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  • Fight fire with fire.

    Yet another thread about absurd prices and gilsellers, omfg!

    Anyway...

    What if square were to sell items (not gil!) themselves in order to fight the gil sellers and constant rise in prices?

    Think about it... if square were to sell a Ochiudo's Kote for 50 bucks (out-of-the-ass ammount, dont quote that <.<):

    1. Gil Sellers would not overcamp the NM, only legit players.
    2. The price for it would probably stop rising exponentially due to point #1.

    If item#1 drops in price (or simply doesnt keep rising), the whole economy will, in time, recover and be more realistic towards a real economy, since Gil Sellers would be wasting their time selling the gil since you can just buy it for cheaper from square.

    The OKote is an example, don't flame me over an example, thank you...

    So let's think about it again, what if this doesnt really help the economy, since people are still greedy to sell their shits for higher prices... atleast we would confirm once and for all if the Gil Sellers are really the root of our problems and we could probably anihilate them all if square did the selling themselves.

    Another thing we would benefit from is that since a Gil Seller has to sell the gil, the gil itself will just add to the economy, and will probably never be eradicated, or atleast not anytime soon... buying the item directly from a source that doesnt add that gil to the economy would be the only means to stop the gil overflow, only square has the power to create an item without any gil involved.

    Bought items are bound to you... you cannot sell them, but no one other than you needs to know that, i guess.. some system for items that have your tag on it but only you and square know of it, can't trade, can't sell on AH, can't bazaar, can't send through del. box, can drop or sell to NPC.

    I could see people going like this:

    Bob: ahha n00b, put that item on bazaar so i can see you didnt buy it!
    Joe: erm.. orz..
    Bob: ahhaaah :D /kick nub
    Me: hey bob, so he bought the item.. why do you care? just as long as he doesnt harm the economy for the rest of us, that's fine with me, i actually bow down to his choice over buying the actual gil /bow
    Bob: boobs!
    Me: ... :D

    I know i know... the economy would still be fucked up from greedy people, but i think it would be more realistic... nowadays the economy shifts alot, because stuff like a weskit suddenly goes from 3mil to 20mil (for example) but this would NOT happen if the economy was realistic and not run by IGE who decided to drop their gil prices... what would happen is, another example... Silk Thread rises 2k because suddenly the supply was lacking and someone raised the price, then, and because the economy has to follow, Silk Cloth would have to rise atleast 2k in order to maintain the balance, THAT is a real economy shift.

    Another idea:

    Silk Thread (i use this example since it's such a popular item) has been selling for 10k per stack (EXAMPLE!) for the last week, the AH could keep track of that ammount, and whenever someone deviates from that price, they pay extra tax, simple, the longer an item stays up for the same fluctuation of prices, the more it closes in on a fixed price that square didnt label, it was purely created by players...

    Something like this...

    John puts a Silk thread stack on AH for 10k.
    Bob buys it for 10k.
    Carl puts another stack for 10k.
    Bob buys it for 10k.
    John decides it's a good investment time-wise, and since there's competition, he decides to undercut a bit, he sells for 9k.
    Bob buys for 9k.
    Carl doesnt settle for less so he keeps selling for 10k.
    Bob buys for 10k.
    Richard now decides he will outsmart everyone else and puts it up for 15k just because it is in low supply, because he is disrupting the economy since the last transactions were considerably cheaper, he pays 15% tax +5% for the sudden rise in price.
    Richard removes the item because he thinks the +5% tax is ridiculous... and if he sold for more it would prolly still nail him enough profit, so he puts it up for 30k, and because of that he will have to pay a tax of 15% +15% for the sudden and unnecessary rise in price, richard is pissed as he has lost alot of gil on tax.

    The +Tax% would be a calculation of how much you deviated from the price the item sold the most, that is something square would have to think deep and hard about.

    The current fixed taxes are stupid imo, in real life tax reflects the economy, and it fluctuates as markets change, and you pay more tax the higher you sell something for, in ffxi that tax should fluctuate aswell but since it is also a very different situation, tax should fluctuate on items themselves based on the prices they usually sell for, not in a global way that makes people undercut for a lower tax.

    This way, after like 100 stacks of silk thread that sold from 8k to 30k, the AH would calculate an approximate value (bolded below) at which you would pay only the city-based tax.

    < less tax | 8k--------------19k-------------30k | more tax >

    About undercutting... you can sell stuff for less if you want and no penalty is applied, it's mainly your loss since you still pay a city-based tax, selling for less would be dumb.

