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Remember that fall-through-floor glitch?

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  • #16
    Re: Remember that fall-through-floor glitch?

    And then you aggro'd it again to fight it, to make it fair, right? :p

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    • #17
      Re: Remember that fall-through-floor glitch?

      Originally posted by Onionsoilder
      That one that SE patches that still happens sometimes? Where you fall through the floor? Well that just happened to me during Assault in Mamool JA Trainging Grounds... but for once it was helpful. My party was on the first gate, and the mamool kept on using warm-up. Then, my char. fell through... and bounced up on the other side >.> I hit the pot hatch and we won.

      Shortest. Assault. Ever.
      I never even thought about that. So very lame. All they would have to do is lag themselves out somehow and they would go right through it. Just like people do on the airship to get over the side.

      I hope SE does something like, I don't know, add collision detection that can be handled by the client if the server can't be contacted due to lag. While this wouldn't prevent outright hacking programs, this would prevent people from lagging themselves out or using a laggy system to simply walk through the door.


      REGENSHIRE / CARBUNCLE SERVER - TheAMC Linkshell / Creator of The Final Fantasy Opera & Seeds of Discord
      BRD 75 / WHM 44 / BLM 22 / RDM 18 / WAR 18

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      • #18
        Re: Remember that fall-through-floor glitch?

        Thats one of the issues people have with this assault, and I've seen it pop up in a few places, is that it is the only one that doesn't have to be fought to beat.

        Isn't there a limit on the number of times you can do it in a week or day or somthing though?
        66MNK | 37WAR | 22SAM | 20THF | 20BST | 18 NIN | 17BLM | 10WHM
        Cooking 69 / Fishing 48
        01 / 10 on Hoo Mjuu the Torrent (Monster Signa: O)
        01 / 08 on Mee Deggi the Punisher (Ochiumsha Kote:
        O)
        01 / 04 on Quu Domi the Gallant (Sarutobi Kyahan: O)

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        • #19
          Re: Remember that fall-through-floor glitch?

          hope SE does something like, I don't know, add collision detection that can be handled by the client if the server can't be contacted due to lag. While this wouldn't prevent outright hacking programs, this would prevent people from lagging themselves out or using a laggy system to simply walk through the door.
          with getting too much into it, some doors are preprogrammed shut, and some open.


          Anyone who has ever zoned into al zahbi should know what i'm talking about, to an extent.

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          • #20
            Re: Remember that fall-through-floor glitch?

            An easy way to see this effect in a harmless way is to use your Tavnazian Ring (if you've got one) and immediately upon zoning in spin your camera 180. The doors behind you will be shut, then pop open a couple seconds later depending on your connection.

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            • #21
              Re: Remember that fall-through-floor glitch?

              Yeah...you can't lag through doors. Doors are my bane. I lag very very often and it takes me easily a minute to get through any door that I have to click on to open. :x
              Generic Info!

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