Re: FFXI VS WoW
Everytime an expansion for FFXI is released, a few months later they bring out a complete set of the base game + all expansions. (As I'm in NZ and we get stuff about 6 months after you guys and some not at all, I'm not sure how accurate this info is..) If you went out and bought FF right now, you will get the base game + Rise of the Zilart and Chains of Promathia, so those two are covered, and Treasures of Aht Urhgan you will have to buy seperately. You can do perfectly fine without ToAU, I have had it for about a month now and I've only done 2 quests and that's all . Sometime in the near future, they may release a pack with the base game + all 3 expansions, but I'm not clairvoyant .
For WoW, as far as I know, they have not released their first expansion yet, so it's unclear how they are going to do it. It is however almost completed, so it should be coming out soon. Blizzard are generally quite intelligent so I believe they will do the same as SquareEnix have.
Graphics wise, FFXI is ever so slightly more demanding per unit (I'm not a programmer so I don't have the vocabulary) such as player characters and monsters. However, WoW most often has at least twice as many objects on-screen at all times, so WoW actually takes up more computer power. As you will see when you look at the boxes in the store, WoW has higher PC requirements for possible play, and the gap is even larger for recommened play.
Two constantly graphic-heavy areas are:
FFXI - The 4-section city of Jeuno is at all times laggy, but as it's the central hub of almost the entire game it's understandable, as there are a lot of people coming and going.
WoW - I played as Alliance, so the main area was Ironforge Auction House, which as Jeuno is/was a main hub (they updated it recently I hear so you can access the AH from other cities now) at times the lag there was so bad, as I was walking to it, my screen would freeze while my PC tried to sort it all! But this problem may not be anywhere near as bad for you.
Everytime an expansion for FFXI is released, a few months later they bring out a complete set of the base game + all expansions. (As I'm in NZ and we get stuff about 6 months after you guys and some not at all, I'm not sure how accurate this info is..) If you went out and bought FF right now, you will get the base game + Rise of the Zilart and Chains of Promathia, so those two are covered, and Treasures of Aht Urhgan you will have to buy seperately. You can do perfectly fine without ToAU, I have had it for about a month now and I've only done 2 quests and that's all . Sometime in the near future, they may release a pack with the base game + all 3 expansions, but I'm not clairvoyant .
For WoW, as far as I know, they have not released their first expansion yet, so it's unclear how they are going to do it. It is however almost completed, so it should be coming out soon. Blizzard are generally quite intelligent so I believe they will do the same as SquareEnix have.
Graphics wise, FFXI is ever so slightly more demanding per unit (I'm not a programmer so I don't have the vocabulary) such as player characters and monsters. However, WoW most often has at least twice as many objects on-screen at all times, so WoW actually takes up more computer power. As you will see when you look at the boxes in the store, WoW has higher PC requirements for possible play, and the gap is even larger for recommened play.
Two constantly graphic-heavy areas are:
FFXI - The 4-section city of Jeuno is at all times laggy, but as it's the central hub of almost the entire game it's understandable, as there are a lot of people coming and going.
WoW - I played as Alliance, so the main area was Ironforge Auction House, which as Jeuno is/was a main hub (they updated it recently I hear so you can access the AH from other cities now) at times the lag there was so bad, as I was walking to it, my screen would freeze while my PC tried to sort it all! But this problem may not be anywhere near as bad for you.
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