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in addition to the jonnyrams post: Besieged!

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  • in addition to the jonnyrams post: Besieged!

    The official Treasures of Aht Urhgan site has been updated with an introduction to the battle event "Besieged," as well as information on additional new monsters and areas! Learn more here: http://www.playonline.com/ff11us/ahturhgan/index.html?2

    “Besieged” is a form of defensive battle that takes place when enemy forces breach the gates of Al Zahbi. The Imperial army declares martial law, and the city is enveloped in conflict.

    After martial law is declared, anyone in the area who can use a weapon is required to join the Imperial Army in combat and take charge of Al Zahbi's defense. However, repeated beastman attacks have nearly destroyed the city's fortifications, transforming the majority of these defensive battles into aggressive clashes on the streets themselves.

    (Check the pimp new armor ^^)
    Al Zahbi's enemies are after one thing--the “Astral Candescence” located in the Hall of Binding. The fate of Aht Urhgan and the beastmen ride on this single item, which allegedly draws upon the infinite energy of the Astral Plane.

    Five “Serpent Generals” hold the keys to the Hall of Binding. They must be protected at all costs while driving the beastmen from the city. The safety of the townspeople and the future of Al Zahbi rest in the hands of the adventurers!

    Mercenaries are not alone in Besieged. Imperial soldiers and other reinforcements also lend their skills to drive out the beastman hordes.
    Volunteer Soldiers:

    These soldiers were recruited from among the inhabitants of Al Zahbi. Their desire to protect their homeland is strong, and their morale is second to none. However, due to their lack of formal training and proper equipment, they have a tendency to falter in the heat of battle.

    Imperial Soldiers:

    These soldiers receive a stipend from the Aht Urhgan Empire for their services. As members of the Imperial Army, they possess not only quality weapons and armor, but have also received extensive training. Among their number are seasoned veterans who have been brought in from the front lines of the conflict with the Far East.

    The Immortals:

    The Grand Vizier directly commands this unit of elite special forces. Their original duty was to protect the Empress from harm and maintain order in the Empire, but they also participate in Besieged battles under certain conditions. The Immortals use the skills learned in their rigorous blue mage training to command the defending army in battle and provide logistic support.

    Goblin and Qirin Mercenaries:

    When the treasury permits, the Imperial Army hires Goblin mercenaries. Goblin mercenaries are battle-hardened professionals and should not be judged by their diminutive appearance. Their only drawback is their wavering sense of loyalty, which has a tendency to change with the tide of battle...

    The Serpent Generals:

    These five generals have been personally charged by the Empress with the defense of Al Zahbi. They are each allowed a name that corresponds with the symbols of the Empire. The Imperial symbols consist of five serpents, each associated with an element--fire, water, earth, wind, and the heavens. Each general possesses a mirror used to open the Hall of Binding, so their protection in battle is crucial.

    The Mamool Ja:
    In contrast to their name, the Mamool Ja Savages are actually a highly disciplined military force. A specific military role is automatically assigned to every Mamool Ja citizen based on social classification, and their discipline is a direct result of the intensive training they receive in order to carry out their duties.
    The army is comprised of units that specialize in one particular field of battle. Supposedly, to prevent infighting amongst the different classes, the soldiers are given no opportunities to learn skills outside of their specialization. However, this also means that troops trained to undertake a certain task cannot be easily replaced should they fall--a fatal chink in the Mamool Ja's armor.

    Mamool Ja Fighter
    The warrior class of the Mamool Ja. On the battlefield, these ferocious combatants wield weapons of unique design and are seen as being either incredibly courageous or foolishly reckless. They excel at sudden assaults, but have little patience for drawn-out conflicts.

    Mamool Ja Mage
    The sage class of the Mamool Ja. Many of the Mamool Ja mages are assigned to positions that utilize their extraordinary intelligence and magical prowess. The ability to swivel their eyes in any direction also complements their roles as officers and physicians.

    Ziz
    The war birds of the Mamool Ja. Generally employed as pack animals, the ziz possess an aggressive demeanor and are occasionally released to wreak havoc upon enemy forces. They have a tendency to become fixated on prey that is small enough to swallow whole.

    Puk
    Pronounced "pook," this small, winged beast is believed to be the artificial combination (chimera) of a dragon and some kind of vermin. Also known as "wind wyverns."
    Puks are capable of comprehending speech, and are known to sometimes enter the service of the Mamool Ja Savages. They are swift fliers, adept at scouting out enemy territory and harrying opponents with wind-based attacks.

    The Undead Swarm
    The undead swarm is very simply organized, consisting only of manipulators and the manipulated. The Lamiae and Merrows themselves created the undead, but have no misgivings about expending them in order to survive or accomplish a goal.
    The undead can only follow the simplest instructions, and thus present very little threat when alone. In battle, however, the undead are so numerous that losses are of no concern, and storm tactics tend to prevail over sophisticated strategies.






