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Pebbles ... I'm still getting an I/O error with only the Autotrans portion of the translation. All the other components work fine, however.
Addendum:
Pebbles ... there's something weird going on. Items flashing in the equipment slot, an extra slot in my inventory (Reads as 50/50, but you can clearly seen an extra slot so that it looks like 51/50) warp cudgel reading as having 128 charges when there's only 30 still .... and other miscellaneous bugs. I'm rolling back to the previous engrishonry since it was stable, even after the patch.
Last edited by Aeni; 12-17-2005, 02:26 AM.
Reason: Additional Info
Pebbles ... I'm still getting an I/O error with only the Autotrans portion of the translation. All the other components work fine, however.
Addendum:
Pebbles ... there's something weird going on. Items flashing in the equipment slot, an extra slot in my inventory (Reads as 50/50, but you can clearly seen an extra slot so that it looks like 51/50) warp cudgel reading as having 128 charges when there's only 30 still .... and other miscellaneous bugs. I'm rolling back to the previous engrishonry since it was stable, even after the patch.
Sounds like you didn't delete your EngrishOnry Backup folder after the patch - as a result, rolling back translations restored the old, prepatch files. This could lead to the strange things you see. I verified 0.6.4's translation on my own JP client, and it definitely works. All I can suggest is doing a rollback, then deleting/renaming patch.ver to force a full file check (+redownload of files that aren't up-to-date).
Then again, inventory is purely server-side as far as I kow, so the extra inv slot is very strange - might be a server-side problem unrelated to EngrishOnry.
yea my has nothing wrong on this version. maybe you roll back your files using the old version thats make it having problem.
i did that the last time too
Sounds like you didn't delete your EngrishOnry Backup folder after the patch - as a result, rolling back translations restored the old, prepatch files. This could lead to the strange things you see. I verified 0.6.4's translation on my own JP client, and it definitely works. All I can suggest is doing a rollback, then deleting/renaming patch.ver to force a full file check (+redownload of files that aren't up-to-date).
Then again, inventory is purely server-side as far as I kow, so the extra inv slot is very strange - might be a server-side problem unrelated to EngrishOnry.
Here is what I did.
(1) I downloaded your new files.
(2) Before doing anything, I started up the older EngrishOnry and restored ALL translations (6 of them)
(3) Deleted the EngrishOnry backup folder.
(4) Installed the new version of your files.
(5) Started up EngrishOnry, the new one.
(6) Translated out everything, but like I posted above, one of the 6 gave an I/O error.
(7) Started up JP client, and noticed those weird things.
Incidentally, starting up my NA client, I saw NONE of those problems. I haven't done anything, because I was waiting for your recommendations. Since the reply you gave assumed I didn't do what you had said, then I'll wait for your reply to this one, seeing that I did exactly what you instructed on your website to do and still got this problem.
(1) I downloaded your new files.
(2) Before doing anything, I started up the older EngrishOnry and restored ALL translations (6 of them)
(3) Deleted the EngrishOnry backup folder.
(4) Installed the new version of your files.
(5) Started up EngrishOnry, the new one.
(6) Translated out everything, but like I posted above, one of the 6 gave an I/O error.
(7) Started up JP client, and noticed those weird things.
Incidentally, starting up my NA client, I saw NONE of those problems. I haven't done anything, because I was waiting for your recommendations. Since the reply you gave assumed I didn't do what you had said, then I'll wait for your reply to this one, seeing that I did exactly what you instructed on your website to do and still got this problem.
Steps (2) and (3) are what you're supposed to do before a FFXI patch - there's no need to do that before an EngrishOnry upgrade.
My point is that if you did not do at the very least step (3) before the 12/12/2005 patch, then step (2) above will have restored the original files from the backup folder, but the backup folder had the files from BEFORE the patch, most likely resulting in your problem.
So my recommendation stands - rename patch.ver, which triggers a full file check. If you're lucky it will also download the correct files and you'll be up & running again; if not, you may be stuck with a full reinstall & repatch.
Maybe I should make it so that if a Restore is done, the backup file is deleted - that would avoid the need for deleting the backup folder before a patch; but it would still require people to do a full restore before patching.
So, before you start an FFXI patch, then you'll need to download your update ... not something that many players will expect to do especially if they're quite new at this
Anyway, time to reinstall if what you suggested doesn't work. So next patch, I'll be sure not to fire up POL until I've "rolled back" everything to their original state.
So, before you start an FFXI patch, then you'll need to download your update ...
No, no EngrishOnry update is required before a patch - you can roll back the changes using the version you have installed.
The problem is that you need to delete the backups for any files that were changed by the FFXI update - it's just that it isn't obvious which ones those are - so the best thing to do is roll back everything + delete all backups.
For example, the 2005-12-20 patch didn't change any item DATs, so there was no need to roll those back or delete the backups - but there's no way to know that in advance, and EngrishOnry has no means to detect it either.
What I could do, is have EngrishOnry store checksums of the "originals" as well as the files it produces. This may allow it to "detect" a patch (but would clash with any third-party modifications to the DATs). It would be a rather complex system to set up though.
Pebbles, I seriously don't think you need to do any more than you have. It works, that's the bottom line. It's just that people need to remember that before even logging into POL, they should perform the roll back and back up deletion so that they won't encounter the problems that I discovered. It's not something people will remember is all I'm saying, especially when they're all excited and raring to go.
I know that at least in WOW, addons won't break from a patch since if they're not compatible, you'll receive a warning beforehand and have the option to disable them before entering a server. Unfortunately, FFXI was never made with a "hook" allowing the use of 3rd party addons and thus everything being done is "at our own risk" and/or "in violation of the service agreement with POL."
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