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General Change:
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permission (posting links to these posts is ok).
General Change:
- descriptions of the form 'Additional Effect: Stun' or 'Enchantment: Shell' were changed to 'Additional Effect: "Stun"' or 'Enchantment: "Shell"', respectively.
- some typos were fixed
- stack sizes for bolts etc were changed (cfr. patch notes)
Armor
- Hydra Doublet (Body, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
DEF:43 MP+40 Accuracy+10
Evasion+10 Enmity-9
Enchantment: Adds "Refresh" effect <target: self, 20 charges, 3sec cast, 30sec delay, 30min reuse> - Hydra Harness (Body, Level 70 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Rare/Ex/NoSale)
DEF:44
Enchantment:
Attack+25 Ranged Attack+25 <target: self, 1 charge, 3sec cast, 30sec delay, 20hour reuse> - Hydra Haubert (Body, Level 70 WAR/PLD/DRK; Rare/Ex/NoSale)
DEF:45 HP-20 MP+20
Accuracy+10 Enmity+9
Enchantment: Adds "Refresh" effect <target: self, 20 charges, 3sec cast, 30sec delay, 30min reuse> - Hydra Jupon (Body, Level 70 All; Rare/Ex/NoSale)
DEF:42
Fellow: HP+20 MP+20 VIT+2 - Stealth Earring (Ear, Level 70 All; Rare/Ex/NoSale)
Ninjutsu skill +5
Enhances "Resist Silence" effect - Hydra Gloves (Hands, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
DEF:16 Accuracy+6 Evasion+6 Enmity-5
MP recovered while healing +1 - Hydra Mittens (Hands, Level 70 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Rare/Ex/NoSale)
DEF:16
Enchantment:
Accuracy+15 Ranged Accuracy+15 <target: self, 1 charge, 3sec cast, 30sec delay, 20hour reuse> - Hydra Moufles (Body, Level 70 WAR/PLD/DRK; Rare/Ex/NoSale)
DEF:17 HP-18 MP+18
Accuracy+4 Enmity+6 - Hydra Bracers (Body, Level 70 All; Rare/Ex/NoSale)
DEF:20
Fellow: HP+10 MP+10 DEX+2 - Carbuncle's Cuffs (Hands, Level 75 All; Rare/Ex/NoSale)
DEF:14
Summoning magic casting time -1
Shining Ruby: Adds "Regen" effect - Hydra Beret (Head, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
DEF:24 Accuracy+3 Evasion+3 Enmity-8
MP recovered while healing +2 - Hydra Tiara (Head, Level 70 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Rare/Ex/NoSale)
DEF:24
Enchantment:
Increases rate of critical hits <target: self, 1 charge, 3sec cast, 30sec delay, 20hour reuse> - Hydra Salade (Head, Level 70 WAR/PLD/DRK; Rare/Ex/NoSale)
DEF:25 HP-20 MP+20
Accuracy+5 Enmity+7 - Hydra Cap (Head, Level 70 All; Rare/Ex/NoSale)
DEF:28
Fellow: HP+10 MP+10 INT+2 - Eld. Bone Hairpin (Head, Level 5 All; Synthed)
HP-1 MP+3 ≺Element: Dark≻+2
Enchantment: INT+2 MND+2 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Eld. Horn Hairpin (Head, Level 30 All; Synthed)
HP-4 MP+12 ≺Element: Earth≻+8
Enchantment: INT+3 MND+3 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Talisman Cape (Back, Level 18 WHM/BLM/RDM/BRD/SMN; Synthed)
DEF:2
Enchantment: MP+12 Enmity-2 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Breath Mantle (Back, Level 18 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Synthed)
DEF:3
Enchantment: HP+18 Enmity+3 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - High Brth. Mantle (Back, Level 36 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Synthed)
DEF:5 ≺Element: Ice≻+5
Enchantment: HP+38 Enmity+5 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Gunner's Mantle (Back, Level 70 All; Rare/Ex/NoSale)
DEF:7 Attack-10 Ranged Accuracy-10
Ranged Attack+20 - Mighty Ring (Finger, Level 14 All; Synthed)
STR+1 ≺Element: Fire≻+3
Enchantment:
