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Multiple major cities in Treasures of Aht Urhgan?

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  • #16
    Re: Multiple major cities in Treasures of Aht Urhgan?

    Okay ... so now crafters need to create more mules to put stuff on AH and sell across the world.

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    • #17
      Re: Multiple major cities in Treasures of Aht Urhgan?

      Originally posted by Aeni
      Okay ... so now crafters need to create more mules to put stuff on AH and sell across the world.

      SE's Register: KA-CHING KA-CHING
      Sounds like a plan to me ^^ Bling Bling

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      • #18
        Re: Multiple major cities in Treasures of Aht Urhgan?

        Originally posted by TBoTB
        I'll just say as long as its not another Bastok, i'll be happy.
        ...
        /fullbackhandslap
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        And that is why you Fail.



        On topic.~

        Yea, new cities seemed to me like a given.
        The only two I'm really interested in are the Far Southern Tsahya and the as yet unnamed kingdom to the West.

        If we do get to go to the Far South, we can expect to see Male Mithra (Manthra is a crappy term, imo ;x ), which should be interesting enough to warrant a trip, but other than that, we know what we'll see, lots of tails and islands.
        The Far West, on the other hand, is pretty much unknown territory, and that interests me the most.
        All we know is that it seems to be considerably advanced in the fields of science and has a healthy population of stuck-up, bespectacled broads, more than enough to pique my curiosity. :x

        At any rate, the real question isn't if we'll see these new cities, it's whether or not they'll be no nations to switch allegiance to or just a bunch of new Jeuno.
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        • #19
          Re: Multiple major cities in Treasures of Aht Urhgan?

          I SINCERELY doubt they'll let you switch to any new national alligience, including Jeuno, and know for a fact they won't let you START in a new city. Doing that would go against the whole point of the games three nation power struggle rivalry, not to mention the fact that it wouldn't make any sense to add in a starting city that requires an expansion pack to actually start in. Though they could easily add plenty of new cities to the game, a city doesn't have to be huge to be a city. At most we'll see at least one place similar to the size of Tavnazia and maybe a few rabao/norg/kazham type cities.

          I would personally love a Beastmen, preferably goblin/moblin, run city that actually acts like a city. Though Movalpolos is technically a 'goblin city' there's not much of a city to it, just a bunch of paths, a few switches and moving platforms and a handfull of scattered NPCs. What I would like to see is a city wear goblins and other Beastmen walk around as NPCs that you can interact with without them trying to rip out your spleen. I mean we already have random gobs spread out in the major cities, and Jeuno even has a shop full of gobs, why not have a town made specifically for gobs to do business.

          As for new races, I don't see that happening. Unless they allow you to play as a special 'beastmen' race it wouldn't fit well into the story. Though it is feasible to add a goblin like race players could use, seeing as gobs are very similar to most PC races. And new jobs, Necromancer will not be one. Gambler probably won't be appearing for a while either, there's a long list of FF classes that were more popular and requested. I believe Geomancer was the second most requested job, and one I heard the most rumors about besides Bluemage.

          But only time will tell what the new expansion will bring, so all we can do is wait o.o
          "I have a forebrain, my ability to abstract thoughts allow for all kinds of things" - Red Mage 8-Bit theater

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          • #20
            Re: Multiple major cities in Treasures of Aht Urhgan?

            Perhaps there will be new kingdoms for people to switch their allegiance too. And since they'll be on a different continent would it not have a separate conquest/power struggle of it's own?

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            • #21
              Re: Multiple major cities in Treasures of Aht Urhgan?

              Originally posted by Gyotsha
              Perhaps there will be new kingdoms for people to switch their allegiance too. And since they'll be on a different continent would it not have a separate conquest/power struggle of it's own?
              i hope so ^^ and of course the power strugle will be different.

              even though you can't switch allegience to Jeuno, you still have a mog house, seperate AH and can't start there. why can't that be an option? why does it have to be like Rabao or Kazaam? well, it doesn't.

              on a whole new continent where no one from the main map is able to establish hold on a territory in the new world, doesn't mean they couldn't have something of thier very own.

