topic here)
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                              • #45
                                Re: visual Quality of FFO: XI

                                Originally posted by Kailea
                                it would have been better if they had just called it Final Fantasy Online, and left out the number and then called FFXII, FFXI instead, but there again it really does not matter to me all that much :p
                                At first I also thought FFXI should've been called FF online.

                                But after seeing the way the battle system and the way you travel across areas in XII is a direct continuation of XI's system I had to agree that this is in fact FFXI and that it wasn't like they just had thrown XI at it just because.

                                Now I have no doubts about calling XI, well... XI
                                sigpic
                                "In this world, the one who has the most fun is the winner!" C.B.
                                Prishe's Knight 2004-Forever.

                                その目だれの目。

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