    Lamia
    These artificially created beastmen (chimeras) command the undead swarm in battle. Although their numbers are few, the Lamiae are extremely cunning, and often confound the Imperial Army with feint attacks and other deceptive strategies. Lamiae always send their troops before them in battle as they decimate their opponents from afar with powerful magic and archery.

    Merrow
    A close relation of the Lamiae, the Merrow is a type of amphibious chimera. Although they reside in the Cyan Deep, Merrows occasionally respond to the Lamiae's requests and venture to the scene of battle accompanied by hordes of undead raised from watery graves. Merrows can also use their enchanting voices to draw in even the most experienced sailors.

    Qutrub
    Although qutrub only have a few shreds of their will remaining, they have pledged their undying loyalty to the Lamiae. Still afflicted by the desires of the living and possessing surprising strength, the qutrub are often utilized in raids on Al Zahbi. Their short swords can be used to devastating effect.

    Draugar
    These undead skeletons are completely controlled by the curse of the Lamiae. Draugar possess no emotion and feel no pain. They merely fight until they can no longer move, but are capable of little more than the most basic behavior. Their ranks are easily replenished, so draugar are often used as a stalling tactic.


  • #2
    Re: in addition to the jonnyrams post: Besieged!

    Wow.
    signatures are for pussies mew mew mew, here's mine

    Comment


    • #3
      Re: in addition to the jonnyrams post: Besieged!

      Hellz. Yeah.

      Comment


      • #4
        Re: in addition to the jonnyrams post: Besieged!

        Wow, thanks for the information, it looks very very promising!!!! I am anxious as ot to what more there will be.

        Comment


        • #5
          Re: in addition to the jonnyrams post: Besieged!

          Is it just me or does that thing in the fourth picture (the one on the right) look like Nemesis from Resident Evil?

          Comment


          • #6
            Re: in addition to the jonnyrams post: Besieged!

            I wonder what would happen if the mobs did win and get the Astral Candescense... would SE destroy the whole city? xD

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            • #7
              Re: in addition to the jonnyrams post: Besieged!

              That is a very intresting question... i wonder what if we just let that happen... i am sure SE has this planned, lets say all of the players (us) defeat or run away, I am sure the lats line of NPC are prolly going to defeat the beatmen.

              Comment


              • #8
                Re: in addition to the jonnyrams post: Besieged!

                OMG, Goblin's have teh kraken clubb!1111 We are teh doomrzzz!11111

                Comment


                • #9
                  Re: in addition to the jonnyrams post: Besieged!

                  Wow, ToA keeps looking hotter and hotter.

                  The great thing is, SE still isn't finished revealing everything the new expansion has to offer.

                  I'm looking forward to being suprised at any more awesome additons.

                  Comment


                  • #10
                    Re: in addition to the jonnyrams post: Besieged!

                    Originally posted by Auron517
                    Wow, ToA keeps looking hotter and hotter.

                    The great thing is, SE still isn't finished revealing everything the new expansion has to offer.

                    I'm looking forward to being suprised at any more awesome additons.
                    The Last Job(s) , I think will be a Shocker.
                    It's Official Promathia Hates me....
                    それは公式である,プロマシア は私を憎む。
                    Trielは博雅なる大召喚士
                    A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

                    BecomingThe Movie: The tale of the Journey of a Blue Mage

                    Comment


                    • #11
                      Re: in addition to the jonnyrams post: Besieged!

                      Ziz
                      The war birds of the Mamool Ja. Generally employed as pack animals, the ziz possess an aggressive demeanor and are occasionally released to wreak havoc upon enemy forces. They have a tendency to become fixated on prey that is small enough to swallow whole.
                      Nuuu! ahhh!!! x_x Tarutaru (Run Away!)

                      Comment


                      • #12
                        Re: in addition to the jonnyrams post: Besieged!

                        Originally posted by tazirai
                        The Last Job(s) , I think will be a Shocker.
                        Shocker? What is that?

                        Comment


                        • #13
                          Re: in addition to the jonnyrams post: Besieged!

                          Something that shocks you. lol
                          signatures are for pussies mew mew mew, here's mine

                          Comment


                          • #14
                            Re: in addition to the jonnyrams post: Besieged!

                            Oh, duh! Holy shit. I just now understood what he was saying!

                            I thought he meant that the new job was going to be a "Shocker", like the name of the job, instead of just a suprise.

                            Comment


                            • #15
                              Re: in addition to the jonnyrams post: Besieged!

                              There's a video of some Beseiged action at http://www.dropshots.com/day.php?use...cdate=20060310

                              The other video on that link is a Blue Mage fight.

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