    So in essence the key would be to define a tax based on how much an item has been sold taking into account the prices and for how long those prices were kept.

    Unfair to new people who had no say in the economy growth? Isnt that how it is in real life? You open up a store and you are forced to sell stuff for a Recommended price or atleast a price that doesnt deviate so much that no one would buy it in your store, however it is also true that not everyone pays tax in the real world, but that's another issue we will not bring to a gaming forum.

    Maybe there's inconcistencies (sp) on my views as im no expert in economy or whatever, but it just ocurred to me and in essence it does make up for many valid points, i think...

    Discuss? (again lol)
    Last edited by Balfree; 01-16-2006, 03:33 AM.
    signatures are for pussies mew mew mew, here's mine


  • #2
    Re: Fight fire with fire.

    Balfree, I wanted to give you an example of something on our server. Morion tathlums seem to be sold to only one player. No one else seems to be interested in paying 600K for a tathlum where before it used to be only 120K during the last week of December and where it used to be far cheaper 6 months before.

    What you're proposing, if I understand, is if an NPC sold Morion Tathlums at 250K a piece, then that is the artificial cap? But then, SE will be dictating to the economy what is a fair price to pay. Granted, it keeps the cost from escalating out of control, yet for an item that was selling for less than even half of a proposed NPC value ... there's going to have to be many kinds of compromises across the board and would need to get the approval of all players.

    I think crafters are the ones that are directly responsible for the prices on crafted goods. Another example is tarutaru rice. Last week, it hit as high as 60K per stack (With stacks of grain seeds hitting 50K per) Yet just last night, the price on the rice totally crashed to less than 35K per stack. But the price of sushi is still rising like mad, even though the supply is three times as many as it was a month ago.

    I just think it's gil buyers to blame and coupled with greedy crafters. Something needs to be done about both and I'm not sure if there is any one single way to deal with it. I think maybe a combination of the things we've seen people suggested (Like Balfree's example above and many other posters here) might work better than just a couple of ideas.

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    • #3
      Re: Fight fire with fire.

      On Seraph it's all greedy players. 25mil for a SH now, 80k for Sushi, a single Silk Thread is 7k. Taking out the gil sellers would help cut the flow but we can't blame them anymore.

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      • #4
        Re: Fight fire with fire.

        Balfree and Aeni's idea isn't to bad actually. A suggested modification on it I would say is to make the NPCs sell it at limited or restricted time as well as randomizing which NPC sells it between a set group. This way it influences the economic price but won't neccisarily have the same flaw structures that the guild shops have.

        You could make the odds of finding the equipment on an NPC as rare as doing and winning the fights so. It creates an uncontrollable outsource for the items that the gilsellers can't possibly control.


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        • #5
          Re: Fight fire with fire.

          really everyone is to blame for the suck arse economy. gil selers, gil buyers. craft suppliers, an the crafters themselves. its like earth staff. yeah it may cost 400k. but to make it you need a earth bead that costs 1.5mil. thats not even to mention the other supplies. an to make the earth bead you need an earth ore, that is going for 1.4mil.

          the truth is, its just not worth the time to craft anything for yourself anymore. i was going to make myself a lvl 71 axe for bst. cost of materials puts the axe at almost 2mil to make. i waited around the A.H, an managed to pick it up for 900k.

          kinda sad for those who will join do to xbox 360 release. an find to craft a lvl 1 synth will cost them 20k.

          Nin75, Bst75. Drk61, War61, Rdm40, All other jobs are 37. All 3 starting city missions completed. All Zilart missions completed. All CoP missions completed. TouA completed.

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          • #6
            Re: Fight fire with fire.

            Originally posted by little ninja
            really everyone is to blame for the suck arse economy. gil selers, gil buyers. craft suppliers, an the crafters themselves. its like earth staff. yeah it may cost 400k. but to make it you need a earth bead that costs 1.5mil. thats not even to mention the other supplies. an to make the earth bead you need an earth ore, that is going for 1.4mil.

            the truth is, its just not worth the time to craft anything for yourself anymore. i was going to make myself a lvl 71 axe for bst. cost of materials puts the axe at almost 2mil to make. i waited around the A.H, an managed to pick it up for 900k.

            kinda sad for those who will join do to xbox 360 release. an find to craft a lvl 1 synth will cost them 20k.
            Thing is the Elemental Staves +1 are well beyond the craft items in price. The problem is having way to many naive crafters that believe if they can just HQ a couple of times that they could probably make a good profit. They keep going with that naive thought and before they know it their bankrupt, yet still you have many going with that naive thought so the prices to craft get rediculously skewed like that.


