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There's a lot of talk about the "Tactics" of the seige and how each army is made up (i.e. The Ziz only occasionally join the battle when they are hungry for Taru, and the Merrow occasionally respond to the Lamiae's requests, etc). I sure hope that there actually is some strategy to defending the seiges and not just, "OMG seige, zerg zerg zerg!" Hopefully the layout of the city will allow for strategies of ambushes, diverges, strongholds, and even some all out battles in moderation.
Basically I'm just hoping all this tactical talk on the website isn't just to make it look flashier.
This definatley definatley looks very very intresting. But I would like to share somre thoughts with you and get some feedback guys.
I havent had time to do much research, so please correct me If I am wrong.
1. This new expansions seems to be focusing alot on Events, like assault and besiege. Which ok, look intresting and fun. But we need to consider that fact that not everyone (and I am one of those) really is on to those events that much. I rarely do ballista at all! I am more of an exploring, mission quest story type of guy. I do know that alot of people like ballista and such, so that is a good thing for them. But it seems from my personal point of view, that this expansion is heading on a different way. Not saying its good, not saying its bad, it just feels different.
Are things like assault, and beseige responses to features found in games like WoW and L2? Will there be a good and intresting story as CoP had? Will we have plenty of new areas to explore and not just a few?
2. SE needs to make ToA a BIG think in order to keep us interested. People in this game are hardcore players (well most of them) and many have done about almost everything. Events like asault and Besiege dont seem to be that STRONG to keep players interested for that long. It will be a trend for a few weeks but will it get Old soon?
3. CoP left many plotholes and many things unanswered, just to mention a few....
CoP ending Spoilers
They never really explianed what happened to Bahamut and his minions once they left.... they never really explained what will happen with the A01 B01 floating islands, Tenzen just left.... what about him... and most improtant of all..... the last thing we see on the COP cutscene is a phoenix feather...................
2. SE needs to make ToA a BIG think in order to keep us interested. People in this game are hardcore players (well most of them) and many have done about almost everything. Events like asault and Besiege dont seem to be that STRONG to keep players interested for that long. It will be a trend for a few weeks but will it get Old soon?
It's very possible that unless these events give out "uber" items, no one will care for them and probably become an annoyance to most people.
This definatley definatley looks very very intresting. But I would like to share somre thoughts with you and get some feedback guys.
I havent had time to do much research, so please correct me If I am wrong.
1. This new expansions seems to be focusing alot on Events, like assault and besiege. Which ok, look intresting and fun. But we need to consider that fact that not everyone (and I am one of those) really is on to those events that much. I rarely do ballista at all! I am more of an exploring, mission quest story type of guy. I do know that alot of people like ballista and such, so that is a good thing for them. But it seems from my personal point of view, that this expansion is heading on a different way. Not saying its good, not saying its bad, it just feels different.
Are things like assault, and beseige responses to features found in games like WoW and L2? Will there be a good and intresting story as CoP had? Will we have plenty of new areas to explore and not just a few?
2. SE needs to make ToA a BIG think in order to keep us interested. People in this game are hardcore players (well most of them) and many have done about almost everything. Events like asault and Besiege dont seem to be that STRONG to keep players interested for that long. It will be a trend for a few weeks but will it get Old soon?
3. CoP left many plotholes and many things unanswered, just to mention a few....
CoP ending Spoilers
They never really explianed what happened to Bahamut and his minions once they left.... they never really explained what will happen with the A01 B01 floating islands, Tenzen just left.... what about him... and most improtant of all..... the last thing we see on the COP cutscene is a phoenix feather...................
Thanks and please givem e some feedback
I think SE has done a great job keeping me interested for 4 years already.
Promathia Finished pretty well I think, Tenzen left for reasons explained when the female Ninja visits. We all knwo what happens with Bahamut After the Promathia story is over, Those ENM fights versus reveal the tale. Riverne is basically a new land explained in the Moblin Map quest. Moblins are looking to expand their territory. As far as the Ending of Promathia there are several endings, Just like the Endings with Fenrir, He has at least 3 by himself.
PM/ZM Spoilers
Also the Ziraat and Promathia storylines are closed with the Last mission versus Kam the Nut.
I for one think it'll be a great thing if theres a storylien reason for it. Like ballista
On Ramuh people are always doing ballista, Not seen as a chore by Many here. Trust me there are tons of Ballistars here.
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