Attack+5 Ranged Attack+5 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Vision Ring (Finger, Level 14 All; Synthed)
DEX+1 ≺Element: Thunder≻+3
Enchantment:
Accuracy+2 Ranged Accuracy+2 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Mighty Ring (Finger, Level 14 All; Synthed)
STR+1 ≺Element: Fire≻+3
Enchantment:
Attack+5 Ranged Attack+5 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Hydra Brais (Legs, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
DEF:32 Accuracy+10
Evasion+10 Enmity-6
MP recovered while healing +1 - Hydra Tights (Legs, Level 70 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Rare/Ex/NoSale)
DEF:32
Enchantment: "Haste" <target: self, 1 charge, 3sec cast, 30sec delay, 20hour reuse> - Hydra Brayettes (Legs, Level 70 WAR/PLD/DRK; Rare/Ex/NoSale)
DEF:37 HP-30 MP+30
Accuracy+3 Enmity+6 - Hydra Hose (Legs, Level 70 All; Rare/Ex/NoSale)
DEF:35
Fellow: HP+10 MP+10 STR+2 - Hydra Gaiters (Feet, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
DEF:14 Accuracy+6 Evasion+6 Enmity-5
MP recovered while healing +2 - Hydra Spats (Feet, Level 70 WAR/MNK/RDM/THF/PLD/DRK/BST/BRD/RNG/SAM/NIN/DRG; Rare/Ex/NoSale)
DEF:14
Enchantment: Evasion+15 <target: self, 1 charge, 3sec cast, 30sec delay, 20hour reuse> - Hydra Solerettes (Feet, Level 70 WAR/PLD/DRK; Rare/Ex/NoSale)
DEF:15 HP-35 MP+35
Accuracy+4 Enmity+4 - Hydra Boots (Feet, Level 70 All; Rare/Ex/NoSale)
DEF:18
Fellow: HP+10 MP+10 AGI+2 - Talisman Obi (Waist, Level 8 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN; Synthed)
DEF:1
Enchantment: MP+12 Enmity-2 <target: self, 50 charges, 3sec cast, 30sec delay, 30min reuse> - Musical Earring (Ears, Level 70 All; Rare/Ex/NoSale)
Evasion+5
String instrument skill +5
Wind instrument skill +5 - Static Earring (Ears, Level 72 All; Rare/Ex/NoSale)
MND+2
"Magic Def. Bonus"+2
Bonus damage added to magic burst - Magnetic Earring (Ears, Level 72 All; Rare/Ex/NoSale)
MP+20
"Conserve MP"+5
Spell interruption rate down 8%
MP recovered while healing +1 - Hollow Earring (Ears, Level 72 All; Rare/Ex/NoSale)
DEX+2 Accuracy+3 Ranged Accuracy+3
Sword enhancement spell damage +3 - Ethereal Earring (Ears, Level 72 All; Rare/Ex/NoSale)
HP+15 Attack+5 Evasion+5
Converts 3% of damage taken to MP
Items, Part 1
- Marble Bed (Furnishing, synthed; 1 storage, Fire)
Furnishing:
A luxurious Bastokan bed
made of marble. - Shield Plaque (Furnishing, synthed; 1 storage, Earth)
Furnishing:
This plaque displays two swords
crossing behind a hexagonal shield. - Buckler Plaque (Furnishing, synthed; 1 storage, Ice)
Furnishing:
This plaque displays two swords
crossing behind a circular shield. - Silver Sheet (synthed, 12/stack)
A gleaming sheet made from
pure silver. - Marble (1/stack)
A beautifully streaked slab
of limestone. - Metal Chip (quest item, Rare/Ex/NoSale)
This metal chip is shaped like
a tiny hexagon. A strange light
emits from its sparkling center. - Spindle (12/stack)
This spindle is used by the Weavers'
Guild to spin thread. - Tanning Vat (12/stack)
This vat is used by the Tanners'
Guild to tan leather. - Shagreen File (12/stack)
This file is used by the Boneworkers'
Guild to smooth arrowheads. - Triturator (12/stack)
This mortar is used by the Alchemists'
Guild to grind medicines. - M. Will. Lumber (12/stack)
The magical power of this willow
lumber was manifested by the power
of anima. - M. Ches. Lumber (12/stack)
The magical power of this chestnut
lumber was manifested by the power
of anima. - Lucent Iron (12/stack)
Enhanced by the power of anima,
this iron ingot is endowed
with the power of lightning. - Lucent Steel (12/stack)