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            • #7
              Re: Fight fire with fire.

              The "HQ" system is FUBAR, IMO. Demand for materials remains steady, NQs flood the market and drop in price below the material cost, HQs prices rise because there's no profit in NQs anymore. Am I wrong?

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              • #8
                Re: Fight fire with fire.

                well the Tier III spells are sellable at magic shop in jeuno and hasn't affected spell price.

                I always found the whole vendor & AH pricing for spells funny.

                Spell NPC AH
                Burn 3500 7000 (Port San Doria, that's right 10 sec from Magic Shop)
                Fire III 19500 2000 (Lower Jeuno, Magic Shop practically next to AH)

                people saying making it NPC sellable will ruin the economy, might keep someone from making just 1 more sale but also pulls the gil out of the economy.

                some of the prices may stabalize, but with Astral Rings not having to go much further to go to run what Serket Rings ran 2 months ago and Serkets triple and quadruple that now (Serket Rings were 5M) some standardization may be helpful.

                however, there will always be people who don't know or too lazy to go to an NPC to buy the item and they'll buy from the AH

                EDIT:

                HQ stuff > when you HQ Chocobo fletchings you get 2 extra fletchings, (+33%) when you HQ anything else they charge ( price nq * 30.00) at least, which is totally insane and FUBAR
                Last edited by Enialas; 01-16-2006, 02:31 PM.
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                Which FF Character Are You?

                a male version anyways >.> ... ~.^

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                • #9
                  Re: Fight fire with fire.

                  Originally posted by Coinspinner
                  The "HQ" system is FUBAR, IMO. Demand for materials remains steady, NQs flood the market and drop in price below the material cost, HQs prices rise because there's no profit in NQs anymore. Am I wrong?
                  Partly correct, other part of the problem is people are crafting in mass quantity without the necessary demand. So the crafters mass producing the same product start competing with eachother for demand on an item with very few takers, it's a result of everyone thinking that following a tried and true method will always remain constant with it's benefits.

                  In a field like crafting that isn't true one bit. Yet still they stick with what they see to be a tried and true method. It leaves the markets way to specialized and not well enough generalized.


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                  • #10
                    Re: Fight fire with fire.

                    Enialas,

                    Another example. Dispel, from Rabao and Windy (Federation Reserve Magic or w/e you call it) at 70K. Yet dumbasses buy them from Jeuno at 100K and sometimes it will rise to 130K if there's demand.

                    Seriously, this kind of player ignorance needs to stop. Unfortunately, what will you tell that 14 year old to do, the one that is using IGE gil to play this game? I could've sworn there's an age limit to play this game ... -.-

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                    • #11
                      Re: Fight fire with fire.

                      Originally posted by Aeni
                      Enialas,

                      Another example. Dispel, from Rabao and Windy (Federation Reserve Magic or w/e you call it) at 70K. Yet dumbasses buy them from Jeuno at 100K and sometimes it will rise to 130K if there's demand.

                      Seriously, this kind of player ignorance needs to stop. Unfortunately, what will you tell that 14 year old to do, the one that is using IGE gil to play this game? I could've sworn there's an age limit to play this game ... -.-
                      Yes, people are stupid in situations like that. It's just like AOL advertising that their service is better because it has Pop Up Blockers and Spy Ware removers, something any idiot can easily get for free. The real root problem of this economy is inflation. People are throwing out the term without any real idea of what is causing it.

                      There are two factors at work here. One is the value of gil is devalued because there was recently a huge influx of gil into our economies over the holidays. We all know IGE cut their prices by quite a bit causing their stock of gil to be sold out on many servers. We can only speculate how much gil they've actually been holding and for how long until their big sale. That gil does not magically appear, it needs to be created. I believe we're now seeing the full effects of the Rusty Cap incident. S-E waited too long to fix that loophole giving many people, not just gil sellers, quite a bit of gil. Gil sellers than got most of that gil into their pockets when people used it to buy things like Archer's Rings and what not. Fact of the matter is that huge influx of gil over the holidays messed up the economies.

