Re: Ah, When People Buy Accounts... -.-
well not when it is against the rules. The rules serve two purposes in this case.
1) Try to make the game fun for everyone. You know that when you get to level 60 and you are in a party with someone else who's level 60, you should be able to expect them to know how to hold hate as a nin etc (for example). This means you are more likely to have a fun productive night.
2) It draws a line. Different people may see different things as acceptable, the advantage of having a written set of rules is it means we are all working off the same page, and know the way the game is meant to be played.
to give an analogy:
My moral code belives possesion is wrong. Immoral infact. So i just go around using what i want taking what i need and disgarding it when i've finished with it. See a problem? Most peoples morals would disagree with me. they'd call me thief. This is where the law comes in. It defines a set of rules that everyone has to abide by. Check the law... Oh poo, i am a thief. It's set up that way to protect the majorities moral codes, by imposing them onto others. If you feel it infringes your freedom, well thats tough really, (if you are democratic or have some other representative system, where you live you can seek to change it, but thats a differnt debate as SE's TOS aren't democratically decided).
In this case the majority would feel bought accounts spoil the game, SE feels the same way too (and it's their game) and it wasn't how it was intended to be played.
Thats why the rules are there to protect the fun of the majority and not the freedom of the few. Thats why we can judge those who buy accounts (and therefore cheat) with both our personal morality (which is no more important than some one elses moral code, which is the point you make) and the moral code layed down in the game rules (which strengthen the argument against account buying, and your argument does not counter.
(I know you are just playing DA, but it was too good a board to bounce my arguments off of not to . And isn't that the point?)
Originally posted by x1ang
1) Try to make the game fun for everyone. You know that when you get to level 60 and you are in a party with someone else who's level 60, you should be able to expect them to know how to hold hate as a nin etc (for example). This means you are more likely to have a fun productive night.
2) It draws a line. Different people may see different things as acceptable, the advantage of having a written set of rules is it means we are all working off the same page, and know the way the game is meant to be played.
to give an analogy:
My moral code belives possesion is wrong. Immoral infact. So i just go around using what i want taking what i need and disgarding it when i've finished with it. See a problem? Most peoples morals would disagree with me. they'd call me thief. This is where the law comes in. It defines a set of rules that everyone has to abide by. Check the law... Oh poo, i am a thief. It's set up that way to protect the majorities moral codes, by imposing them onto others. If you feel it infringes your freedom, well thats tough really, (if you are democratic or have some other representative system, where you live you can seek to change it, but thats a differnt debate as SE's TOS aren't democratically decided).
In this case the majority would feel bought accounts spoil the game, SE feels the same way too (and it's their game) and it wasn't how it was intended to be played.
Thats why the rules are there to protect the fun of the majority and not the freedom of the few. Thats why we can judge those who buy accounts (and therefore cheat) with both our personal morality (which is no more important than some one elses moral code, which is the point you make) and the moral code layed down in the game rules (which strengthen the argument against account buying, and your argument does not counter.
(I know you are just playing DA, but it was too good a board to bounce my arguments off of not to . And isn't that the point?)
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