Enhanced by the power of anima,
this steel ingot is endowed
with the power of lightning. - Mighty Sardonyx (12/stack)
Enhanced by the power of anima,
this sardonyx stone shines with
a powerful light. - Vision Amethyst (12/stack)
Enhanced by the power of anima,
this amethyst stone is nearly
transparent. - Al. Cotton Cloth (12/stack)
Enhanced by the power of anima,
this cotton cloth has been dyed
a color that attracts monsters. - Fr. Dhalmel Hide (1/stack)
Enhanced by the power of anima,
this dhalmel hide gives off
a faint aroma. - Fragrant Ram Skin (1/stack)
Enhanced by the power of anima,
this ram skin gives off a faint aroma. - Wail. Bone Chip (12/stack)
Enhanced by the power of anima,
this bone chip has been enhanced
to more easily absorb magic spells. - Wailing Ram Horn (1/stack)
Enhanced by the power of anima,
this ram horn has been enhanced
to more easily absorb magic spells. - Mandrel (12/stack)
This mandrel is used by the
Blacksmiths' and Goldsmiths' Guilds
in the production of chains. - Workshop Anvil (12/stack)
This disposable anvil is used by the
Blacksmiths' and Goldsmiths' Guilds
in the production of metal sheets. - Zephyr Thread (12/stack)
This thread is used by the Weavers'
Guild in the production of fletchings.
Items, Part 2
- Healing Powder (Rare/Ex/NoSale/Usable/CanTradeToNPC, 1/stack, 3sec activation)
This powder has the power to heal the
body. When it becomes airborne, it has
the ability to restore the HP of anyone
within a certain radius. - Brenner Bluebook (Rare/Ex/NoSale/CanTradeToNPC, 1/stack)
The Brenner rulebook, transcribed
by the great Abdhaljs. Its binding
has been removed so the pages can
easily be taken out. - Bluebook Page (NoAuction/NoSale/CanTradeToNPC, 1/stack)
A page from the Brenner rulebook.
Both sides are filled with ancient
runic symbols. - Brenner Blackbk. (Rare/Ex/NoSale/CanTradeToNPC, 1/stack)
The Brenner rulebook, transcribed
by the great Abdhaljs. Its binding
has been removed so the pages can
easily be taken out. - Blackbook Page (NoAuction/NoSale/CanTradeToNPC, 1/stack)
A page from the Brenner rulebook.
Both sides are filled with ancient
runic symbols. - Potion Drop (Usable/CanTradeToNPC, 12/stack, 1.5sec activation)
These drops instantly restore
a few HP. - Hi-Potion Drop (Usable/CanTradeToNPC, 12/stack, 1.5sec activation)
These drops instantly restore some HP. - Mont Blanc (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
A San d'Orian cake heaped with
chestnuts to symbolize the white
mountains of the Uleguerand Range. - Golden Royale (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
A serving of mont blanc baked
to perfection using the skills
of a patissier. - Mille Feuille (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
A Windurstian cake made by stacking
thin slices of pie crust to symbolize
the leaves of the Great Star Tree. - Elysian Eclair (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
A serving of mille feuille
baked to perfection using the
skills of a patissier. - Moogle Pie (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
This apple pie is made by (not of)
moogles. Although slightly burnt,
a magical spell placed upon it by
the baker makes it seem more
delicious than it really is.
Weapons
- "Paralyze Kris +1" was changed from Sword to Dagger.
- Delay in description of "Darksteel Pick +1" was reduced from 312 to 303 (delay has always been 303 but was displayed wrong).
- (unconfirmed) The models used for "Furnace Tabarzin", "Orichalcum Scythe", "Triton's Scythe", "Blizzard Scythe" may have changed.