                      It's not a matter of greed either. There has always been greed in this game. You can't expect this much gil to be pumped into our economy and not see prices rise across the board. It goes against the prime economic principle. Which brings be to the second factor: Supply and Demand. You can find a in-depth explanation of Supply and Demand here. For the sake of time and space, I'm just going to simplify it. The supply of items has for the most part stayed the same or lowered. Meanwhile, with more gil in people's pockets, they're more willing to pay higher prices for said items. This is seen on practically every item from Beehive Chips (~100k/stack) to Scorpion Harnesses (~20-25 mil). This will only change in two ways or a combination of both. One is if the supply rises. This would cause the price to lower as there would be more items than the number of people willing to purchase them at that price. Thus, in order to sell them, the price will lower (people don't like getting undercut and having their items returned to them). The other way is that people's willinginess to purchase the item at that price lowers to the point where the supply isn't getting sold. It's simple supply and demand, and there is nothing any one person can do in this game to stop it.

                      Really, the only way to combat this is buy getting this massive supply of gil out of the economy. S-E can do this by increasing AH taxes, extending Jeuno's Bazaar tax to all of Vana'diel, increasing the price of chocobos and outpost warps. They could also put rarer items for sale from NPCs, but I doubt they will. The Dev Team has stated in interviews that they like it when there are rare items where only a handful of people have them, rather than everyone is expected to have the best and greatest equipment.

                      The best thing you can do for yourself is to keep things in perspective. The price increases are pretty much across the board, so there is a way for anyone to make gil in this game. Beehive Chips, Ninja Tools, Fish all can net you some good profits. Keep an eye out for increases in things like that. A little bit of patience and know-how can go a long way in this game.

                      If you've actually managed to read and understand this, then I commend you. There's a fairly interesting conversation on this topic developing at http://s7.invisionfree.com/TheCraft/...?showtopic=777 (Registration might be required). I highly suggest people to read through some of the points that are being made by lvl 100 crafters.

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                      • #12
                        Re: Fight fire with fire.

                        Originally posted by Aeni
                        Enialas,

                        Another example. Dispel, from Rabao and Windy (Federation Reserve Magic or w/e you call it) at 70K. Yet dumbasses buy them from Jeuno at 100K and sometimes it will rise to 130K if there's demand.

                        Seriously, this kind of player ignorance needs to stop. Unfortunately, what will you tell that 14 year old to do, the one that is using IGE gil to play this game? I could've sworn there's an age limit to play this game ... -.-

                        Not all people can get the same price for the same item in npc shop.
                        Shop price vary depend on your fame and maybe rank etc.
                        So to you the price may be 70k for dispel but to a new lv 33+ rdm it may be more then 100 to him for the same shop. Its just that some higher fame people make use of this to buy from npc shop to sell in ah

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                        • #13
                          Re: Fight fire with fire.

                          Originally posted by JeanRC
                          Not all people can get the same price for the same item in npc shop.
                          Shop price vary depend on your fame and maybe rank etc.
                          So to you the price may be 70k for dispel but to a new lv 33+ rdm it may be more then 100 to him for the same shop. Its just that some higher fame people make use of this to buy from npc shop to sell in ah
                          http://ffxi.somepage.com/itemdb/5132
                          "Sold from: (Price: 64400 - 80704 gil)

                          * Brave Ox (Rabao, Standard Merchant)
                          * Shohrun-Tuhrun (Windurst Waters, Standard Merchant)"

                          No, they're just stupid.

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                          • #14
                            Re: Fight fire with fire.

                            player ignorance is the bane of FFXI (or any online game)

                            people aren't all that helpful on my server. if you ask how or where to get something, 95% of the time you hear "BCNM40/50" even for stuff like Dispel or Drain or Aspir. yes people will tell you that you get Aspir from BCNM50 or some crap like that. I pissed off a lot of people trying to get rdm to 40 so i could do a BCNM40 to get dispel and no one, i repeat no one said i should just goto Rabao or Windy, not even higher level rdms whom i knew. what happened is, one rdm bought it and i had to pay him back, didn't tell me where he got it >.>

                            up until this time in my earlier levels looking around i saw that windy had the same spells available as Sandy/Bastok + Selbina so i didn't realize that place carried even more. however i found such resources as somepage which i use now because everyone i ask are just idiots (usually)
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                            • #15
                              Re: Fight fire with fire.

                              Originally posted by solid-jamz
                              http://ffxi.somepage.com/itemdb/5132
                              "Sold from: (Price: 64400 - 80704 gil)

                              * Brave Ox (Rabao, Standard Merchant)
                              * Shohrun-Tuhrun (Windurst Waters, Standard Merchant)"

                              No, they're just stupid.
                              well at least i am not stupid ;p back when i am lv30+ and need some spells and i ask my friend who has better fame to buy it for me and i return him the gil .

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