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              • #22
                Re: Multiple major cities in Treasures of Aht Urhgan?

                Well, it has been said that we're going to have new continents, right?

                If we have an entire new continent, it makes sense that we need a major city there, since we won't want to travel to Jeuno or our home city every time we need something.

                Although, there is a problem with airships. Would all the major towns add a departure gate for the new major city? I think it's possible...

                Although I expect something a bit bigger than Selbina (with an Auction House)... some kind of "Pirate City" perhaps? Or the Blue Mage training grounds?

                There wasn't a lot of economy/job/city stuff in the last expansion, so I'm fairly confident we'll see a lot of that in this one.

                (Although with all the hype SE is giving, it almost makes me think we'll see 2+ new jobs... 2+ smaller cities, 1+ Major City, new battle grounds for all levels AND new Missions. It really seems like that they're wanting to his us HARD to compete with the WoW and to bring back the old players and new xbox360 ones alike...)

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                • #23
                  Re: Multiple major cities in Treasures of Aht Urhgan?

                  Pirate city @_@ *orgasms*
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                  • #24
                    Re: Multiple major cities in Treasures of Aht Urhgan?

                    hopefully another jeuno :D

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                    • #25
                      Re: Multiple major cities in Treasures of Aht Urhgan?

                      I think there will be at least one gigantic city. From CoP we know that there is an "empire" in the east. I'm assuming that we'll be able to explore this in the expansion. If so...well...empires are big. :D

                      Originally posted by Sweetkitty
                      Pirate city @_@ *orgasms*
                      Your orgasming turns me on. Stop being promiscuous. :D (for gods sake make your sig smaller.)

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                      • #26
                        Re: Multiple major cities in Treasures of Aht Urhgan?

                        maybe we can take a rocket ship to outter space >.>
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                        • #27
                          Re: Multiple major cities in Treasures of Aht Urhgan?

                          Originally posted by x1ang
                          hopefully another jeuno :D
                          Thats what my money is on. I'm not aware of any of the smaller cites sharing an AH with Jeuno. This could be "Jeuno of the East" or whatever you want to call it. I don't think it will be a starting country, but more like Jeuno is, and just a centralized place on the continent for people to get together for AH and other stuff. The conquest would most likely just carry over to the new continent and such. Anyway, this is all just speculation and I'm not rulling anything out as impossible. Please keep that in mind before flaming. Thanks.
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                          • #28
                            Re: Multiple major cities in Treasures of Aht Urhgan?

                            About new jobs... in the last ver update i noticed I Dl'ed a file named Dancer.ect or something... I don't know what an ect or w/e it was file is but perhaps an inkling of a new job?

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                            • #29
                              Re: Multiple major cities in Treasures of Aht Urhgan?

                              Originally posted by framerate
                              Although, there is a problem with airships. Would all the major towns add a departure gate for the new major city? I think it's possible...
                              I doubt they'd do that. You know the unaccessable areas in the jeuno tenshodo and in norg? Some people have guessed that those will be used to go to the new continents or areas. I just can't wait until the expansion comes out, sounds like fun

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                              • #30
                                Re: Multiple major cities in Treasures of Aht Urhgan?

                                Well if you look at the Expansion's page, it looks like there's room for 4 jobs. So BLU and 3 more.

                                I like the idea of a Gobby city. And a true Orc and Yagudo city. Perhaps they'll make a Beastman's city where all the beast seem to congrigate. Having adventurers running around doing quests for "the enemy." Why Goblins are the only ones with a presence in Jeuno, I dunno.

                                Another city that we could change our alliance too would be nice, but it would change the dynamic between the 3 nations, and the "neutral" Jeuno. But there has been mention to kingdoms to the <pick_a_direction>. It would nice to now see these kingdoms, and learn their roles and politics.

                                I'm wonder will the map change. As in new continents and the like. Thus far they've just added new areas to existing regions. But to truly expand the map would be nice!
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