- Kaskara (Sword, Level 71 WAR/PLD/DRK; Synthed)
DMG:44 Delay:264 HP+10 DEX+2 VIT+2 - Kaskara +1 (Sword, Level 71 WAR/PLD/DRK; Synthed)
DMG:45 Delay:257 HP+11 DEX+3 VIT+3 - Ifrit's Bow (Ranged, Level 72 WAR/RDM/THF/PLD/DRK/BST/RNG/SAM/NIN; Rare/Ex/NoSale)
DMG:40 Delay:360 STR+3
Ranged Attack+10
Latent effect:
Increases rate of critical hits - Shiva's Shotel (Sword, Level 72 WAR/THF/PLD/DRK/SAM/DRG; Rare/Ex/NoSale)
DMG:45 Delay:288 INT+4 Accuracy+8
Shield skill -5
Latent effect: Ice damage - Titan's Baselarde (Dagger, Level 72 WAR/BLM/RDM/THF/PLD/BRD/NIN; Rare/Ex/NoSale)
DMG:23 Delay:186 VIT+4 Attack+8
Latent effect: DMG:28 - Adaman Kris +1 (Dagger, Level 70 BLM/SMN; Synthed)
DMG:24 Delay:187 MP+11
DEX+3 VIT+3 INT+3 Enmity-1 - Lucent Scythe (Scythe, Level 18 DRK; Synthed)
DMG:38 Delay:528
Enchantment: Delay:475 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - Garuda's Sickle (Scythe, Level 72 WAR/BLM/DRK/BST; Rare/Ex/NoSale)
DMG:90 Delay:501 AGI+4
Latent effect: Accuracy+13 - Lucent Lance (PoleArm, Level 34 DRG; Synthed)
DMG:51 Delay:492
Enchantment: Delay:442 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - Leviathan's Couse (PoleArm, Level 72 WAR/SAM/DRG; Rare/Ex/NoSale)
DMG:89 Delay:480 MND+8 Attack+8
Latent effect: Water damage - Darksteel Voulge (GreatAxe, Level 55 WAR; Synthed)
DMG:81 Delay:529 - Darksteel Voulge +1 (GreatAxe, Level 55 WAR; Synthed)
DMG:82 Delay:514 - Orphic Egg (Thrown, Level 1 All; Rare/Ex/NoSale) (Easter Event!)
DMG:1 Delay:600
Singing skill +1
Latent effect:
Accuracy+1 Attack+1 Evasion+1 - Darksteel Falx (GreatSword, Level 57 DRK; Synthed)
DMG:72 Delay:451 - Darksteel Falx +1 (GreatSword, Level 57 DRK; Synthed)
DMG:73 Delay:442 - Lucent Sword (GreatSword, Level 20 WAR/PLD/DRK; Synthed)
DMG:35 Delay:456
Enchantment: Delay:410 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - Moogle Rod (Club, Level 1 All; Rare/Ex/NoSale)
DMG:1 Delay:288
Enchantment:
Give gift to party member <target: PartyMember; 1 charge, 3sec cast, 30sec delay, 20hour reuse>
(Cannot target self) - Mana Wand (Club, Level 9 WHM/BLM/RDM/SMN; Synthed)
DMG:5 Delay:216 INT+2 MND+2
Enchantment:
MP recovered while healing +2 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - High Mana Wand (Club, Level 32 WHM/BLM/RDM/SMN; Synthed)
DMG:10 Delay:216 INT+4 MND+4
Enchantment:
MP recovered while healing +4 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - Ramuh's Mace (Club, Level 72 WHM/PLD; Rare/Ex/NoSale)
DMG:36 Delay:310 DEX+5 Attack+5
Latent effect: Lightning damage - Lucent Axe (GreatAxe, Level 34 WAR/DRK; Synthed)
DMG:52 Delay:504
Enchantment: Delay:453 <target: self; 50 charges, 3sec cast, 30sec delay, 30min reuse> - Carbuncle's Pole (Staff, Level 72 MNK/WHM/BLM/RDM/PLD/BRD/RNG/SMN)
DMG:55 Delay:402 CHR+4 TP Bonus
Latent effect: Light damage
Enchantment: Recover HP <target: self; 30 charges, 4sec cast, 30sec delay, 10min reuse>
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