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Patch Details Part 2 - Item Changes

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  • Patch Details Part 2 - Item Changes

    Please respect the work that I put in this and the fact that I choose to post
    this on ffxionline.com by not copy/pasting this on other forums without my explicit
    permission (posting links to these posts is ok).

    General Change:
    • descriptions of the form 'Additional Effect: Stun' or 'Enchantment: Shell' were changed to 'Additional Effect: "Stun"' or 'Enchantment: "Shell"', respectively.
    • some typos were fixed
    • stack sizes for bolts etc were changed (cfr. patch notes)


    Armor


    Items, Part 1


    Items, Part 2


    Weapons
    Last edited by Pebbles; 02-20-2006, 02:23 PM.
    Author of POLUtils (with forums here).


  • #2
    Re: Patch Details Part 2 - Item Changes

    Moogle Pie (Synthed/Usable/CanTradeToNPC, 1/stack, 1sec activation)
    This apple pie is made by (not of)
    moogles. Although slightly burnt,
    a magical spell placed upon it by
    the baker makes it seem more
    delicious than it really is.
    XD
    Orphic Egg (Thrown, Level 1 All; Rare/Ex/NoSale) (Easter Event!)
    DMG:1 Delay:600
    Singing skill +1
    Latent effect:
    Accuracy+1 Attack+1 Evasion+1
    That seems interesting. I'll be sure to get me some this year.
    Haikus are easy.
    But sometimes they don't make sense.
    Refrigerator.

    Comment


    • #3
      Re: Patch Details Part 2 - Item Changes

      yeah the latent effect will probably be activated by having an active song....which would be nice for bards...if you know we could equip that and an instrument....unless they are trying to promote /brd and if anyone wants to /brd more power to ya.


      RNG67 BRD66 THF55 NIN35 WHM31 RDM35 WAR24 PLD30

      Comment


      • #4
        Re: Patch Details Part 2 - Item Changes

        Hydra doublet.. a nice replacement to The Red hoodie and its free ^^
        [*]Hydra Doublet (Body, Level 70 WHM/BLM/RDM/BRD/SMN; Rare/Ex/NoSale)
        DEF:43 MP+40 Accuracy+10
        Evasion+10 Enmity-9
        Enchantment: Adds "Refresh" effect <target: self, 20 charges, 3sec cast, 30sec delay, 30min reuse>
        [*]Magnetic Earring (Ears, Level 72 All; Rare/Ex/NoSale)
        MP+20
        "Conserve MP"+5
        Spell interruption rate down 8%
        MP recovered while healing +1

        Carbuncle's Cuffs (Hands, Level 75 All; Rare/Ex/NoSale)
        DEF:14
        Summoning magic casting time -1
        Shining Ruby: Adds "Regen" effect


        All 3 on my list.. thanks Pebbles.
        Last edited by tazirai; 02-21-2006, 12:21 AM.
        It's Official Promathia Hates me....
        それは公式である,プロマシア は私を憎む。
        Trielは博雅なる大召喚士
        A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

        BecomingThe Movie: The tale of the Journey of a Blue Mage

        Comment


        • #5
          Re: Patch Details Part 2 - Item Changes

          why is hydra doublet free?
          There are painters who transform the sun into a yellow spot,
          but there are others who with the help of their art and their intelligence
          transform a yellow spot into the sun.

          - Pablo Picasso

          Comment


          • #6
            Re: Patch Details Part 2 - Item Changes

            cause Tazirai said so
            sigpic
            Y'okay!

            PSN: goboaj (be my friend damnit)

            Comment


            • #7
              Re: Patch Details Part 2 - Item Changes

              Originally posted by Jei
              why is hydra doublet free?
              Well its not free in a strict sense, Since you will hav eto pay to enter Dynamis Tavnazia, Im assuming it'll come from there. Also seeign as the hyrda Corps play such a large role in Dynamis storyline, It only makes sense.


              Originally posted by Gobo
              cause Tazirai said so
              /nod
              It's Official Promathia Hates me....
              それは公式である,プロマシア は私を憎む。
              Trielは博雅なる大召喚士
              A Summoners Journey (The Live Journal) >>>> A Summoners Journey the Movie

              BecomingThe Movie: The tale of the Journey of a Blue Mage

              Comment


              • #8
                Re: Patch Details Part 2 - Item Changes

                Wondering if bard will be able to equip that egg while having an instrument on. Probably not...but can still hope :x

                | 75 DRG | 75 MNK | 75 BRD | 37 WAR | 37 NIN | 38 WHM | 37 THF | 60 RNG |
                | 65 SAM | 61 BST | 37 BLM | 46 RDM | 14 BLU | 10 PUP | 10 COR |

                Comment


                • #9
                  Re: Patch Details Part 2 - Item Changes

                  Hey, that new ramuh's mace, what spot is it in dmg wise vs the others that whm can use?

                  Yay, Ty for this Eohmer~

                  Silentsteel - Taru of Awesomeness on Valefor

                  80 Whm, 86 Drg, 40 Sam, 37 Blm, 31 Smn, & lower as it goes down... I have way too much play time for no levels, lol.

                  Comment


                  • #10
                    Re: Patch Details Part 2 - Item Changes

                    Originally posted by silentsteel
                    Hey, that new ramuh's mace, what spot is it in dmg wise vs the others that whm can use?
                    - Fire up POLUtils 0.8.0
                    - Open data browser
                    - Load weapon info
                    - On Details tab, hit "Find Item(s)"
                    - Set two tests: <"Skill" contains "Club"> and <"Jobs" contains "WHM">
                    - Run query
                    - Sort the list of results by DPS

                    Something like that anyway - I'm at work so I can't verify the exact steps.
                    Author of POLUtils (with forums here).

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