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  • #61
    Re: How to stop the inflation

    Mules do nothing to bazzaring.

    You need another account to bazzar and play ffxi at once. ANd would need 2 computers depending if you can run 2 instances at once.

    Runing 2 instances takes a good chunk of power...

    Bazzaring is intentionally broken to deter it. The fact that you can't get any stable prices on bazzar without an AH history is proof of that.

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    • #62
      Re: How to stop the inflation

      Read what I said.

      I don't have to bazaar 24/7 in order to sell, all I have to do is go out to bazaar town when I am done XP/Meriting, LS-Events, crafting/whatnot. I just have to be there when I am not doing those other things.

      There are some people that sell so much, that they need all the space that a mule has, compared to the very limited free space a normal player has due to food/equipment and whatnot. All they have to do is log out their main and log in their mule, set their search comment and turn the monitor off - while they aren't palying, they sell.

      If people can't find items on the AH and the only place they are sold, is the Bazaar town, then the bazaars are the price history. It becomes a free market at that point and people can charge what the market will bare.

      -p

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      • #63
        Re: How to stop the inflation

        IMO only SE is in a position to research questions like this: how much total gil exists on the server is a simple question if you have complete access to the player databases; how much gil trades hands per day might require the addition of more tracking programs than they currently have, but is still reasonably simple for them, practically impossible for us. How much gil enters/leaves the economy per day and by what means could also be tracked fairly simply.

        There are several mechanisms that could lead to inflation in FFXI:
        1. There is actually more gil in the economy (from sales to NPC, quests that give gil, etc.) This is the simplest explanation but not necessarily correct.
        2. People tend to spend their gil faster than before. An increase in the velocity of gil has effects basically identical to an increase in the actual supply.
        3. Some people formerly had large amounts of gil sitting around, but have recently put it back into circulation (e.g. buying new NM drops, ENM stuff, etc.) For this theory to work there would have to have been a significant number of people sitting on really large amounts of gil (hundreds of millions). This would also suggest a wealth-redistribution effect in the direction of lower wealth disparity (since in FFXI, like in real life, poorer people are the ones more likely to spend their money quickly.)
        4. Increased demand for a certain limited set of goods could lead to a simple price rise in those goods, which could be mistaken for genuine inflation by people looking only at the prices of those specific goods. It's difficult to say how much of the "inflation" is really just price rises of a particular small set of items, and how much is genuine across-the-board inflation, without access to comprehensive economic data. I think it's likely that both are occurring and being confused with each other.

        With the data collection methods suggested above, SE could easily distinguish between these causes and come up with methods to counteract them (and, in fact, they may be doing so right now - ToAU could have merchants that sell behemoth hide, venomous claws, or items that can be desynthed for them like the CoP subligars. Once word got out of the in-game profits you could make this way, people would rush to buy the expansion...) But it's very difficult for players to even gather the necessary data to diagnose the problem, and essentially all solutions to it are beyond the reach of player power, even in realistically sized collectives.
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        • #64
          Re: How to stop the inflation

          Trying to tax money, etc. will never work. FFXI is a game, not real life.

          What has to change is the game mechanics that have allowed for such a situation to happen (the fact that farmers can get a monopoly on highly desirable items, and then essentially create a monopoly where they control the prices).

          That's why I think there will be a lot of quest/trigger pop NMs in the expansion that will drop the equipment that people want/need instead of the lottery pops. People will be able to obtain a lot of their equipment through that kind of measure. As for crafting and stuff, not sure how SE can address that.. But provided that SE can make equipment, and items, available to people that put forth the effort and not through luck/easily monopolizable spawns, that's when the economy will see true improvement.

          As for money drains and the like, taxing isn't a good idea. What SE needs to do is put in more Dynamis style money drains that everyone will do. Make in game slot machines that people will willingly dump their money, but don't forcebly take it.
          Happy happy gogo Mana is full of

          http://www.dawnlinkshell.com

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          • #65
            Re: How to stop the inflation

            simple......

            stop over bidding

            stop over priceing

            stop being assholes in AH when there is only one item left

            SOLVED
            -------------------------------------------------------------------------
            Kain (FFIV): I am aware of my actions, but can do nothing about them.

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            • #66
              Re: How to stop the inflation

              Originally posted by kuu
              Mules do nothing to bazzaring.

              You need another account to bazzar and play ffxi at once. ANd would need 2 computers depending if you can run 2 instances at once.

              Runing 2 instances takes a good chunk of power...

              Bazzaring is intentionally broken to deter it. The fact that you can't get any stable prices on bazzar without an AH history is proof of that.
              Just get a PS2 and a PS2-account to follow suit.

              Originally posted by Kailea-D
              simple......

              stop over bidding

              stop over priceing

              stop being assholes in AH when there is only one item left

              SOLVED
              Of course. But do you really expect morons to follow suit? Didn't think so...

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